------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ^^^ ^^^^^ ^^^^ ^^^^^ ^^*^^^^ ^^^^^^^ ^^^^^^^^^ ^ ^ ^^^..^ ==="""" ~~~~~~~~^*^^= =^^*^^^^^^^^^^^*.@^^ ==="""~~ &&o&&&&&&&~~~~~~~&&&=== ="""""""&&^~^^*^.^^ """"~~~^ ^^&&&&&&&&&&&&&&&&&&&&&& """"""&&~~~^....^ """~~^^*^ ^^^^^^^^^^^^&&&&&&&&&"""" """"&&&&&o..~^^^ ""~~~^^^^ ^^^*^"""""""""""""""""""= ""&&&&&&&&&&^^^ ~~~~^^^^^^^^^^^^^^^^^^^^^^""""""""""""""""""""= &&&&&&&&&&~~^^ ^^^^~~~^^^^^^^^^^^^^^^^^"""""&&&&"""*&&&&""""== &&&&&&&&&&~~~^^^ ^^o~~~~~~"o""""^^"""""""""&&&&&&&&&......^^^^== "&&o&&&&~~~~^*^^ ^^~~~~"""""""""""""""""&&&&&&&&&&&&&&&&.^^*^^= """&&&&&&~~~^^^^^ ~~~~"""""""""""""""&&&&&&&*&*&&&&&&&&&....^^^^ =="""&&""&&&~~~~~^^ """""""""""""""""&&&&&&&&&&&&&*&&&&&&&&&.""""""===="""""~~~~~^ ^^^ """""""""""""""&&&&&&&&&&&&&&&&&&&&&&&&""""""==""====""~~~*^^ ^*^ &&&&&&&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~~^^ ^~^ &&&&&&&&&&^^^^^^^^^^^^^^^^^^^&&&&&&&&&&""""""=^^"""~^^^^ ^o^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^^^ ^^^ ^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Hyperbolic St:60 Le:58 Wi:33 Dx:67 To:55 Ch:33 Ap:24 Ma:33 Pe:29 N- DV/PV: 95/55 H: 766(766) P: 240(320) Exp: 36/9458124 DrCh Sp: 201 Blessed Invisible Satiated ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Hyperbolic Race: male Drakeling Class: Duelist Eye color: blue Hair color: bald Complexion: green Height: 5'9" Weight: 165 pounds Age: 50 (middle-aged, 25 years of unnatural aging added in) Star sign: Sword Birthday: 21/Sword (day 201 of the year) YOUR HISTORY: Your parents belong to the nobility. They are rich, respected, wealthy and own more than they can count. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. As a youth you spent a lot of time in the wilds exploring woods and generally enjoying your freedom. You had a lot of fun and learned to value the treasures of nature. Your young adulthood was characterized by hard and long work. You had decided to study under a renowned master. To your great disappointment you had to find out, that he was a hard, unjust and tyrannic man, embittered by his old age. Your apprentice years were quite terrible. You decided to become a Duelist. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 4041 stones Carrying capacity: 13875 stones He: blessed Iron Crown of Havlor (-6, -6) [+12, +12] {Le+4} [65s] Ne: uncursed ankh [3s] Bo: uncursed fine leather armor (named) (+2, +0) [+2, +8] (+15 spd) [120s] Gi: uncursed eternium girdle [+0, +4] [12s] Cl: uncursed cloak of defense [+3, +0] [20s] RH: blessed jet-black battle axe (named) (+2, 5d6+6) [-4, +1] {St+3} (+3 spd) LH: - RR: blessed ring of the master cat [+0, +5] {Dx+16} (+16 spd) [1s] LR: uncursed ring of slaying (+6 melee damage, +6 missile damage) [1s] Br: uncursed bracers of protection [+0, +2] [10s] Ga: uncursed fencing gloves of speed [+4, +1] (+4 spd) [6s] Bo: uncursed boots of speed [+2, +0] (+8 spd) [20s] MW: - Mi: trident [80s] Tl: uncursed pick axe (+3, 