------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ^^^^^ ^^@.^ ^..^^ .^^ Alq St:15 Le:15 Wi:19 Dx:14 To:12 Ch: 9 Ap: 9 Ma:11 Pe:16 L DV/PV: 11/1 H: 22(22) P: 9(9) Exp: 1/0 DrCh Sp: 110 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Alq Race: male Dwarf Class: Mindcrafter Eye color: brown Hair color: brown Complexion: tanned Height: 4'1" Weight: 194 pounds Age: 61 (grown-up) Star sign: Raven Birthday: 10/Raven (day 10 of the year) YOUR HISTORY: Your father is a guildmaster. Your family generally is rather wealthy and well-known in your home town. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. During your youth you were very lazy. You slept a lot and didn't care too much for your duties and tasks. Your parents were not very happy with you. As a young adult you spent a lot of time searching for a deeper meaning and purpose in your life. You pondered and pondered but nothing truly sparked your interest. Finally, after many many hours, you made a decision. You decided to become a Mindcrafter. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 231 stones Carrying capacity: 1500 stones Head : - Neck : - Body : uncursed robe [+0, +1] [60s] Girdle : - Cloak : - Right Hand : - Left Hand : - Right Ring : - Left Ring : - Bracers : - Gauntlets : - Boots : uncursed sandals [+0, +0] [6s] Missile weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 165 stones Carrying capacity: 1500 stones Two-handed weapons ('(') uncursed quarterstaff (+0, 1d10) [40s] Rings ('=') uncursed ring of damage [1s] uncursed ring of stun resistance [1s] Wands ('\') uncursed wand of ball lightning (7 charges) [4s] uncursed wand of teleportation (1 charge) [4s] Potions ('!') uncursed potion of healing [4s] uncursed potion of water [4s] uncursed potion of exchange [4s] Scrolls ('?') uncursed scroll of repair [2s] Food ('%') uncursed iron ration [100s] Valuables ('$') 142 gold pieces [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 15 Daggers & knives 0 +0 +0 +0 unskilled 15 Clubs & hammers 0 +0 +0 +0 unskilled 15 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 0 +0 +0 +0 unskilled 15 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 0 +0 +0 +0 unskilled 15 Twohanded weapons 0 +0 +0 +0 unskilled 15 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 15 Damage caused with your melee weapons: -------------------------------------- Right hand: +1 bonus to hit, 1d3+1 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Climbing ............. 40 (fair) [+1d3] Concentration ........ 55 (good) [+4d4] Detect traps ......... 19 (mediocre) [+3d4] First aid ............ 28 (mediocre) [+3d3] Gemology ............. 36 (fair) [+4d4] Haggling ............. 28 (mediocre) [+4d5] Herbalism ............ 13 (mediocre) [+3d4] Listening ............ 27 (mediocre) [+4d5] Literacy ............. 90 (great) [+2d4] Metallurgy ........... 21 (mediocre) [+3d3] Mining ............... 65 (good) [+1] Music ................ 27 (mediocre) [+3d3] Smithing ............. 23 (mediocre) [+2d4] Stealth .............. 28 (mediocre) [+3d3] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Alq, the dwarven mindcrafter, quit prematurely. He scored 1220 points. He survived for 0 years, 0 days, 0 hours, 0 minutes and 0 seconds (1 turn). Alq visited 1 place. His perception score was modified by +1 during his career. He ended his adventuring life in the wilderness. He did not manage to vanquish any monsters. He possessed the following intrinsic: He was able to control teleportation. He had the following talents: Alert, Miser. He had a final speed score of 110 (final base speed: 110). He was not particularly religious. He did not ask for divine help. He was lawfully aligned.