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Kaldith St:19 Le:17 Wi:13 Dx:19 To:21 Ch:13 Ap:11 Ma:20 Pe:18 N= DV/PV: 19/4 H: 0(93) P: 46(46) Exp: 9/16011 HIVI Sp: 119 Paralyzed ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Kaldith Race: male Gnome Class: Monk Eye color: brown Hair color: gray Complexion: light Height: 3'4" Weight: 132 pounds Age: 116 (grown-up) Star sign: Raven Birthday: 10/Raven (day 10 of the year) YOUR HISTORY: Your parents are travelling adventurers. Both are competent, talented and doing very well. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. As a youth you spent a lot of time in the wilds exploring woods and generally enjoying your freedom. You had a lot of fun and learned to value the treasures of nature. As a young adult you left your home because of trouble with your parents. They opposed your plans for the future without understanding your wishes. Thus you decided to live on your own. You wandered through the country for many years, growing older and wiser and learning many things. You decided to become a Monk. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1349 stones Carrying capacity: 2310 stones Head : - Neck : uncursed amulet of protection from undead [3s] Body : uncursed robe [+0, +3] [60s] Girdle : uncursed girdle of strength [+0, +0] {St+1} [15s] Cloak : uncursed light cloak [+1, +0] [20s] Right Hand : - Left Hand : - Right Ring : uncursed ring of damage [1s] Left Ring : - Bracers : - Gauntlets : - Boots : uncursed gnomish boots (+1, +0) [+2, +0] [10s] Missile weapon: uncursed short bow (+1, +0) [20s] Missiles : bundle of 21 uncursed arrows (+0, 1d6) [42s] Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 1178 stones Carrying capacity: 2310 stones Armor ('[') uncursed clothes [+0, +0] [40s] uncursed robe [+2, +1] [60s] Shields ('[') cursed large adamantium shield (-1) [+9, +3] [86s] Gauntlets ('[') uncursed gloves [+0, +0] [6s] uncursed red leather gauntlets [+0, +1] [10s] Cloaks ('[') uncursed hooded cloak [+1, +0] [40s] Girdles ('[') uncursed girdle of greed [+0, +0] [7s] Boots ('[') blessed sandals [+0, +0] [6s] uncursed light boots [+0, +0] [20s] Necklaces (''') uncursed necklace of rabies resistance [2s] uncursed necklace of rapid healing [2s] One-handed weapons ('(') uncursed white orcish knife (+0, 1d3+4) [10s] uncursed mithril spear of slaughtering (+1, 2d10+3) [40s] uncursed mithril dagger (+0, 1d4+3) [8s] Missile weapons ('}') heap of 3 uncursed short bows (+1, +0) [60s] uncursed light crossbow (+5, +0) [70s] cursed short bow (+1, -3) [20s] Missiles ('*') heap of 5 uncursed rocks (+0, 1d4) [25s] heap of 3 uncursed rocks (+1, 1d4) [15s] heap of 6 uncursed rocks (+2, 1d4) [30s] uncursed barbed arrow (+0, 1d6+6) [2s] uncursed arrow of darkness (+0, 1d6) [2s] bundle of 14 uncursed quarrels (+1, 2d6) [28s] cursed arrow (+0, 1d6+1) [2s] cursed arrow (+0, 1d6) [2s] uncursed arrow (+2, 1d6) [2s] uncursed arrow (+1, 1d6) [2s] bundle of 10 cursed quarrels of jelly slaying (+3, 2d6+3) [40s] uncursed quarrel (+4, 2d6) [2s] Tools (']') heap of 2 uncursed torches [20s] uncursed box with flint and steel (22) [5s] uncursed tinderbox (29) [3s] uncursed waterproof blanket [10s] Wands ('\') cursed wand of poison (5 charges) [3s] Potions ('!') uncursed potion of carrot juice [4s] uncursed potion of insight [2s] uncursed potion of cure poison [2s] heap of 3 potions of holy water [12s] uncursed potion of potential strength [4s] cursed potion of cure poison [2s] uncursed potion of invisibility [4s] uncursed potion of boost speed [2s] uncursed potion of water [4s] blessed potion of wonder [2s] uncursed potion of water (unpaid, 58gp) [4s] Scrolls ('?') uncursed scroll of information [2s] uncursed scroll of warning [2s] heap of 2 uncursed scrolls of identify [4s] uncursed scroll of darkness [2s] uncursed scroll of power [2s] uncursed scroll of dark predictions [2s] uncursed scroll of uncursing [2s] Food ('%') heap of 2 uncursed iron rations [200s] cursed large ration [200s] uncursed loaf of hurthling bread [30s] Valuables ('$') 1016 gold pieces [10s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 6 +3 +2 +2 skilled 221 Daggers & knives 0 +0 +0 +0 unskilled 15 Clubs & hammers 0 +0 +0 +0 unskilled 15 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 0 +0 +0 +0 unskilled 15 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 0 +0 +0 +0 unskilled 15 Twohanded weapons 0 +0 +0 +0 unskilled 15 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 0 +0 +0 +0 unskilled 6 Crossbows 0 +0 +0 +0 unskilled 6 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 3 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 15 Damage caused with your melee weapons: -------------------------------------- Right hand: +26 bonus to hit, 1d17+10 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 21, base range: 4, +11 bonus to hit, 1d6+5 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ............ 46 (fair) [+4d4] Athletics ............ 83 (great) [+2d4] Climbing ............. 36 (fair) [+3d3] Concentration ........ 84 (great) [+3d3] Dodge ................ 63 (good) [+2d4] Find weakness ........ 54 (good) [+3d3] First aid ............ 35 (fair) [+4d5] Gemology ............. 11 (mediocre) [+3d3] Haggling ............. 20 (mediocre) [+3d4] Healing ..............100 (superb) [+2d4] Listening ............ 48 (fair) [+4d4] Literacy ............. 65 (good) [+3d3] Mining ............... 8 (poor) [+3d5] Pick pockets ......... 28 (mediocre) [+3d4] Stealth .............. 51 (good) [+3d3] Ventriloquism ........ 36 (fair) [+3d3] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Kaldith, the gnomish monk, was killed by a mimic. He scored 18709 points and advanced to level 9. He survived for 0 years, 3 days, 3 hours, 29 minutes and 53 seconds (6458 turns). Kaldith visited 12 places. His strength score was modified by +1 during his career. His dexterity score was modified by +1 during his career. His toughness score was modified by +2 during his career. His mana score was modified by +1 during his career. His perception score was modified by +1 during his career. He ended his adventuring life in a remote mountain village. 203 monsters perished under his attacks. He possessed the following intrinsics: He was poison resistant. He was doomed. He was cursed. He was able to teleport. He was able to control teleportation. He had the following talents: Alert, Good Shot, Long Stride, Miser, Porter, Treasure Hunter. He had a final speed score of 119 (final base speed: 119). He was a fervent follower of Berwyn. He asked for 1 divine intervention. He was neutrally aligned. He was slightly tainted by Chaos. The following monsters were vanquished: 1 assassin 2 barbarian leaders 1 berserker 1 black hurthling 2 bugbears 1 cave fisher 1 cave lizard 4 cavemen 1 chaos lizard 5 claw bugs 1 cobra 1 cooshoo 3 cutpurses 1 dark elven warrior 1 dark sage 2 dire wolves 2 dopplegangers 1 dwarf 1 eye of destruction 1 fire beetle 4 fire lizards 1 floating eye 2 gargoyles 1 ghost 1 ghost bat 3 ghuls 2 giant bats 2 giant lizards 8 giant rats 2 gnolls 1 gnoll chieftain 11 goblins 1 goblin berserker 1 goblin chieftain 14 goblin rockthrowers 3 goblin slavemasters 1 gray ooze 1 green worm 1 harpy 3 hobgoblins 1 hobgoblin chief 2 hobgoblin leaders 1 homunculus 1 huge bat 1 imp 1 invisible stalker 20 kobolds 2 kobold chieftains 4 kobold shamans 8 large bats 1 large gnoll 7 large kobolds 1 large orc 1 large spider 1 least daemon 1 margoyle 1 master swordsman 1 mimic 2 ogres 2 orcs 2 orc scorchers 1 outlaw 1 outlaw leader 2 owlbears 1 quasit 1 raider 8 rats 3 ratling archers 1 ratling thief 3 ratling warriors 1 skeleton 1 swordsman 6 water snakes 2 wererats 8 white worms 1 wild cat 1 wolf 3 wraiths 1 yellow ooze 1 zombie