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WoodyWizwell St:14 Le:22 Wi:11 Dx:23 To:13 Ch: 6 Ap:12 Ma: 9 Pe:18 N+ DV/PV: 46/5 H: -12(41) P: 31(31) Exp: 10/19558 HIVI Sp: 100 Burdened Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: WoodyWizwell Race: male Hurthling Class: Assassin Eye color: green Hair color: brown Complexion: light Height: 2'10" Weight: 72 pounds Age: 34 (grown-up) Star sign: Candle Birthday: 16/Candle (day 286 of the year) YOUR HISTORY: Your parents are travelling adventurers. Both are competent, talented and doing very well. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. In your youth you worked a lot to become rich and famous later. Consequently you rarely had enough time to play with other kids of your age. As a young adult you left your home because of trouble with your parents. They opposed your plans for the future without understanding your wishes. Thus you decided to live on your own. You wandered through the country for many years, growing older and wiser and learning many things. You decided to become an Assassin. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1204 stones Carrying capacity: 1400 stones Head : uncursed rusty metal cap (+1, +1) [+0, +1] [50s] Neck : - Body : uncursed leather armor [+0, +2] [150s] Girdle : - Cloak : uncursed hooded cloak [+1, +0] [40s] Right Hand : uncursed dagger (+3, 1d4) [10s] Left Hand : uncursed wooden shield [+4, +1] [80s] Right Ring : cursed ring of mental stability [+0, +1] {Le+1} [1s] Left Ring : - Bracers : - Gauntlets : cursed gloves [+0, +0] [6s] Boots : - Missile weapon: - Missiles : bundle of 2 uncursed drakish scurgari (+2, 1d8+2) [20s] Tool : uncursed torch (662 turns of fuel remaining, lit) [10s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 837 stones Carrying capacity: 1400 stones Helmets ('[') uncursed hood [+0, +0] [3s] Shields ('[') uncursed large shield (-1) [+5, +1] [120s] Gauntlets ('[') uncursed thick gauntlets (-2, -1) [+0, +1] [15s] uncursed gloves [+0, +0] [6s] Girdles ('[') uncursed girdle of weight [+0, +0] [40s] Boots ('[') heap of 2 uncursed pairs of heavy boots [-1, +1] [60s] uncursed light boots [+0, +0] [20s] Necklaces (''') uncursed amulet of protection from constructs [3s] ') uncursed bracers of protection [+0, +2] [10s] uncursed bracers of speed [+0, +0] (+4 spd) [10s] One-handed weapons ('(') heap of 4 uncursed daggers (+0, 1d4) [40s] heap of 2 uncursed daggers (+1, 1d4) [20s] heap of 2 blessed daggers (+0, 1d4) [20s] blessed short sword (+0, 1d6) [30s] uncursed mithril broadsword (+0, 1d7+4) [64s] blessed orcish knife (+0, 1d3+2) [10s] heap of 7 uncursed orcish knives (+0, 1d3+2) [70s] cursed orcish knife of thunder (+0, 1d3+3) [10s] uncursed mithril battle axe (+0, 1d6+5) [56s] Missiles ('/') uncursed boomerang (+5, 2d4+1) [20s] bundle of 13 uncursed arrows (+0, 1d6) [26s] Tools (']') uncursed box with flint and steel (14) [5s] uncursed tinderbox (10) [3s] uncursed cooking set [100s] uncursed waterproof blanket [10s] Rings ('=') uncursed ring of defense +1 [1s] uncursed ring of cold resistance [1s] Potions ('!') blessed potion of poison [4s] uncursed potion of poison [4s] uncursed potion of water [4s] Scrolls ('?') uncursed scroll of information [2s] uncursed scroll of warning [2s] uncursed scroll of gold detection [2s] heap of 2 uncursed scrolls of identify [4s] uncursed scroll of balance [2s] Food ('%') uncursed bit of plain candy [2s] Valuables ('$') 3746 gold pieces [37s] Gems ('*') uncursed worthless piece of red glass [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 15 Daggers & knives 6 +5 +2 +1 skilled 63 Clubs & hammers 0 +0 +0 +0 unskilled 15 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 2 +2 +0 +0 basic 40 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 0 +0 +0 +0 unskilled 15 Twohanded weapons 0 +0 +0 +0 unskilled 15 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 5 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 5 +10 +7 +1 skilled 40 Thrown rocks & clubs 4 +8 +6 +1 skilled 35 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 3 +6 +4 +1 basic 32 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 3 +6 basic 33 Damage caused with your melee weapons: -------------------------------------- Right hand: +7 bonus to hit, 1d4-1 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 2, base range: 4, +16 bonus to hit, 1d8+10 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .................. 39 (fair) [+2d4] Alertness ................ 73 (great) [+2d4] Archery .................. 57 (good) [+2d4] Backstabbing ............. 41 (fair) [+4d5] Climbing ................. 59 (good) [+4d4] Cooking .................. 55 (good) [+1d3] (ma) Detect traps ............. 69 (good) [+3d4] Dodge .................... 59 (good) [+3d3] Find weakness ............100 (superb) [+2d4] First aid ................ 38 (fair) [+3d3] Food preservation ........ 76 (great) [+1d5] Gardening ................ 29 (mediocre) [+2d4] Haggling ................. 24 (mediocre) [+3d4] Listening ................ 34 (fair) [+4d5] Literacy ................. 62 (good) [+1d5] Pick locks ............... 81 (great) [+3d3] Pick pockets ............. 28 (mediocre) [+4d4] Stealth .................. 69 (good) [+3d4] Two weapon combat ........ 20 (mediocre) [+4d4] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- WoodyWizwell, the hurthling assassin, was killed by a rock thrown by a stone giant lord. He scored 7119 points and advanced to level 10. He survived for 0 years, 4 days, 0 hours, 47 minutes and 37 seconds (5675 turns). WoodyWizwell visited 13 places. His strength score was modified by +2 during his career. His toughness score was modified by -9 during his career. His appearance score was modified by -1 during his career. His perception score was modified by +1 during his career. He ended his adventuring life in a remote mountain village. 177 monsters perished under his attacks. He possessed the following intrinsic: He was cursed. He was able to resist confusion attacks (gained through an item). He had the following talents: Alert, Good Shot, Long Stride, Miser, Quick, Treasure Hunter. He had a final speed score of 100 (final base speed: 105). He was a fervent follower of Auroree. He asked for 2 divine interventions. He was neutrally aligned. He was slightly tainted by Chaos. The following monsters were vanquished: 1 bandit 1 barbarian leader 1 beggar 2 berserkers 2 cave fishers 1 caveman 1 chaos brother 1 claw bug 2 dark elven warriors 1 dark sage 1 doppleganger 1 fire lizard 1 gargoyle 2 gelatinous cubes 2 ghuls 1 giant bat 14 giant rats 1 gibbering mouther 4 goblins 1 goblin chieftain 4 goblin rockthrowers 1 goblin slavemaster 3 green slimes 2 green worms 1 gremlin 1 harpy 2 hell hounds 1 hobgoblin 1 hobgoblin leader 1 jackal 1 karmic lizard 2 kobolds 2 kobold chieftains 6 large bats 2 large kobolds 1 large orc 2 large snakes 2 large spiders 1 lizard man 1 ogre 34 orcs 11 orc scorchers 1 outlaw leader 2 pit vipers 17 rats 1 ratling archer 1 ratling fencer 1 ratling warrior 1 red worm 14 skeletons 3 tarantulas 1 white worm 11 wights 1 zombie