------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ^^^^^ ^^^..^ ^^..^^ ^^^.^^ ..@.^ .~^^^ &^^ Wizwell St:11 Le:18 Wi:13 Dx:26 To:17 Ch: 9 Ap:13 Ma: 7 Pe:13 L DV/PV: 33/2 H: 20(20) P: 2(2) Exp: 1/0 DrCh Sp: 105 Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Wizwell Race: male Hurthling Class: Assassin Eye color: blue Hair color: black Complexion: tanned Height: 3' Weight: 81 pounds Age: 38 (grown-up) Star sign: Candle Birthday: 14/Candle (day 284 of the year) YOUR HISTORY: Your father is a guildmaster. Your family generally is rather wealthy and well-known in your home town. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. As a kid you often watched the adult adventurers preparing for new exciting journeys. They sparked your imagination. As a young adult you left your home because of trouble with your parents. They opposed your plans for the future without understanding your wishes. Thus you decided to live on your own. You wandered through the country for many years, growing older and wiser and learning many things. You decided to become an Assassin. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 690 stones Carrying capacity: 1100 stones Head : blessed hood [+0, +0] [3s] Neck : - Body : uncursed leather armor [+0, +2] [150s] Girdle : - Cloak : uncursed hooded cloak [+1, +0] [40s] Right Hand : - Left Hand : - Right Ring : cursed ring of defense +1 [1s] Left Ring : - Bracers : - Gauntlets : uncursed gloves [+0, +0] [6s] Boots : - Missile weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 490 stones Carrying capacity: 1100 stones One-handed weapons ('(') uncursed dagger (+0, 1d4) [10s] uncursed dagger (+0, 1d4-2) [10s] heap of 2 uncursed daggers (+0, 1d4+3) [20s] uncursed dagger (+0, 1d4+2) [10s] heap of 2 blessed daggers (+0, 1d4) [20s] uncursed dagger (+0, 1d4-3) [10s] uncursed short sword (+0, 1d6) [30s] Missiles ('/') uncursed boomerang (+3, 2d4+1) [20s] Tools (']') heap of 3 uncursed torches [30s] blessed torch [10s] uncursed box with flint and steel (39) [5s] uncursed tinderbox (2) [3s] uncursed cooking set [100s] Potions ('!') heap of 3 uncursed potions of poison [12s] Food ('%') heap of 2 uncursed iron rations [200s] Valuables ('$') 93 gold pieces [0s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 15 Daggers & knives 5 +4 +2 +1 skilled 170 Clubs & hammers 0 +0 +0 +0 unskilled 15 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 2 +2 +0 +0 basic 40 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 0 +0 +0 +0 unskilled 15 Twohanded weapons 0 +0 +0 +0 unskilled 15 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 5 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 4 +8 +6 +1 skilled 52 Thrown rocks & clubs 4 +8 +6 +1 skilled 35 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 15 Damage caused with your melee weapons: -------------------------------------- Right hand: -4 bonus to hit, 1d3-3 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .................. 10 (poor) [+3d4] Alertness ................ 25 (mediocre) [+4d4] Archery .................. 25 (mediocre) [+3d5] Backstabbing ............. 45 (fair) [+4d5] Climbing ................. 47 (fair) [+4d5] Cooking .................. 50 (fair) [+1d3] (ma) Detect traps ............. 20 (mediocre) [+4d5] Dodge .................... 19 (mediocre) [+4d5] Find weakness ............ 23 (mediocre) [+4d5] First aid ................ 17 (mediocre) [+3d5] Food preservation ........ 35 (fair) [+3d5] Gardening ................ 17 (mediocre) [+3d3] Haggling ................. 25 (mediocre) [+3d4] Listening ................ 34 (fair) [+4d5] Literacy ................. 36 (fair) [+3d4] Pick locks ............... 40 (fair) [+4d5] Stealth .................. 48 (fair) [+4d4] Two weapon combat ........ 40 (fair) [+3d4] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Wizwell, the hurthling assassin, quit prematurely. He scored 1024 points. He survived for 0 years, 0 days, 5 hours, 22 minutes and 0 seconds (5 turns). Wizwell visited 1 place. His perception score was modified by +1 during his career. He ended his adventuring life in the wilderness. He did not manage to vanquish any monsters. He had the following talents: Alert, Long Stride, Miser, Quick. He had a final speed score of 105 (final base speed: 105). He was not particularly religious. He did not ask for divine help. He was lawfully aligned.