------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ^^^^^ ^^@.^ ^..^^ .^^ Salq St:11 Le:15 Wi:18 Dx:11 To:17 Ch:15 Ap:11 Ma:14 Pe:17 L DV/PV: 10/1 H: 22(22) P: 10(10) Exp: 1/0 DrCh Sp: 110 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Salq Race: male Dwarf Class: Mindcrafter Eye color: black Hair color: black Complexion: ruddy Height: 4' Weight: 171 pounds Age: 65 (grown-up) Star sign: Raven Birthday: 30/Raven (day 30 of the year) YOUR HISTORY: Your parents are travelling adventurers. Both are competent, talented and doing very well. In your childhood you were fascinated by your environment and the everchanging wonders of the world. You were a very curious and adventurous child. During your youth you had a lot of fun playing with other kids of your age. You always were a natural leader and the center of interest. Your path was always clearly lying before you. You knew about your destiny since your earliest years and fortunately your grandfather supported your wishes. You managed to find a competent trainer and began your studies. You decided to become a Mindcrafter. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 229 stones Carrying capacity: 1100 stones Head : - Neck : - Body : uncursed robe [+0, +1] [60s] Girdle : - Cloak : - Right Hand : - Left Hand : - Right Ring : - Left Ring : - Bracers : - Gauntlets : - Boots : uncursed sandals [+0, +0] [6s] Missile weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 163 stones Carrying capacity: 1100 stones Two-handed weapons ('(') uncursed quarterstaff (+0, 1d10) [40s] Rings ('=') uncursed ring of searching [1s] uncursed ring of stun resistance [1s] Wands ('\') uncursed wand of teleportation (3 charges) [4s] uncursed wand of cold (1 charge) [4s] Potions ('!') uncursed potion of water [4s] uncursed potion of potential toughness [4s] Scrolls ('?') blessed scroll of darkness [2s] uncursed scroll of light [2s] Food ('%') blessed iron ration [100s] Valuables ('$') 189 gold pieces [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 15 Daggers & knives 0 +0 +0 +0 unskilled 15 Clubs & hammers 0 +0 +0 +0 unskilled 15 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 0 +0 +0 +0 unskilled 15 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 0 +0 +0 +0 unskilled 15 Twohanded weapons 0 +0 +0 +0 unskilled 15 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 15 Damage caused with your melee weapons: -------------------------------------- Right hand: +0 bonus to hit, 1d3+0 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Climbing ............. 37 (fair) [+1d5] Concentration ........ 56 (good) [+4d4] Detect traps ......... 16 (mediocre) [+3d4] First aid ............ 23 (mediocre) [+3d3] Gemology ............. 26 (mediocre) [+4d5] Haggling ............. 34 (fair) [+4d4] Herbalism ............ 10 (poor) [+3d4] Listening ............ 36 (fair) [+4d4] Literacy ............. 95 (superb) [+2d4] Metallurgy ........... 25 (mediocre) [+3d3] Mining ............... 66 (good) [+1] Music ................ 23 (mediocre) [+3d3] Smithing ............. 21 (mediocre) [+2d4] Stealth .............. 25 (mediocre) [+3d3] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Salq, the dwarven mindcrafter, quit prematurely. He scored 1220 points. He survived for 0 years, 0 days, 0 hours, 0 minutes and 0 seconds (1 turn). Salq visited 1 place. His perception score was modified by +1 during his career. He ended his adventuring life in the wilderness. He did not manage to vanquish any monsters. He possessed the following intrinsic: He was able to control teleportation. He had the following talent: Alert. He had a final speed score of 110 (final base speed: 110). He was not particularly religious. He did not ask for divine help. He was lawfully aligned.