------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ########## #### #.........# #.. #.........###.####### #.........+.........# #.........###.#####.####### #....../.*..%.# #.......# #########/##### #######.######### #.......# ........#.......# #######[####### #######.#.......### ### #.....#.# #./......./.# zuzh #.<...#.# ###.......#.#####!%rl.# #...../.# #.......#....@[..r@l# ######### ##################### Tout St:14 Le:20 Wi:16 Dx:20 To:11 Ch:12 Ap:21 Ma:18 Pe:25 N- DV/PV: 9/6 H: -4(52) P: 37(37) Exp: 9/23915 D: 8 Sp: 116 Berserk ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Tout Race: male Gray Elf Class: Monk Eye color: light blue Hair color: silver Complexion: light Height: 6'8" Weight: 143 pounds Age: 282 (grown-up) Star sign: Raven Birthday: 23/Raven (day 23 of the year) YOUR HISTORY: Your parents are travelling adventurers. Both are competent, talented and doing very well. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. During your youth you embarked on many small journeys to nearby towns on behalf of your parents. You learned to know lots of people and made many friends. As a young adult you spent a lot of time searching for a deeper meaning and purpose in your life. You pondered and pondered but nothing truly sparked your interest. Finally, after many many hours, you made a decision. You decided to become a Monk. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1575 stones Carrying capacity: 2100 stones Head : blessed rusty metal cap [+0, +1] [50s] Neck : uncursed amulet of light [3s] Body : blessed leather armor [+0, +2] [150s] Girdle : uncursed girdle of carrying [+0, +0] [15s] Cloak : - Right Hand : - Left Hand : - Right Ring : uncursed ring of damage [1s] Left Ring : uncursed ring of damage [1s] Bracers : - Gauntlets : uncursed gloves (+1, +1) [+0, +0] [6s] Boots : uncursed sandals [+0, +3] [6s] Missile weapon: uncursed sling (+0, +1) [3s] Missiles : heap of 3 uncursed rocks (+0, 1d4) [15s] Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 1325 stones Carrying capacity: 2100 stones Helmets ('[') cursed hat [+0, +1] [4s] uncursed leather cap [+0, +1] [5s] Armor ('[') cursed elven chain mail [+0, +5] [10s] Shields ('[') uncursed rusty large shield (-1) [+5, +1] [120s] blessed medium shield [+3, +1] [100s] Gauntlets ('[') uncursed gloves [+0, +0] [6s] uncursed blue leather gauntlets [+0, +2] [10s] Cloaks ('[') uncursed cloak of defense [+3, +0] [20s] Girdles ('[') uncursed girdle of greed [+0, +0] [7s] uncursed girdle of strength [+0, +0] {St+1} [15s] uncursed leather girdle [+1, +0] [5s] Boots ('[') cursed light boots [+0, +0] [20s] Necklaces (''') cursed amulet of protection +2 [3s] cursed brass amulet [3s] uncursed amulet of perseverance {Wi+3} [3s] One-handed weapons ('(') uncursed orcish dagger (+1, 1d4+2) [10s] Missile weapons ('}') uncursed rusty hand crossbow (+0, +0) [30s] blessed hand crossbow (+0, +0) [30s] Missiles ('/') bundle of 5 uncursed mithril arrows (+0, 1d6+3) [10s] bundle of 2 uncursed arrows (+0, 1d6+2) [4s] uncursed arrow of darkness (+0, 1d6) [2s] bundle of 62 uncursed arrows (+0, 1d6) [124s] bundle of 3 cursed arrows (+1, 1d6) [6s] uncursed barbed arrow (+0, 1d6+6) [2s] uncursed arrow (+3, 1d6) [2s] bundle of 3 uncursed arrows (+2, 1d6) [6s] bundle of 3 blessed arrows (+0, 1d6) [6s] bundle of 3 cursed arrows (+0, 1d6) [6s] uncursed balanced arrow (+4, 1d6) [2s] bundle of 22 uncursed rusty quarrels (+1, 2d6) [44s] bundle of 19 uncursed winged arrows (+0, 1d6+1) [38s] uncursed arrow (-2, 1d6) [2s] heap of 18 uncursed rocks (+0, 1d4) [90s] bundle of 6 cursed unerring adamantium quarrels (+1, 2d6+6) [6s] Tools (']') cursed fireproof blanket [10s] heap of 2 uncursed torches [20s] uncursed bandage [2s] heap of 2 uncursed fireproof blankets [20s] uncursed square key [1s] Rings ('=') heap of 2 uncursed rings of acid resistance [2s] uncursed ring of cold resistance [1s] uncursed ring of stun resistance [1s] uncursed ring of fire resistance [1s] uncursed ring of protection +1 [1s] Wands ('\') uncursed wand of acid (0 charges) [4s] uncursed wand of trap creation (4 charges) [3s] cursed wand of digging (4 charges) [3s] uncursed wand of light (5 charges) [4s] uncursed wand of knocking (6 charges) [3s] uncursed wand of door creation (7 charges) [3s] uncursed wand of door creation (3 charges) [3s] uncursed wand of poison (10 charges) [3s] Potions ('!') uncursed potion of healing [4s] uncursed potion of poison [4s] heap of 3 uncursed potions of booze [12s] heap of 6 uncursed potions of invisibility [24s] heap of 3 potions of holy water [12s] uncursed potion of potential learning [4s] uncursed potion of balance [4s] uncursed potion of exchange [4s] cursed potion of booze [4s] uncursed potion of charisma [4s] uncursed potion of insight [2s] heap of 5 uncursed potions of