------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ... ....... ........... ............. ............... ............... ................. ................. ................... .........@......... ................... ................. ................. ............... ............... ............. ........... ....... ... Asd St:15 Le:15 Wi:18 Dx:12 To:17 Ch: 9 Ap: 6 Ma:12 Pe: 9 CN DV/PV: 13/1 H: 24(24) P: 18(18) Exp: 1/0 WE M: 2018 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Asd Race: male Drakeling Class: Necromancer Eye color: blue Hair color: bald Complexion: green Height: 5'6" Weight: 169 pounds Age: 24 (grown-up) Star sign: Wand Birthday: 6/Wand (day 66 of the year) YOUR HISTORY: Your father is a guildmaster. Your family generally is rather wealthy and well-known in your home town. In your childhood you were a credit to your family. Your people loved you and enjoyed your presence. In your youth you enjoyed competition against others to the fullest. You were a very active kid. As a young adult you were a credit to your family. Your parents supported your plans and were very understanding. They tried to help you along your way with all means at their disposal. You decided to become a Necromancer. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 269 stones Carrying capacity: 1500 stones Head : - Neck : - Body : mundane black robe [+0, +1] [50s] Girdle : - Cloak : - Right Hand : - Left Hand : - Right Ring : - Left Ring : - Bracers : - Gauntlets : - Boots : blessed sandals [+3, +0] [6s] Missile weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 213 stones Carrying capacity: 1500 stones Two-handed weapons ('(') mundane skull staff (+0, 1d10+1) [40s] Rings ('=') mundane ring of acid resistance [1s] Wands ('\') mundane wand of acid (1 charge) [4s] Potions ('!') mundane potion of water [4s] mundane potion of invisibility [4s] mundane potion of carrot juice [4s] blessed potion of training [2s] Scrolls ('?') mundane scroll of amnesia [2s] mundane scroll of increase melee accuracy [2s] Books ('"') mundane tract of chaos [150s] Valuables ('$') 77 gold pieces [0s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 0 +0 +0 +0 unskilled 30 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 0 +0 +0 +0 unskilled 30 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 0 +0 +0 +0 unskilled 30 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 0 +0 +0 +0 unskilled 30 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 30 Damage caused with your melee weapons: -------------------------------------- Right hand: +2 bonus to hit, 1d3+1 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .................. 39 (fair) [+3d4] Alertness ................ 35 (fair) [+3d3] Appraising ............... 14 (mediocre) [+3d4] Climbing ................. 24 (mediocre) [+3d3] Concentration ............ 30 (mediocre) [+4d4] Find weakness ............ 18 (mediocre) [+3d4] First aid ................ 30 (mediocre) [+1d5] Food preservation ........ 45 (fair) [+1d3] Haggling ................. 25 (mediocre) [+1d5] Herbalism ................ 21 (mediocre) [+2d4] Listening ................ 29 (mediocre) [+3d3] Literacy ................. 62 (good) [+3d3] Music .................... 6 (poor) [+3d4] Necromancy ............... 72 (great) [+3d4] Stealth .................. 43 (fair) [+3d5] Swimming ................. 59 (good) [+1] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Asd, the drakish necromancer, quit prematurely. He scored 675 points. He survived for 0 years, 0 days, 19 hours, 54 minutes and 5 seconds (2018 turns). Asd visited 2 places. He ended his adventuring life somewhere on a lone road. He did not manage to vanquish any monsters. He had the following talent: Aggressive. He had a final speed score of 100 (final base speed: 100). He was not very pious. He asked for 1 divine intervention. He was chaotically aligned.