------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ^^^^^ ^^@.^ ^..^^ .^^ Q St:15 Le:20 Wi:20 Dx:16 To:13 Ch: 9 Ap: 9 Ma:17 Pe:14 N= DV/PV: 14/1 H: 23(23) P: 7(7) Exp: 1/0 DrCh Sp: 101 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Q Race: male Gnome Class: Monk Eye color: green Hair color: gray Complexion: tanned Height: 3'4" Weight: 116 pounds Age: 106 (grown-up) Star sign: Tree Birthday: 23/Tree (day 353 of the year) YOUR HISTORY: Your parents are travelling adventurers. They are doing moderately well but are talented enough to survive. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. As a kid you often watched the adult adventurers preparing for new exciting journeys. They sparked your imagination. As a young adult you were a credit to your family. Your parents supported your plans and were very understanding. They tried to help you along your way with all means at their disposal. You decided to become a Monk. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 254 stones Carrying capacity: 1500 stones Head : - Neck : - Body : uncursed robe [+0, +1] [60s] Girdle : - Cloak : - Right Hand : - Left Hand : - Right Ring : - Left Ring : - Bracers : - Gauntlets : - Boots : uncursed sandals [+0, +0] [6s] Missile Weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 188 stones Carrying capacity: 1500 stones Two-handed weapons ('(') uncursed quarterstaff (+1, 1d10) [40s] Tools (']') heap of 4 uncursed torches [40s] uncursed box with flint and steel (15) [5s] uncursed tinderbox (14) [3s] Food ('%') uncursed iron ration [100s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 15 Daggers & knives 0 +0 +0 +0 unskilled 15 Clubs & hammers 0 +0 +0 +0 unskilled 15 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 0 +0 +0 +0 unskilled 15 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 0 +0 +0 +0 unskilled 15 Twohanded weapons 0 +0 +0 +0 unskilled 15 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 6 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 15 Damage caused with your melee weapons: -------------------------------------- Right hand: +3 bonus to hit, 1d9+1 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ............ 31 (fair) [+4d5] Athletics ............ 32 (fair) [+4d5] Climbing ............. 40 (fair) [+2d4] Concentration ........ 40 (fair) [+4d5] Dodge ................ 31 (fair) [+3d5] Find weakness ........ 33 (fair) [+3d4] First aid ............ 35 (fair) [+4d5] Gemology ............. 19 (mediocre) [+3d3] Haggling ............. 21 (mediocre) [+3d4] Healing .............. 38 (fair) [+4d5] Listening ............ 49 (fair) [+4d4] Literacy ............. 68 (good) [+3d3] Mining ............... 7 (poor) [+3d5] Pick pockets ......... 13 (mediocre) [+3d5] Stealth .............. 44 (fair) [+3d4] Ventriloquism ........ 20 (mediocre) [+3d4] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Q, the gnomish monk, quit prematurely. He scored 716 points. He survived for 0 years, 0 days, 0 hours, 0 minutes and 0 seconds (1 turn). Q visited 1 place. His perception score was modified by +1 during his career. He ended his adventuring life in the wilderness. He did not manage to vanquish any monsters. He had the following talents: Aggressive, Alert. He had a final speed score of 101 (final base speed: 101). He was not particularly religious. He did not ask for divine help. He was neutrally aligned.