------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ####### #### ####################################### #.....# .....# #...........................+.........# . #.<...###.....# #(###########################.........# #####... #...../.#.....# #.# #.........# #.@h/... #######.#..^..###.# ####### #.........# #.###... #.#...../...# #.....# #.........# #.# . #.###/#######################.....# #############.# #.............................(...# #.......# #####.############################# ########/#.##### #.# #......... .........#.# #.#########.......... #.........#.# #.........+....*..... +.........#.. #######.###.......... ############# #.../......... ############## Alql St:12 Le:15 Wi:13 Dx:12 To:14 Ch:10 Ap: 9 Ma:10 Pe:15 L DV/PV: 3/1 H: -2(19) P: 8(8) Exp: 1/0 NDC Sp: 110 Berserk ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Alql Race: male Dwarf Class: Mindcrafter Eye color: green Hair color: red Complexion: ruddy Height: 4' Weight: 182 pounds Age: 59 (young) Star sign: Raven Birthday: 19/Raven (day 19 of the year) YOUR HISTORY: Your father is a guildmaster. Your family generally is rather wealthy and well-known in your home town. During your childhood one of your uncles taught you a lot of things about the history of your people. Your vast knowledge on the legends and the lore of your people made you very popular with your friends because of all the exciting stories you knew. As a kid you often watched the adult adventurers preparing for new exciting journeys. They sparked your imagination. As a young adult you had to work a lot to finance your apprenticeship. You were often tired and exhausted but all this was forgotten, when you finally achieved your goal. You decided to become a Mindcrafter. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 353 stones Carrying capacity: 1200 stones Head : - Neck : - Body : uncursed robe [+0, +1] [60s] Girdle : - Cloak : - Right Hand : uncursed quarterstaff (+0, 1d10) [40s] Left Hand : - Right Ring : uncursed ring of damage [1s] Left Ring : uncursed ring of stun resistance [1s] Bracers : - Gauntlets : - Boots : uncursed sandals [+0, +0] [6s] Missile weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 245 stones Carrying capacity: 1200 stones Wands ('\') uncursed wand of teleportation (3 charges) [4s] uncursed wand of far slaying (1 charge) [3s] Potions ('!') uncursed potion of healing [4s] uncursed potion of water [4s] uncursed potion of gain attributes [4s] Scrolls ('?') uncursed scroll of light [2s] Food ('%') uncursed iron ration [100s] cursed black hurthling corpse [120s] Valuables ('$') 469 gold pieces [4s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 15 Daggers & knives 0 +0 +0 +0 unskilled 15 Clubs & hammers 0 +0 +0 +0 unskilled 15 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 0 +0 +0 +0 unskilled 15 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 0 +0 +0 +0 unskilled 15 Twohanded weapons 0 +0 +0 +0 unskilled 15 Staves 0 +0 +0 +0 unskilled 11 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 15 Damage caused with your melee weapons: -------------------------------------- Right hand: +4 bonus to hit, 1d10+6 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Climbing ............. 30 (mediocre) [+1d5] Concentration ........ 64 (good) [+3d5] Detect traps ......... 12 (mediocre) [+3d4] First aid ............ 20 (mediocre) [+3d3] Gemology ............. 22 (mediocre) [+4d5] Haggling ............. 19 (mediocre) [+4d5] Herbalism ............ 10 (poor) [+3d4] Listening ............ 35 (fair) [+4d4] Literacy ............. 58 (good) [+3d5] Metallurgy ........... 31 (fair) [+2d4] Mining ............... 64 (good) [+1] Music ................ 39 (fair) [+2d4] Smithing ............. 27 (mediocre) [+2d4] Stealth .............. 24 (mediocre) [+3d3] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Alql, the dwarven mindcrafter, was killed by a lizard man. He scored 1819 points. He survived for 0 years, 3 days, 1 hour, 27 minutes and 41 seconds (232 turns). Alql visited 2 places. His perception score was modified by +1 during his career. He ended his adventuring life in a non-descript cavern. He did not manage to vanquish any monsters. He possessed the following intrinsics: He was able to control teleportation. He was stun resistant (gained through an item). He had the following talent: Alert. He had a final speed score of 110 (final base speed: 110). He was not particularly religious. He did not ask for divine help. He was lawfully aligned. He was slightly tainted by Chaos.