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Dasl St:13 Le:21 Wi:16 Dx:20 To:15 Ch:11 Ap:19 Ma:17 Pe:17 LN DV/PV: 7/0 H: -3(21) P: 11(11) Exp: 1/0 BVL Sp: 102 Bleeding Berserk ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Dasl Race: female Gray Elf Class: Healer Eye color: purple Hair color: silver Complexion: light Height: 5'11" Weight: 116 pounds Age: 314 (grown-up) Star sign: Candle Birthday: 16/Candle (day 286 of the year) YOUR HISTORY: Your parents belong to the nobility. They are rich, respected, wealthy and own more than they can count. During your childhood one of your uncles taught you a lot of things about the history of your people. Your vast knowledge on the legends and the lore of your people made you very popular with your friends because of all the exciting stories you knew. As a youth you spent a lot of time in the wilds exploring woods and generally enjoying your freedom. You had a lot of fun and learned to value the treasures of nature. Your path was always clearly lying before you. You knew about your destiny since your earliest years and fortunately your grandfather supported your wishes. You managed to find a competent trainer and began your studies. You decided to become a Healer. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 105 stones Carrying capacity: 1300 stones Head : - Neck : - Body : uncursed clothes [+0, +0] [40s] Girdle : - Cloak : - Right Hand : uncursed scalpel (+2, 1d3+1) [2s] Left Hand : - Right Ring : - Left Ring : - Bracers : uncursed bracers of defense [+2, +0] [10s] Gauntlets : - Boots : uncursed light boots [+0, +0] [20s] Missile weapon: - Missiles : heap of 5 uncursed bandages [10s] Tool : uncursed stethoscope [5s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 18 stones Carrying capacity: 1300 stones Necklaces (''') uncursed amulet of order [3s] Tools (']') heap of 2 blessed bandages [4s] Potions ('!') heap of 2 uncursed potions of extra healing [4s] uncursed potion of healing [4s] Food ('%') blessed loaf of elven bread [3s] Valuables ('$') 27 gold pieces [0s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 15 Daggers & knives 0 +0 +0 +0 unskilled 12 Clubs & hammers 0 +0 +0 +0 unskilled 15 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 0 +0 +0 +0 unskilled 15 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 0 +0 +0 +0 unskilled 15 Twohanded weapons 0 +0 +0 +0 unskilled 15 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 15 Damage caused with your melee weapons: -------------------------------------- Right hand: +7 bonus to hit, 1d3+4 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 5, base range: 2, +8 bonus to hit, 1d1+6 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ............ 10 (poor) [+3d3] Climbing ............. 33 (fair) [+3d3] Concentration ........ 26 (mediocre) [+4d5] Cooking .............. 30 (mediocre) [+3d4] (mr) Dodge ................ 18 (mediocre) [+3d4] Find weakness ........ 19 (mediocre) [+4d5] First aid ............ 53 (good) [+4d4] Haggling ............. 24 (mediocre) [+4d5] Healing .............. 54 (good) [+4d4] Herbalism ............ 47 (fair) [+4d5] Listening ............ 36 (fair) [+4d5] Literacy .............100 (superb) [+1d5] Stealth .............. 32 (fair) [+2d4] ---------------------------------------------------------------------------- Her achievements during her adventures: ---------------------------------------------------------------------------- Dasl, the gray elven healer, was killed by a bandit. She scored 937 points. She survived for 0 years, 0 days, 20 hours, 35 minutes and 21 seconds (202 turns). Dasl visited 3 places. Her perception score was modified by +1 during her career. She ended her adventuring life in the outlaw village "Lawenilothehl". She did not manage to vanquish any monsters. She had the following talents: Alert, Miser. She had a final speed score of 102 (final base speed: 102). She was not particularly religious. She did not ask for divine help. She was lawfully aligned.