------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ^^^^^ ^^@.^ ^..^^ .^^ Harku St:15 Le:16 Wi:14 Dx:15 To:19 Ch:17 Ap:14 Ma:16 Pe:17 N= DV/PV: 14/0 H: 23(23) P: 11(11) Exp: 1/0 DrCh Sp: 100 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Harku Race: male Gnome Class: Bard Eye color: brown Hair color: white Complexion: light Height: 3'6" Weight: 114 pounds Age: 109 (grown-up) Star sign: Candle Birthday: 12/Candle (day 282 of the year) YOUR HISTORY: Your parents belong to the lower class. They were honest hard-working people, who did everything to enable you to live a comfortable and fine life. They were not very successful. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. As a youth you spent a lot of time in the wilds exploring woods and generally enjoying your freedom. You had a lot of fun and learned to value the treasures of nature. As a young adult you left your home because of trouble with your parents. They opposed your plans for the future without understanding your wishes. Thus you decided to live on your own. You wandered through the country for many years, growing older and wiser and learning many things. You decided to become a Bard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 383 stones Carrying capacity: 1500 stones Head : uncursed leather cap [+0, +0] [5s] Neck : - Body : uncursed clothes [+0, +0] [40s] Girdle : - Cloak : - Right Hand : uncursed short sword (+2, 1d6) [30s] Left Hand : - Right Ring : - Left Ring : - Bracers : - Gauntlets : - Boots : uncursed gnomish boots (+1, +0) [+2, +0] [10s] Missile weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 298 stones Carrying capacity: 1500 stones One-handed weapons ('(') uncursed dagger (+3, 1d4) [10s] Tools (']') heap of 4 uncursed torches [40s] uncursed box with flint and steel (44) [5s] uncursed tinderbox (19) [3s] Instruments ('{') blessed glockenspiel [120s] uncursed fiddle [15s] Wands ('\') uncursed wand of light (5 charges) [4s] Food ('%') uncursed iron ration [100s] Valuables ('$') 143 gold pieces [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 15 Daggers & knives 0 +0 +0 +0 unskilled 15 Clubs & hammers 0 +0 +0 +0 unskilled 15 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 2 +2 +0 +0 basic 40 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 0 +0 +0 +0 unskilled 15 Twohanded weapons 0 +0 +0 +0 unskilled 15 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 6 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 15 Damage caused with your melee weapons: -------------------------------------- Right hand: +6 bonus to hit, 1d6+1 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ............ 27 (mediocre) [+3d4] Climbing ............. 22 (mediocre) [+4d5] Detect traps ......... 24 (mediocre) [+4d5] Dodge ................ 30 (mediocre) [+3d5] First aid ............ 27 (mediocre) [+4d5] Gemology ............. 18 (mediocre) [+4d5] Haggling ............. 26 (mediocre) [+4d5] Listening ............ 39 (fair) [+4d5] Literacy ............. 35 (fair) [+4d4] Metallurgy ........... 25 (mediocre) [+4d5] Mining ............... 5 (poor) [+4d5] Music ................ 75 (great) [+3d4] Pick pockets ......... 11 (mediocre) [+4d5] Ventriloquism ........ 33 (fair) [+4d5] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Harku, the gnomish bard, left the Drakalor Chain never to come back. He scored 1013 points. He survived for 0 years, 0 days, 0 hours, 0 minutes and 0 seconds (1 turn). Harku visited 1 place. His willpower score was modified by +1 during his career. His perception score was modified by +1 during his career. He ended his adventuring life in the wilderness. He did not manage to vanquish any monsters. He had the following talents: Alert, Miser, Strong of Will, Treasure Hunter. He had a final speed score of 100 (final base speed: 100). He was not particularly religious. He did not ask for divine help. He was neutrally aligned.