------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ......... ........... ........... ............. ............. ##........... .#.....###### .......# ##....@# .......# ......# ....... ######. .. Mura'khul St:28 Le:13 Wi: 9 Dx:13 To:28 Ch: 7 Ap: 5 Ma:14 Pe:10 C DV/PV: 10/5 H: 32(32) P: 8(8) Exp: 1/0 Vlge Sp: 100 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Mura'khul Race: male Troll Class: Weaponsmith Eye color: black Hair color: brown Complexion: tanned Height: 8'11" Weight: 529 pounds Age: 14 (young) Star sign: Sword Birthday: 27/Sword (day 207 of the year) YOUR HISTORY: Your mother is a mighty enchantress. She is unmarried. Your father is living in the vicinity of your mother's tower. He is a humble shepherd. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. As a kid you often watched the adult adventurers preparing for new exciting journeys. They sparked your imagination. As a young adult you left your home because of trouble with your parents. They opposed your plans for the future without understanding your wishes. Thus you decided to live on your own. You wandered through the country for many years, growing older and wiser and learning many things. You decided to become a Weaponsmith. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1861 stones Carrying capacity: 4275 stones Head : - Neck : - Body : - Girdle : - Cloak : - Right Hand : uncursed large hammer (-1, 1d10+2) [120s] Left Hand : - Right Ring : - Left Ring : blessed ring of fire resistance [1s] Bracers : - Gauntlets : - Boots : - Missile weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 1740 stones Carrying capacity: 4275 stones Armor ('[') uncursed thick furs (-1, -1) [+0, +2] [300s] Two-handed weapons ('(') uncursed heavy club (+1, 1d10+2) [-1, +0] [120s] Tools (']') uncursed anvil [1000s] heap of 4 uncursed iron ingots [80s] blessed iron ingot [20s] Food ('%') heap of 2 uncursed iron rations [200s] uncursed piece of raw meat [20s] Valuables ('$') 59 gold pieces [0s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 12 Daggers & knives 0 +0 +0 +0 unskilled 12 Clubs & hammers 1 +1 +0 +0 basic 20 Maces & flails 0 +0 +0 +0 unskilled 12 Swords 0 +0 +0 +0 unskilled 12 Axes 0 +0 +0 +0 unskilled 12 Whips 0 +0 +0 +0 unskilled 12 Pole arms 0 +0 +0 +0 unskilled 12 Twohanded weapons 0 +0 +0 +0 unskilled 12 Staves 0 +0 +0 +0 unskilled 12 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 15 Damage caused with your melee weapons: -------------------------------------- Right hand: +8 bonus to hit, 1d10+10 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Appraising ............... 23 (mediocre) [+4d4] Athletics ................ 56 (good) [+4d4] Bridge building .......... 19 (mediocre) [+3d5] (mr) Climbing ................. 26 (mediocre) [+3d4] Concentration ............ 19 (mediocre) [+4d5] Detect traps ............. 10 (poor) [+3d5] Find weakness ............ 10 (poor) [+3d5] First aid ................ 31 (fair) [+3d3] Food preservation ........ 53 (good) [+1d3] Gemology ................. 12 (mediocre) [+3d4] Haggling ................. 36 (fair) [+4d5] Listening ................ 33 (fair) [+2d4] Literacy ................. 16 (mediocre) [+3d4] Metallurgy ............... 53 (good) [+4d4] Mining ................... 14 (mediocre) [+3d5] Smithing ................. 44 (fair) [+4d5] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Mura'khul, the trollish weaponsmith, quit prematurely. He scored 845 points. He survived for 0 years, 0 days, 8 hours, 33 minutes and 14 seconds (17 turns). Mura'khul visited 2 places. His perception score was modified by +1 during his career. He ended his adventuring life in the village "Terinyo". He did not manage to vanquish any monsters. He possessed the following intrinsic: He was fire resistant (gained through an item). He had the following talents: Alert, Long-Lived. He had a final speed score of 100 (final base speed: 100). He was not particularly religious. He did not ask for divine help. He was chaotically aligned.