------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ^^^^^ ^^@.^ ^..^^ .^^ Aaaaaaaaaaaa St:17 Le: 9 Wi:13 Dx:15 To:16 Ch:14 Ap:10 Ma:12 Pe:11 N= DV/PV: 11/0 H: 22(22) P: 3(3) Exp: 1/0 DrCh Sp: 100 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Aaaaaaaaaaaa Race: female Human Class: Merchant Eye color: green Hair color: black Complexion: tanned Height: 5'8" Weight: 125 pounds Age: 25 (grown-up) Star sign: Dragon Birthday: 27/Dragon (day 177 of the year) YOUR HISTORY: Your parents belong to the middle class. They are average people living in average quarters. Your father is a craftsman of mediocre talent. As a child you had to survive pretty harsh times since your parents seemed to have run out of luck. Their wealth was ever-declining and times were very hard. During your youth you embarked on many small journeys to nearby towns on behalf of your parents. You learned to know lots of people and made many friends. As a young adult you spent a lot of time searching for a deeper meaning and purpose in your life. You pondered and pondered but nothing truly sparked your interest. Finally, after many many hours, you made a decision. You decided to become a Merchant. During your apprenticeship you specialized on magical scrolls and maps. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 272 stones Carrying capacity: 1800 stones Head : - Neck : - Body : uncursed clothes [+0, +0] [40s] Girdle : - Cloak : - Right Hand : uncursed club (+0, 1d6) [30s] Left Hand : - Right Ring : uncursed ring of cold resistance [1s] Left Ring : uncursed brass ring [1s] Bracers : - Gauntlets : - Boots : uncursed leather boots [+0, +0] [25s] Missile weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 175 stones Carrying capacity: 1800 stones Tools (']') heap of 4 uncursed torches [40s] uncursed box with flint and steel (27) [5s] uncursed tinderbox (9) [3s] Scrolls ('?') blessed scroll of darkness [2s] heap of 4 uncursed scrolls of identify [8s] uncursed scroll of defense [2s] uncursed scroll of power [2s] uncursed scroll of repair [2s] uncursed scroll of uncursing [2s] blessed scroll of identify [2s] uncursed scroll of charging [2s] uncursed scroll of balance [2s] Food ('%') uncursed iron ration [100s] Valuables ('$') 331 gold pieces [3s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 14 Daggers & knives 0 +0 +0 +0 unskilled 14 Clubs & hammers 2 +2 +0 +0 basic 36 Maces & flails 0 +0 +0 +0 unskilled 14 Swords 0 +0 +0 +0 unskilled 14 Axes 0 +0 +0 +0 unskilled 14 Whips 0 +0 +0 +0 unskilled 14 Pole arms 0 +0 +0 +0 unskilled 14 Twohanded weapons 0 +0 +0 +0 unskilled 14 Staves 0 +0 +0 +0 unskilled 14 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 14 Damage caused with your melee weapons: -------------------------------------- Right hand: +4 bonus to hit, 1d6+2 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Appraising ................ 58 (good) [+4d4] Climbing .................. 38 (fair) [+3d5] Detect item status ........ 17 (mediocre) [+3d4] First aid ................. 22 (mediocre) [+3d4] Food preservation ......... 13 (mediocre) [+4d5] Gemology .................. 51 (good) [+3d5] Haggling .................. 38 (fair) [+4d5] Herbalism ................. 15 (mediocre) [+4d5] Listening ................. 30 (mediocre) [+3d5] Literacy .................. 70 (good) [+1d5] Metallurgy ................ 24 (mediocre) [+4d5] Pick pockets .............. 21 (mediocre) [+4d5] Survival .................. 28 (mediocre) [+3d5] Swimming .................. 21 (mediocre) [+3d5] ---------------------------------------------------------------------------- Her achievements during her adventures: ---------------------------------------------------------------------------- Aaaaaaaaaaaa, the human merchant, quit prematurely. She scored 1522 points. She survived for 0 years, 0 days, 0 hours, 0 minutes and 0 seconds (1 turn). Aaaaaaaaaaaa visited 1 place. She ended her adventuring life in the wilderness. She did not manage to vanquish any monsters. She possessed the following intrinsic: She was cold resistant (gained through an item). She had the following talents: Affinity with Axes, Affinity with Boomerangs & Scurgari. She had a final speed score of 100 (final base speed: 100). She was not particularly religious. She did not ask for divine help. She was neutrally aligned.