------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ####### .. #.....# ...########### #.....# ########################### ............Gz##########.....# #................./.......# .............zzz@....../.....#####/#################.......# ............zz##########........./.......# #.......# ...########### ###########.......# ####### #.......# .. #.......# #.....# #......*# #.......# #.<...# #######/# #.......# #.....# #.# ######### #/##### #.# #.# #.# #######.#############.# .............../.......# ###############.....### #.....# ####### WoodyWizwell St:14 Le:21 Wi:11 Dx:22 To:16 Ch:14 Ap:10 Ma: 6 Pe:18 C DV/PV: 14/6 H: -1(72) P: 32(32) Exp: 11/32438 UD: 8 Sp: 94 Paralyzed Strained ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: WoodyWizwell Race: male Hurthling Class: Assassin Eye color: brown Hair color: black Complexion: light Height: 3'2" Weight: 79 pounds Age: 42 (grown-up) Star sign: Candle Birthday: 7/Candle (day 277 of the year) YOUR HISTORY: Your father is a guildmaster. Your family generally is rather wealthy and well-known in your home town. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. In your youth you worked a lot to become rich and famous later. Consequently you rarely had enough time to play with other kids of your age. As a young adult you left your home because of trouble with your parents. They opposed your plans for the future without understanding your wishes. Thus you decided to live on your own. You wandered through the country for many years, growing older and wiser and learning many things. You decided to become an Assassin. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1415 stones Carrying capacity: 1400 stones Head : uncursed helm of leadership [+1, +2] {Ch+7} [100s] Neck : - Body : - Girdle : uncursed metal girdle [+0, +1] [25s] Cloak : uncursed hooded cloak [+1, +0] [40s] Right Hand : uncursed mithril dagger of slaughtering (+0, 2d6+3) [8s] Left Hand : uncursed large shield [+5, +1] [120s] Right Ring : blessed ring of cold resistance [1s] Left Ring : - Bracers : uncursed bracers of defense [+2, +0] [10s] Gauntlets : blessed blue leather gauntlets [+0, +1] [10s] Boots : blessed heavy boots [-1, +1] [30s] Missile weapon: blessed short bow (+1, +2) [20s] Missiles : bundle of 13 uncursed arrows (+0, 1d6) [26s] Tool : uncursed torch (522 turns of fuel remaining, lit) [10s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 1015 stones Carrying capacity: 1400 stones Helmets ('[') uncursed hood [+0, +0] [3s] uncursed diadem of beauty [+0, +0] {Ap+4} [35s] uncursed leather cap [+0, +0] [5s] uncursed silver helmet [+0, -2] [50s] uncursed hat [+0, +0] [4s] Gauntlets ('[') blessed gloves [+0, +0] [6s] uncursed alchemistic gloves [+0, +3] [6s] Girdles ('[') blessed leather girdle [+0, +0] [5s] uncursed girdle of weight [+0, +0] [40s] cursed leather girdle [+0, +0] [5s] Necklaces (''') cursed amulet of light [3s] One-handed weapons ('(') uncursed dagger (+0, 1d4+2) [10s] uncursed short sword (+1, 1d6) [30s] blessed dagger (+0, 1d4) [10s] heap of 8 uncursed daggers (+0, 1d4) [80s] blessed orcish knife (+0, 1d3) [10s] uncursed orcish knife (+1, 1d3+2) [10s] uncursed yellow adamantium mace (+3, 1d6+9) [72s] blessed adamantium scimitar (+0, 1d8+6) [28s] blessed dagger (+0, 1d4+2) [10s] Missile weapons ('}') blessed long bow (+2, +2) [30s] Missiles ('/') bundle of 9 uncursed adamantium quarrels (+1, 2d6+6) [9s] bundle of 9 uncursed arrows of undead slaying (+3, 2d4+4) [18s] bundle of 8 blessed quarrels of construct slaying (+3, 2d6+3) [32s] bundle of 6 uncursed arrows of jelly slaying (+3, 2d4+3) [12s] bundle of 2 uncursed arrows (+0, 1d6) [4s] bundle of 8 uncursed winged quarrels (+1, 2d6) [16s] bundle of 14 uncursed unbalanced arrows (-8, 1d6) [28s] Tools (']') uncursed torch [10s] uncursed box with flint and steel (11) [5s] uncursed tinderbox (3) [3s] uncursed cooking set [100s] uncursed waterproof blanket [10s] uncursed square key [1s] uncursed fletchery set (8) [70s] Instruments ('{') uncursed mandoline [23s] Rings ('=') blessed ring of fire resistance [1s] uncursed ring of damage [1s] Wands ('\') uncursed wand of magic missiles (0 charges) [3s] cursed wand of monster creation (3 charges) [3s] Potions ('!') heap of 3 uncursed potions of poison [12s] heap of 3 uncursed potions of booze [12s] uncursed potion of toughness [4s] cursed potion of potential mana [4s] uncursed potion of cure poison [2s] blessed potion of carrot juice [4s] uncursed potion of sickness [2s] potion of holy water [4s] uncursed potion of charisma [4s] uncursed potion of insight [2s] blessed potion of healing [4s] Scrolls ('?') uncursed scroll of information [2s] uncursed scroll of warning [2s] uncursed scroll of gold detection [2s] heap of 2 cursed scrolls of identify [4s] heap of 3 uncursed scrolls of identify [6s] uncursed scroll of repair [2s] uncursed scroll of defense [2s] uncursed scroll of great identify [2s] cursed scroll of item detection [2s] uncursed scroll of familiar summoning [2s] Books ('"') uncursed spellbook of Burning Hands [100s] Food ('%') uncursed herb seed [2s] Valuables ('$') 3096 gold pieces [30s] Gems ('*') uncursed opal [1s] uncursed worthless piece of white glass [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 15 Daggers & knives 8 +7 +4 +2 excellent 696 Clubs & hammers 0 +0 +0 +0 unskilled 15 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 2 +2 +0 +0 basic 40 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 0 +0 +0 +0 unskilled 15 Twohanded weapons 0 +0 +0 +0 unskilled 15 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 5 Bows 1 +2 +1 +0 basic 2 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 4 +8 +6 +1 skilled 16 Thrown rocks & clubs 4 +8 +6 +1 skilled 35 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 3 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 5 +10 skilled 170 Damage caused with your melee weapons: -------------------------------------- Right hand: +25 bonus to hit, 2d6+11 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 13, base range: 3, +22 bonus to hit, 1d6+11 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .................. 40 (fair) [+1d5] Alertness ................ 66 (good) [+2d4] Archery .................. 60 (good) [+1d5] Backstabbing ............. 47 (fair) [+4d5] Climbing ................. 54 (good) [+4d4] Cooking .................. 61 (good) [+1] (ma) Detect traps ............. 74 (great) [+3d3] Dodge .................... 62 (good) [+2d4] Find weakness ............100 (superb) [+2d4] First aid ................ 26 (mediocre) [+3d4] Food preservation ........ 70 (good) [+1d5] Gardening ................ 21 (mediocre) [+2d4] Haggling ................. 27 (mediocre) [+3d4] Listening ................ 62 (good) [+3d4] Literacy ................. 64 (good) [+1d5] Pick locks ............... 86 (great) [+3d3] Stealth .................. 82 (great) [+2d4] Two weapon combat ........ 22 (mediocre) [+4d5] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Magic Missile: 210, 8pp (Effectivity: +0) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- WoodyWizwell, the hurthling assassin, was killed by a ghul. He scored 15264 points and advanced to level 11. He survived for 0 years, 4 days, 10 hours, 49 minutes and 43 seconds (8405 turns). WoodyWizwell visited 12 places. His strength score was modified by +3 during his career. His perception score was modified by +2 during his career. He ended his adventuring life in an unremarkable dungeon on level 8. 352 monsters perished under his attacks. He possessed the following intrinsics: He was cold resistant (gained through an item). He was acid resistant. He was lucky. He was able to control teleportation. He had the following talents: Alert, Good Shot, Long Stride, Miser, Quick, Treasure Hunter. He had a final speed score of 94 (final base speed: 104). He was a fervent follower of Fnordjar. He did not ask for divine help. He was chaotically aligned. The following monsters were vanquished: 2 bandits 2 berserkers 2 black hurthlings 32 blink dogs 2 bugbears 2 carrion crawlers 1 cave fisher 1 cave lizard 1 caveman 1 chaos lizard 1 chaos sister 2 claw bugs 1 corpse fiend 1 cutpurse 3 dark elven archers 1 dark elven warrior 1 dark orc 1 dire wolf 2 displacer beasts 3 dopplegangers 1 fire beetle 3 fire lizards 2 flesh golems 1 gargoyle 7 ghuls 1 giant ant queen 23 giant ant warriors 5 giant ant workers 3 giant bats 3 giant centipedes 2 giant frogs 2 giant lizards 1 giant raccoon 2 giant rats 2 giant spiders 1 gibbering mouther 5 goblins 1 goblin chieftain 4 goblin rockthrowers 4 goblin slavemasters 1 gray ooze 21 griffons 14 harpies 2 hell hounds 1 hippogriff 2 hobgoblins 1 huge bat 1 hyena 21 jackals 1 jackalwere 8 kobolds 1 kobold chieftain 3 large bats 2 large kobolds 12 large orcs 2 leucrottas 2 lizard men 1 necromancer 1 ogre 39 orcs 2 orc chieftains 9 orc scorchers 1 outlaw 1 owlbear 1 pixie 1 quickling 1 rabid dog 5 rats 1 ratling thief 2 shadows 18 skeletons 1 staring eye 4 swordsmen 1 werewolf 2 wights 25 wolves 6 zombies