------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ######### ######### #....%..# #.......# #.......# ###....<..# #.......# #.........# #.......###########################################.######### #.......%...........................................# #.......#########################################.############# #.......# #.....#.......# ######### #####.#.......# #...../.../*..# ############# ######### #.#####.......# #........./.# #.......# #.# #.......# #.>.......#.#############################.......#####.# ######### #.........#.........................@.../...**../.....# #########################################.......####### #.......# ######### Alton Brown St:14 Le:22 Wi:12 Dx:26 To:18 Ch: 9 Ap:13 Ma: 7 Pe:14 N= DV/PV: 42/7 H: -2(68) P: 19(19) Exp: 9/10514 UD: 6 Sp: 95 Strained Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Alton Brown Race: male Hurthling Class: Assassin Eye color: green Hair color: brown Complexion: light Height: 3'1" Weight: 74 pounds Age: 38 (grown-up) Star sign: Candle Birthday: 20/Candle (day 290 of the year) YOUR HISTORY: Your father is a guildmaster. Your family generally is rather wealthy and well-known in your home town. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. During your youth you embarked on many small journeys to nearby towns on behalf of your parents. You learned to know lots of people and made many friends. As a young adult you left your home because of trouble with your parents. They opposed your plans for the future without understanding your wishes. Thus you decided to live on your own. You wandered through the country for many years, growing older and wiser and learning many things. You decided to become an Assassin. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1778 stones Carrying capacity: 1400 stones Head : uncursed bone helmet [+0, +4] [40s] Neck : - Body : uncursed leather armor [+0, +2] [150s] Girdle : - Cloak : - Right Hand : blessed orcish knife (+0, 1d3+2) [10s] Left Hand : uncursed medium shield [+3, +1] [100s] Right Ring : cursed ring of stun resistance [1s] Left Ring : - Bracers : - Gauntlets : uncursed gloves [+0, +0] [6s] Boots : - Missile weapon: - Missiles : heap of 5 uncursed daggers (+0, 1d4) [50s] Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 1421 stones Carrying capacity: 1400 stones Helmets ('[') uncursed hood [+0, +0] [3s] Shields ('[') uncursed medium crystal shield [+9, +3] [160s] Girdles ('[') uncursed leather girdle [+0, +0] [5s] Boots ('[') uncursed heavy boots [-1, +1] [30s] Necklaces (''') uncursed pendant of beauty {Ap+4} [3s] uncursed amulet of free action [3s] One-handed weapons ('(') uncursed lawful adamantium scimitar (+0, 1d8+6) [28s] cursed orcish knife (-2, 1d3+2) [10s] Missile weapons ('}') uncursed sling (+1, +1) [3s] Missiles ('/') uncursed boomerang (+3, 2d4+1) [20s] bundle of 3 uncursed drakish scurgari (+2, 1d8+5) [30s] Tools (']') heap of 2 uncursed torches [20s] blessed torch [10s] uncursed box with flint and steel (24) [5s] uncursed tinderbox (17) [3s] uncursed cooking set [100s] uncursed waterproof blanket [10s] heap of 2 uncursed plain blankets [20s] Instruments ('{') uncursed flute [3s] Wands ('\') uncursed wand of door creation (5 charges) [3s] Potions ('!') heap of 2 cursed potions of poison [8s] uncursed potion of water [4s] uncursed potion of troll blood [2s] uncursed potion of potential learning [4s] cursed potion of booze [4s] uncursed potion of mana [4s] Scrolls ('?') uncursed scroll of information [2s] uncursed scroll of darkness [2s] cursed scroll of familiar summoning [2s] uncursed blank scroll [2s] Food ('%') heap of 4 uncursed large rations [800s] blessed iron ration [100s] uncursed bit of gnomish candy [2s] Valuables ('$') 1548 gold pieces [15s] Gems ('*') cursed worthless piece of red glass [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 15 Daggers & knives 6 +5 +2 +1 skilled 238 Clubs & hammers 0 +0 +0 +0 unskilled 15 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 2 +2 +0 +0 basic 40 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 0 +0 +0 +0 unskilled 15 Twohanded weapons 0 +0 +0 +0 unskilled 15 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 5 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 5 +10 +7 +1 skilled 42 Thrown rocks & clubs 4 +8 +6 +1 skilled 35 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 5 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 2 +4 basic 34 Damage caused with your melee weapons: -------------------------------------- Right hand: +3 bonus to hit, 1d3+0 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 5, base range: 4, +17 bonus to hit, 1d4+12 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .................. 32 (fair) [+2d4] Alertness ................ 60 (good) [+2d4] Archery .................. 58 (good) [+2d4] Backstabbing ............. 69 (good) [+3d5] Climbing ................. 40 (fair) [+4d5] Cooking .................. 58 (good) [+1d3] (ma) Detect traps ............. 68 (good) [+3d4] Dodge .................... 57 (good) [+3d3] Find weakness ............ 93 (superb) [+2d4] First aid ................ 25 (mediocre) [+3d4] Food preservation ........ 73 (great) [+1d5] Gardening ................ 25 (mediocre) [+2d4] Haggling ................. 17 (mediocre) [+3d5] Listening ................ 39 (fair) [+4d5] Literacy ................. 64 (good) [+1d5] Pick locks ............... 71 (great) [+3d4] Pick pockets ............. 10 (poor) [+4d5] Stealth .................. 54 (good) [+3d5] Two weapon combat ........ 26 (mediocre) [+4d4] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Alton Brown, the hurthling assassin, was killed by an invisible stalker. He scored 6773 points and advanced to level 9. He survived for 0 years, 3 days, 6 hours, 22 minutes and 59 seconds (4012 turns). Alton Brown visited 11 places. His strength score was modified by +2 during his career. His perception score was modified by +1 during his career. He ended his adventuring life in an unremarkable dungeon on level 6. 137 monsters perished under his attacks. He possessed the following intrinsic: He was stun resistant (gained through an item). He had the following talents: Alert, Good Shot, Long Stride, Miser, Quick, Treasure Hunter. He had a final speed score of 95 (final base speed: 105). He was religious. He did not ask for divine help. He was neutrally aligned. The following monsters were vanquished: 1 annis hag 1 bandit 2 beggars 2 berserkers 2 bugbears 1 carrion crawler 1 cave fisher 1 caveman 2 claw bugs 1 cutpurse 1 dark elven warrior 6 dire wolves 1 doppleganger 1 fire beetle 1 fire lizard 1 ghul 2 giant bats 2 giant frogs 8 giant rats 1 gibbering mouther 3 gnolls 7 goblins 5 goblin rockthrowers 2 goblin slavemasters 1 harpy 5 hobgoblins 1 homunculus 1 huge bat 7 kobolds 2 kobold chieftains 5 large bats 3 large kobolds 1 large orc 1 large snake 1 leucrotta 2 lizard men 1 necromancer 1 ochre jelly 2 ogres 6 orcs 3 orc scorchers 1 owlbear 2 pit vipers 1 rabid dog 1 raider 5 rats 2 ratling archers 2 ratling thieves 1 shadow centipede 1 silver wolf 6 skeletons 1 swordsman 1 viper 1 wererat 1 werewolf 1 wight 9 wolves 2 yellow oozes 1 zombie