------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ####### ############ ################ ########## #.....# #....======###=======.===...####======.@## ####### #.....#####################..==================================<===## #.....# #.....+.................../.====%===================================# #...>.### ###########################====######===#####.#=###=======######====# #...../.# #...................=====...........................### ####=# #######.#######.############==========#################.################# ### ###.##===...........=============.........+............./...........# ######=============#####===========#############.......###.###...........# #==#"========================#.......#.........+......./...# #...........# #==========#.#===========#####.......#.#########.......##### #...........# #=====.....#...#.##=====## #.......#.# #.......# #...........# ###=.......#.#.#.######### #.."....#.#########.......# ############# ##.......+.#...........# #.......+.....(...........# #################.....# ########################### #.....# ####### Alq St:12 Le:20 Wi:14 Dx:19 To:12 Ch:11 Ap:22 Ma:20 Pe:21 N= DV/PV: 22/3 H: 23(23) P: 39(39) Exp: 2/241 PC: 1 Sp: 97 Satiated Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Alq Race: female Gray Elf Class: Wizard Eye color: purple Hair color: silver Complexion: light Height: 5'10" Weight: 116 pounds Age: 321 (grown-up) Star sign: Candle Birthday: 24/Candle (day 294 of the year) YOUR HISTORY: Your parents were poor people. They loved you and cared for you, although you had to hunger more than once. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. As a youth you spent a lot of time in the wilds exploring woods and generally enjoying your freedom. You had a lot of fun and learned to value the treasures of nature. As a young adult you left your home because of trouble with your parents. They opposed your plans for the future without understanding your wishes. Thus you decided to live on your own. You wandered through the country for many years, growing older and wiser and learning many things. You decided to become a Wizard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 561 stones Carrying capacity: 1200 stones Head : - Neck : - Body : uncursed robe [+0, +1] [60s] Girdle : uncursed metal girdle [+0, +1] [25s] Cloak : - Right Hand : uncursed quarterstaff (+0, 1d10-2) [40s] Left Hand : - Right Ring : uncursed ring of fire resistance [1s] Left Ring : uncursed ring of searching [1s] Bracers : - Gauntlets : - Boots : uncursed sandals [+0, +1] [6s] Missile weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 428 stones Carrying capacity: 1200 stones One-handed weapons ('(') uncursed broadsword (+0, 1d7+1) [80s] Tools (']') heap of 2 uncursed torches [20s] uncursed box with flint and steel (12) [5s] uncursed tinderbox (11) [3s] Wands ('\') uncursed wand of wonder (3 charges) [3s] Potions ('!') heap of 2 uncursed potions of water [8s] Scrolls ('?') uncursed scroll of gold detection [2s] uncursed scroll of vermin control [2s] uncursed scroll of information [2s] uncursed scroll of warning [2s] Books ('"') uncursed spellbook of Darkness [100s] uncursed spellbook of Lightning Ball [100s] blessed spellbook of Magic Missile [100s] Valuables ('$') 198 gold pieces [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 0 +0 +0 +0 unskilled 30 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 0 +0 +0 +0 unskilled 30 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 0 +0 +0 +0 unskilled 30 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 0 +0 +0 +0 unskilled 30 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 30 Damage caused with your melee weapons: -------------------------------------- Right hand: -4 bonus to hit, 1d10-5 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .............. 48 (fair) [+4d5] Climbing ............. 33 (fair) [+3d3] Concentration ........ 92 (superb) [+2d4] Dodge ................ 23 (mediocre) [+3d3] First aid ............ 41 (fair) [+2d4] Haggling ............. 28 (mediocre) [+3d4] Healing .............. 18 (mediocre) [+3d5] Herbalism ............ 36 (fair) [+4d5] Listening ............ 51 (good) [+3d3] Literacy .............100 (superb) [+2d4] Pick pockets ......... 1 (poor) [+4d4] Stealth .............. 43 (fair) [+2d4] Ventriloquism ........ 30 (mediocre) [+3d3] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Darkness : 280, 4pp (Effectivity: +0) Magic Missile: 147, 8pp (Effectivity: +2) ---------------------------------------------------------------------------- Her achievements during her adventures: ---------------------------------------------------------------------------- Alq, the gray elven wizard, quit prematurely. She scored 2908 points and advanced to level 2. She survived for 0 years, 3 days, 8 hours, 4 minutes and 43 seconds (324 turns). Alq visited 5 places. Her perception score was modified by +1 during her career. She ended her adventuring life on level 1 of a dangerous cave at the Drakalor Pass. 5 monsters perished under her attacks. She possessed the following intrinsic: She was fire resistant (gained through an item). She had the following talents: Alert, Miser, Treasure Hunter. She had a final speed score of 97 (final base speed: 102). She was not particularly religious. She did not ask for divine help. She was neutrally aligned. The following monsters were vanquished: 1 cutpurse 2 goblins 1 outlaw leader 1 rabid dog