------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ^^^^^ ^^@.^ ^..^^ .^^ Misconduct St:13 Le:21 Wi:12 Dx:16 To:16 Ch: 9 Ap: 9 Ma:18 Pe:12 C DV/PV: 12/1 H: 20(20) P: 23(23) Exp: 1/0 DrCh Sp: 101 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Misconduct Race: female Human Class: Necromancer Eye color: green Hair color: red Complexion: pale Height: 5'6" Weight: 116 pounds Age: 21 (grown-up) Star sign: Cup Birthday: 7/Cup (day 247 of the year) YOUR HISTORY: Your parents belong to the lower class. They were honest hard-working people, who did everything to enable you to live a comfortable and fine life. They were not very successful. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. During your youth you embarked on many small journeys to nearby towns on behalf of your parents. You learned to know lots of people and made many friends. As a young adult you tried many occupations before finally deciding on one to pursue. This has left you with a very broad base of lore. You decided to become a Necromancer. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 361 stones Carrying capacity: 1300 stones Head : - Neck : - Body : mundane black robe [+0, +1] [50s] Girdle : - Cloak : - Right Hand : - Left Hand : - Right Ring : - Left Ring : - Bracers : - Gauntlets : - Boots : mundane sandals [+0, +0] [6s] Missile weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 305 stones Carrying capacity: 1300 stones Two-handed weapons ('(') mundane skull staff (+0, 1d10+1) [40s] Tools (']') heap of 3 mundane torches [30s] mundane box with flint and steel (11) [5s] mundane tinderbox (7) [3s] Rings ('=') mundane ring of defense +1 [1s] Wands ('\') blessed wand of knocking (9 charges) [3s] Potions ('!') mundane potion of water [4s] heap of 2 mundane potions of booze [8s] mundane potion of invisibility [4s] mundane potion of healing [4s] Scrolls ('?') mundane scroll of increase melee damage [2s] Books ('"') mundane spellbook of Frost Bolt [100s] Food ('%') mundane iron ration [100s] Valuables ('$') 177 gold pieces [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 0 +0 +0 +0 unskilled 30 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 0 +0 +0 +0 unskilled 30 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 0 +0 +0 +0 unskilled 30 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 0 +0 +0 +0 unskilled 30 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 30 Damage caused with your melee weapons: -------------------------------------- Right hand: +1 bonus to hit, 1d3+0 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .................. 51 (good) [+2d4] Appraising ............... 19 (mediocre) [+3d4] Climbing ................. 34 (fair) [+2d4] Concentration ............ 40 (fair) [+3d5] Find weakness ............ 12 (mediocre) [+3d4] First aid ................ 42 (fair) [+1d3] Food preservation ........ 38 (fair) [+1d5] Haggling ................. 22 (mediocre) [+1d5] Herbalism ................ 36 (fair) [+1d5] Listening ................ 31 (fair) [+2d4] Literacy ................. 94 (superb) [+1d5] Necromancy ............... 50 (fair) [+4d4] Stealth .................. 32 (fair) [+4d4] Swimming ................. 32 (fair) [+1d5] ---------------------------------------------------------------------------- Her achievements during her adventures: ---------------------------------------------------------------------------- Misconduct, the human necromancer, quit prematurely. She scored 1222 points. She survived for 0 years, 0 days, 0 hours, 0 minutes and 0 seconds (1 turn). Misconduct visited 1 place. She ended her adventuring life in the wilderness. She did not manage to vanquish any monsters. She had the following talents: Affinity with Axes, Affinity with Thrown Daggers, Aggressive. She had a final speed score of 101 (final base speed: 101). She was not particularly religious. She did not ask for divine help. She was chaotically aligned.