water [20s] uncursed potion of wonder [2s] uncursed potion of cure poison [2s] uncursed potion of visibility [4s] uncursed potion of carrot juice [4s] Scrolls ('?') uncursed scroll of gold detection [2s] heap of 4 uncursed scrolls of identify [8s] uncursed scroll of increase melee accuracy [2s] uncursed scroll of uncursing [2s] uncursed scroll of amnesia [2s] uncursed scroll of defense [2s] uncursed scroll of magic mapping [2s] uncursed blank scroll [2s] uncursed scroll of light [2s] uncursed scroll of item destruction [2s] uncursed scroll of power [2s] uncursed scroll of satiation [2s] uncursed scroll of monster detection [2s] cursed scroll of defense [2s] uncursed scroll of great identify [2s] Books ('"') uncursed spellbook of Strength of Atlas [100s] Food ('%') uncursed plant seed [2s] uncursed bone [4s] uncursed dwarven sausage [20s] heap of 3 uncursed melons [60s] uncursed herb seed [2s] heap of 3 uncursed loaves of hurthling bread [90s] heap of 2 uncursed fortune cookies [6s] cursed bit of plain candy [2s] uncursed bit of plain candy [2s] heap of 2 cursed alraunia antidotes [4s] heap of 2 cursed stomafillia herbs [4s] heap of 2 cursed morgia roots [4s] Valuables ('$') 4276 gold pieces [42s] Gems ('*') uncursed aquamarine [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 7 +4 +3 +2 skilled 208 Daggers & knives 0 +0 +0 +0 unskilled 15 Clubs & hammers 0 +0 +0 +0 unskilled 15 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 0 +0 +0 +0 unskilled 15 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 0 +0 +0 +0 unskilled 15 Twohanded weapons 0 +0 +0 +0 unskilled 15 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 1 +2 +1 +0 basic 12 Bows 2 +4 +3 +0 basic 9 Crossbows 0 +0 +0 +0 unskilled 5 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 15 Damage caused with your melee weapons: -------------------------------------- Right hand: +44 bonus to hit, 1d17+15 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 3, base range: 3, +18 bonus to hit, 1d4+10 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ............ 59 (good) [+3d5] Athletics ............ 48 (fair) [+4d4] Climbing ............. 39 (fair) [+3d3] Concentration ........ 33 (fair) [+4d5] Detect traps ......... 32 (fair) [+3d5] Dodge ................ 63 (good) [+2d4] Find weakness ........ 62 (good) [+1d5] First aid ............ 72 (great) [+3d3] Haggling ............. 16 (mediocre) [+3d5] Healing .............. 85 (great) [+2d4] Listening ............ 51 (good) [+3d5] Literacy ............. 83 (great) [+1d5] Pick pockets ......... 59 (good) [+3d3] Stealth .............. 65 (good) [+2d4] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Tout, the gray elven monk, was frozen to death by an ice storm. He scored 22646 points and advanced to level 9. He survived for 0 years, 20 days, 12 hours, 45 minutes and 12 seconds (11618 turns). Tout visited 27 places. His learning score was modified by +1 during his career. His willpower score was modified by +1 during his career. His dexterity score was modified by +1 during his career. His charisma score was modified by +2 during his career. His appearance score was modified by +2 during his career. His perception score was modified by +1 during his career. He was a member of the thieves guild. He ended his adventuring life on level 8 of the caverns of chaos. 567 monsters perished under his attacks. The following two artifacts were generated during his adventure: the si the rune-covered club "Skullcrusher" He possessed the following intrinsics: He was acid resistant. He was lucky. He had the following talents: Alert, Brawler, Careful, Miser, Treasure Hunter. He had a final speed score of 116 (final base speed: 116). He was a fervent follower of Ayssia. He asked for 2 divine interventions. He was neutrally aligned. He was slightly tainted by Chaos. The following monsters were vanquished: 1 berserker 7 black hurthlings 8 blink dogs 1 bugbear 1 cave lizard 5 claw bugs 1 cobra 2 cutpurses 1 dark sage 5 dire wolves 5 fire beetles 2 floating eyes 1 ghost bat 7 ghuls 1 giant ant queen 34 giant ant warriors 4 giant ant workers 5 giant bats 3 giant centipedes 2 giant frogs 2 giant lizards 1 giant raccoon 8 giant rats 2 gnolls 38 goblins 1 goblin berserker 21 goblin rockthrowers 3 goblin slavemasters 1 hippogriff 12 hobgoblins 3 hobgoblin chiefs 2 hobgoblin leaders 2 huge bats 1 hyena 1 imp 147 jackals 1 jackalwere 1 karmic lizard 45 kobolds 3 kobold chieftains 13 kobold shamans 13 large bats 1 large jackal 25 large kobolds 9 large orcs 1 large spider 5 lizard men 21 orcs 1 orc chieftain 4 orc scorchers 1 outlaw 1 owlbear 3 pixies 2 rabid dogs 6 raiders 1 raider lord 12 rats 5 ratling archers 2 ratling fencers 1 ratling thief 1 shadow 1 silver wolf 18 skeletons 1 wererat 1 white worm 14 wolves 13 zombies