------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ########### #.........# ##################################################################.........# ......//............[...[(.*...../........................(....../.........# .......#####################.*...#.###################################/##### .......# #.....#.# #.........# #.# ......# ######### #######.####### #.........# #@# ......# #.......# #.......# #.........# #S# ###### #.......######### #######.###########.........# #####S##### #......./.......# #......../..%.........# #...SS|...# ###########.......#######.# ######### #######.#####.........# #..||S||..# #.................# #.# #.......# #.# #.......%.# #...>.|.|.# #.<...############# #.###.......###########.# ########### #...||....# #.....# #.../.."..../...........# #.........# ####### #####.."....############# ########### #.......# ######### WoodyWizwell St:13 Le:22 Wi:11 Dx:25 To:18 Ch: 9 Ap:13 Ma: 9 Pe:19 N= DV/PV: 58/12 H: 4(84) P: 0(26) Exp: 11/31156 UD: 5 Sp: 105 Poisoned Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: WoodyWizwell Race: male Hurthling Class: Assassin Eye color: green Hair color: blonde Complexion: light Height: 2'11" Weight: 68 pounds Age: 35 (grown-up) Star sign: Candle Birthday: 23/Candle (day 293 of the year) YOUR HISTORY: Your father is a guildmaster. Your family generally is rather wealthy and well-known in your home town. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. As a kid you often watched the adult adventurers preparing for new exciting journeys. They sparked your imagination. As a young adult you left your home because of trouble with your parents. They opposed your plans for the future without understanding your wishes. Thus you decided to live on your own. You wandered through the country for many years, growing older and wiser and learning many things. You decided to become an Assassin. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 745 stones Carrying capacity: 1300 stones Head : uncursed hood [+0, +0] [3s] Neck : - Body : uncursed mithril scale mail (-1, -2) [-1, +6] [320s] Girdle : blessed mithril girdle [+0, +2] [20s] Cloak : uncursed hooded cloak [+1, +0] [40s] Right Hand : uncursed dagger (+0, 1d4+3) [10s] Left Hand : uncursed large mithril shield (-1) [+7, +2] [96s] Right Ring : cursed ring of fire resistance [1s] Left Ring : - Bracers : - Gauntlets : uncursed gloves [+0, +2] [6s] Boots : - Missile weapon: cursed light crossbow of accuracy (+8, +0) [70s] Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 179 stones Carrying capacity: 1300 stones Helmets ('[') blessed hat [+0, +0] [4s] Armor ('[') blessed leather armor [+0, +0] [150s] Necklaces (''') heap of 2 uncursed amulets of greed [6s] Missiles ('/') uncursed quarrel (+1, 2d6+2) [2s] bundle of 2 uncursed quarrels (+3, 2d6) [4s] Wands ('\') uncursed wand of cold (0 charges) [4s] uncursed wand of door creation (0 charges) [3s] blessed wand of wonder (0 charges) [3s] blessed wand of trap creation (6 charges) [3s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 15 Daggers & knives 7 +6 +3 +1 skilled 195 Clubs & hammers 0 +0 +0 +0 unskilled 15 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 2 +2 +0 +0 basic 40 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 0 +0 +0 +0 unskilled 15 Twohanded weapons 0 +0 +0 +0 unskilled 15 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 5 Bows 0 +0 +0 +0 unskilled 7 Crossbows 3 +6 +4 +1 basic 22 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 5 +10 +7 +1 skilled 84 Thrown rocks & clubs 4 +8 +6 +1 skilled 35 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 1 +2 +1 +0 basic 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 5 +10 skilled 144 Damage caused with your melee weapons: -------------------------------------- Right hand: +4 bonus to hit, 1d4+1 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .................. 37 (fair) [+2d4] Alertness ................ 69 (good) [+2d4] Archery .................. 62 (good) [+1d5] Backstabbing ............. 64 (good) [+4d4] Climbing ................. 51 (good) [+4d4] Cooking .................. 58 (good) [+1d3] (mr) Detect traps ............. 79 (great) [+3d3] Dodge .................... 55 (good) [+3d3] Find weakness ............ 95 (superb) [+2d4] First aid ................ 44 (fair) [+2d4] Food preservation ........ 79 (great) [+1d5] Gardening ................ 28 (mediocre) [+2d4] Haggling ................. 16 (mediocre) [+4d4] Listening ................ 65 (good) [+3d4] Literacy ................. 63 (good) [+1d5] Pick locks ............... 70 (good) [+3d4] Pick pockets ............. 10 (poor) [+4d5] Stealth .................. 63 (good) [+3d5] Two weapon combat ........ 24 (mediocre) [+4d4] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Calm Monster : 17, 14pp (Effectivity: +0) Fire Bolt : 10, 19pp (Effectivity: +0) Fireball : 8, 38pp (Effectivity: +0) Lightning Bolt: 3, 23pp (Effectivity: +0) Magic Missile : 2, 15pp (Effectivity: +0) Web : 1, 23pp (Effectivity: +0) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- WoodyWizwell, the hurthling assassin, quit prematurely. He scored 8007 points and advanced to level 11. He survived for 0 years, 3 days, 22 hours, 34 minutes and 52 seconds (5826 turns). WoodyWizwell visited 10 places. His strength score was modified by +2 during his career. His perception score was modified by +2 during his career. He ended his adventuring life in an unremarkable dungeon on level 5. 334 monsters perished under his attacks. He possessed the following intrinsics: He was fire resistant (gained through an item). He was able to control teleportation. He had the following talents: Alert, Good Shot, Long Stride, Miser, Quick, Treasure Hunter. He had a final speed score of 105 (final base speed: 105). He was not very pious. He asked for 4 divine interventions. He was neutrally aligned. He was slightly tainted by Chaos. The following monsters were vanquished: 1 assassin 2 beggars 2 berserkers 3 black hurthlings 1 black wizard 24 blink dogs 2 bugbears 1 carrion crawler 12 cave fishers 1 cave lizard 1 caveman 1 chaos sister 1 claw bug 1 cooshoo 1 crystal statue 4 dark elven wizards 3 dark orcs 6 dire wolves 1 eye of destruction 1 fire lizard 1 fire vortex 1 flesh golem 9 ghuls 8 giant bats 1 giant centipede 1 giant lizard 10 giant rats 15 giant spiders 2 gibbering mouthers 1 gnoll 18 goblins 1 goblin berserker 4 goblin rockthrowers 4 goblin slavemasters 3 gray oozes 5 green slimes 1 green worm 2 gremlins 1 harpy 1 hell hound 3 hippogriffs 10 hobgoblins 1 hobgoblin chief 1 homunculus 1 hyena 1 jackal 6 kobolds 3 kobold chieftains 1 kobold shaman 1 large bat 1 large dog 4 large kobolds 1 large orc 2 large snakes 22 large spiders 2 lizard men 1 magebane eye 1 minotaur 2 ogre magi 3 orcs 1 orc chieftain 1 outlaw 1 pixie 1 raider 33 rats 2 ratling archers 2 ratling fencers 2 ratling thieves 1 ratling warrior 2 shadows 2 shadow centipedes 23 skeletons 1 staring eye 7 tarantulas 6 wererats 1 werewolf 15 wolves 8 zombies