############################################################################## # Keymap configuration file for ADOM version 1.2.0 (Prerelease 23) # #----------------------------------------------------------------------------# # Lines starting with a '#' are ignored. Empty lines are also ignored. # # # # If you want to use more than one keycode for a specific command, you can # # define multiple key-bindings by separating them with a SPACE character # # (see the 'Wait' command for an example). # # # # The following special characters are used: # # # # \Mx -- press the alt key and some key x (for letters use the # # lowercase letter) # # \Cx -- press the control key and some key x # # \S -- SPACE # # \\ -- the backslash '\' itself # # \L, \R, \U, \D -- the cursor keys left, right, up and down # # \1 -- F1 # # \2 -- F2 # # \3 -- F3 # # \4 -- F4 # # \5 -- F5 # # \6 -- F6 # # \7 -- F7 # # \8 -- F8 # # \9 -- F9 # # # # Attention: not all combinations of meta keys and normal keys might be # # possible. Make sure to check this if you redefine the keyboard. # # Note that the ENTER key is equal to (and thus represented by) \Cm. # # # # IMPORTANT NOTE: # # While in theory you can redefine the keys in any way you like in # # practice this is not necessarily recommended, because some functions # # in ADOM expect certain commands *not* to be bound to certain letters. # # # # The following commands (the abbreviations from the definitions are # # used) # # # # MON MNW MOW MSW MOS MSE MOE MNE WAT # # # # should *NOT* be bound to one of the following keys (separated by white- # # space): # # # # t T z Z \S + - # # # # You *can* set them to one of the keys mentioned but this breaks all # # functions for targeting and determining directions. You have been # # warned. # ############################################################################## # Activate trap ACT:\Ct # Apply skill ASK:a # Ascend stairway/Leave location ASC:< # Cast spell CST:Z # Chat with monster TLK:C # Change highlight mode HIL:H # Change tactic TAC:T # Check literacy LIT:L # Clean ears CLE:E # Close door CLO:c # Continuous search CSE:ws # Create short character logfile CSL:( # Create verbose character logfile CVL:) # Create screenshot CSS:[ # Descend stairway/Enter location DSC:> # Describe weather DEW::W # Dip (something) into (potion) DIP:! # Display available talents DAT::T # Display and quick-mark skills DSK:A # Display background BKG:B # Display bill BIL:P # Display burden levels DBL::b # Display configuration variables CFG:= # Display chaos powers CHP:\\ # Display character information DCI:@ \Mq # Display companions DCO::c # Display current wealth MNY:$ # Display name of your deity DID::g # Display elapsed game time DET:\Ce # Display identified items IDI:/ # Display kick statistics KST:K # Display killed monsters DKM::k # Display level map DLM:\Ml # Display message buffer MSG::m # Display missile statistics DMS:M # Display monster wound status MWS::w # Display previous hints DHM::h # Display quest status QST:q # Display recipes RCP:R # Display required experience EXP:x # Display talents DTL:\Mt # Display version VER:V # Display weapon skills DWS:\Cw # Display weapon statistics WST:W # Drink DRK:D # Drop item(s) DRO:d # Drop items in a comfortable way DRC:\Cd # Eat EAT:e # Examine environment EXE:l # Extended drop EDR::d # Extended pay EPA::p # Extended use EUS::u # Give item to monster GIV:g # Handle something HDL:h # Inventory INV:i # Invoke mindcraft INM:\Ci # Issue order to companion ISO:\Co # Kick KCK:k # Look LOK:\Cl # Mark spells MSP::Z # Miscellaneous equipment STF:I # Move to the southwest MSW:1 # Move to the south MOS:2 \D # Move to the southeast MSE:3 # Move to the west MOW:4 \L # Move to the east MOE:6 \R # Move to the northwest MNW:7 # Move to the north MON:8 \U # Move to the northeast MNE:9 # Name monster/yourself BAP:n # Online help HLP:? # Open door OPN:o # Pay PAY:p # Pick up items primitively (fast) PPK:; # Pick up items PCK:, # Pick up items comfortably CPC:\Cp # Pray PRA:_ # Quit game QIT:Q # Read REA:r # Recall monster memory RMM:& # Redraw screen RED:\Cr # Repeat last command RPT:' # Sacrifice SAC:O # Save game SAV:S # Search SEA:s # Set tactics to 'berserker' ST0:\1 # Set tactics to 'very aggressive' ST1:\2 # Set tactics to 'aggressive' ST2:\3 # Set tactics to 'normal' ST3:\4 # Set tactics to 'defensive' ST4:\5 # Set tactics to 'very defensive' ST5:\6 # Set tactics to 'coward' ST6:\7 # Set configuration variable SEV::= # Shoot/Throw missile SHT:t # Swap position with monster SWA::s # Switch auto-pickup on/off CAP:\Ca # Switch the dynamic display STS::t # Switch the required (more) key CMK:\Ck # Lock/Unlock door ULD:\Cu # Use item USE:U # Use class power UMP:\Cx # Use special ability SPA:m # Use tool UTO:u # Wait WAT:. 5 # Walk to the southwest WM1:w1 # Walk to the south WM2:w2 w\D # Walk to the southeast WM3:w3 # Walk to the west WM4:w4 w\L # Walk on the spot WM5:w5 w. # Walk to the east WM6:w6 w\R # Walk to the northwest WM7:w7 # Walk to the north WM8:w8 w\U # Walk to the northeast WM9:w9 # Wipe face WIF:F # Zap wand ZAP:z