------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ########### ######## #......./.# #....... #.......#.############################# ###.......# #....>..#...../.........../............ #./.......# #../....#######...........###.######### #####.#.......# #.......# #...........# #.# #.....#....... #.####### ############# #.####### #.############ #.# #.......# #.# #.# #######/###########################.####### #.# ......r.g@..../.................../.....# #.# .......#####################.#####.....# #.# .......# #.....# #.....# #/##### ......# #############.##### #.....# #.....# .....# #......./.....# #.....# #...<.# #### #.......####### ####### #..%..# #.......# ####### ######### Vyx St:19 Le:11 Wi:13 Dx:16 To:20 Ch:11 Ap:11 Ma:13 Pe:17 N= DV/PV: 6/3 H: -5(73) P: 21(21) Exp: 7/5613 VD: 5 Sp: 113 Berserk ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Vyx Race: female Drakeling Class: Assassin Eye color: light blue Hair color: bald Complexion: light blue Height: 5'2" Weight: 132 pounds Age: 23 (grown-up) Star sign: Raven Birthday: 26/Raven (day 26 of the year) YOUR HISTORY: Your parents are travelling adventurers. Both are competent, talented and doing very well. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. As a youth you spent a lot of time in the wilds exploring woods and generally enjoying your freedom. You had a lot of fun and learned to value the treasures of nature. Your path was always clearly lying before you. You knew about your destiny since your earliest years and fortunately your grandfather supported your wishes. You managed to find a competent trainer and began your studies. You decided to become an Assassin. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1557 stones Carrying capacity: 2100 stones Head : uncursed hood [+0, +0] [3s] Neck : - Body : uncursed clothes [+0, +0] [40s] Girdle : - Cloak : - Right Hand : blessed scimitar (+0, 1d8) [40s] Left Hand : uncursed dagger (+1, 1d4) [10s] Right Ring : - Left Ring : - Bracers : uncursed bracers of protection [+0, +2] [10s] Gauntlets : - Boots : - Missile weapon: - Missiles : bundle of 4 uncursed drakish scurgari (+2, 1d8+5) [40s] Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 1414 stones Carrying capacity: 2100 stones Armor ('[') uncursed clothes [+0, +0] [40s] Shields ('[') uncursed wooden shield [+3, +1] [80s] One-handed weapons ('(') uncursed dagger (+0, 1d4-1) [10s] heap of 7 uncursed daggers (+0, 1d4) [70s] blessed dagger (+0, 1d4) [10s] blessed dagger (+1, 1d4) [10s] uncursed broadsword (+3, 1d7-1) [80s] Two-handed weapons ('(') uncursed quarterstaff (+0, 1d10) [40s] Missile weapons ('}') heap of 3 uncursed slings (+0, +1) [9s] Missiles ('*') heap of 8 uncursed rocks (+0, 1d4-3) [40s] heap of 9 uncursed rocks (+0, 1d4) [45s] heap of 4 uncursed rocks (+0, 1d4+1) [20s] heap of 6 uncursed rocks (+0, 1d4+3) [30s] Tools (']') uncursed triangular key [1s] Potions ('!') heap of 2 uncursed potions of poison [8s] Scrolls ('?') uncursed scroll of information [2s] uncursed scroll of warning [2s] cursed scroll of protection [2s] blessed blank scroll [2s] Books ('"') uncursed spellbook of Lightning Bolt [100s] Food ('%') blessed iron ration [100s] heap of 2 uncursed large rations [400s] blessed large ration [200s] blessed loaf of bread [40s] uncursed loaf of hurthling bread [30s] uncursed loaf of bread [40s] Valuables ('$') 346 gold pieces [3s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 15 Daggers & knives 5 +4 +2 +1 skilled 130 Clubs & hammers 0 +0 +0 +0 unskilled 15 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 4 +3 +1 +1 skilled 102 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 0 +0 +0 +0 unskilled 15 Twohanded weapons 0 +0 +0 +0 unskilled 15 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 4 +8 +6 +1 skilled 52 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 1 +2 +1 +0 basic 12 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 15 Damage caused with your melee weapons: -------------------------------------- Right hand: +19 bonus to hit, 1d8+8 damage Left hand: +17 bonus to hit, 1d4+9 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 4, base range: 2, +18 bonus to hit, 1d8+12 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .................. 10 (poor) [+3d4] Alertness ................ 33 (fair) [+3d5] Archery .................. 21 (mediocre) [+3d5] Backstabbing ............. 36 (fair) [+4d5] Climbing ................. 45 (fair) [+4d5] Detect traps ............. 19 (mediocre) [+4d5] Dodge .................... 50 (fair) [+3d3] Find weakness ............ 67 (good) [+3d4] First aid ................ 50 (fair) [+1d5] Food preservation ........ 41 (fair) [+3d4] Haggling ................. 23 (mediocre) [+3d5] Listening ................ 27 (mediocre) [+4d5] Literacy ................. 4 (poor) [+4d5] Music .................... 11 (mediocre) [+3d5] Pick locks ............... 38 (fair) [+4d5] Stealth .................. 54 (good) [+3d5] Swimming ................. 41 (fair) [+2d4] Two weapon combat ........ 26 (mediocre) [+4d4] ---------------------------------------------------------------------------- Her achievements during her adventures: ---------------------------------------------------------------------------- Vyx, the drakish assassin, was killed by a bugbear. She scored 2889 points and advanced to level 7. She survived for 0 years, 2 days, 16 hours, 33 minutes and 22 seconds (2605 turns). Vyx visited 8 places. Her learning score was modified by +1 during her career. She ended her adventuring life in the small village dungeon on dungeon level 5. 119 monsters perished under her attacks. She had the following talents: Ambidextrous, Careful, Quick. She had a final speed score of 113 (final base speed: 113). She was religious. She did not ask for divine help. She was neutrally aligned. The following monsters were vanquished: 1 black hurthling 1 bugbear 1 chaos mutant 1 claw bug 1 floating eye 1 giant centipede 3 giant frogs 49 giant rats 7 goblins 5 goblin rockthrowers 3 hobgoblins 1 homunculus 4 jackals 9 kobolds 5 large bats 3 large kobolds 1 large orc 3 lizard men 12 orcs 1 rabid dog 4 rats 1 ratling archer 2 zombies