1d6+4) [75s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 3538 stones Carrying capacity: 13875 stones Helmets ('[') uncursed rusty crown of regeneration [+0, +0] [55s] uncursed rusty helm of leadership [+4, +2] {Ch+6} [100s] heap of 4 uncursed helms of water breathing [+0, +1] [120s] uncursed crown of lightning (+1, +1) [+0, +1] (+5 spd) [65s] uncursed helm of mental stability [-2, +1] {Le+1} [100s] uncursed helm of teleportation [+0, +1] [50s] uncursed crown of fire [+1, +2] [65s] blessed eternium cap [+0, +7] [28s] Armor ('[') uncursed ancient mummy wrapping [+1, +5] {Ap-8} [60s] cursed robes of resistance (-4, -4) [+3, +12] {To+5} [60s] Gauntlets ('[') heap of 2 uncursed pairs of gloves of dexterity [+0, +0] {Dx+5} [12s] uncursed elemental gauntlets (-1, +0) [+0, +3] [10s] uncursed fencing gloves of fidelity [+6, +1] {Ch+6} [6s] uncursed thick gauntlets (-1, -2) [+0, +3] [15s] uncursed gauntlets of strength (-1, +0) [-4, +3] {St+3} [40s] uncursed thick gauntlets (-1, -2) [+0, +1] [15s] Cloaks ('[') heap of 2 uncursed cloaks of invisibility (-1, +0) [+1, +0] [60s] uncursed cloak of invisibility (+0, +1) [+3, +0] [30s] uncursed cloak of protection [+0, +3] [20s] uncursed cloak of defense [+3, +0] [20s] Boots ('[') uncursed eternium boots [+0, +8] [55s] Necklaces (''') blessed rusty amulet of free action [3s] uncursed necklace of the eye [3s] blessed necklace of the eye [3s] heap of 2 uncursed amulets of death ray resistance [14s] heap of 3 uncursed amulets of light [9s] heap of 2 uncursed amulets of free action [6s] blessed amulet of balance [3s] heap of 3 uncursed amulets of balance [9s] uncursed amulet of petrification resistance [3s] blessed amulet of chaos [3s] ') uncursed bracers of toughness [+0, +0] {To+4} [10s] uncursed bracers of protection [+0, +2] [10s] One-handed weapons ('(') blessed lead-filled mace "Big Punch" (+1, 8d5+3) [-6, +0] [800s] uncursed pick axe (+0, 1d6+4) [75s] uncursed pick axe (+0, 1d6+1) [75s] uncursed phase dagger (+2, 1d4) [5s] Tools (']') heap of 5 uncursed waterproof blankets [50s] heap of 3 uncursed square keys [3s] heap of 4 uncursed triangular keys [4s] uncursed round key [1s] heap of 3 uncursed small keys [3s] uncursed holy symbol [5s] blessed waterproof blanket [10s] heap of 2 blessed fireproof blankets [20s] heap of 4 blessed sis [40s] blessed rusty small key [1s] blessed small key [1s] heap of 2 uncursed fireproof blankets [20s] blessed tiny key [1s] blessed round key [1s] cursed si [10s] heap of 7 uncursed sis [70s] heap of 5 sis [50s] heap of 6 sis [60s] heap of 10 sis [100s] Instruments ('{') uncursed tambourine [5s] uncursed harp [30s] Rings ('=') uncursed ring of acid resistance [1s] heap of 2 blessed rings of the fish [2s] blessed ring of ice [1s] blessed ring of fire resistance [1s] blessed ring of stun resistance [1s] blessed ring of the High Kings [+2, +3] [1s] uncursed ring of the fish [1s] blessed ring of invisibility [1s] heap of 3 uncursed rings of ice [3s] blessed ring of luck [1s] heap of 2 uncursed rings of speed [+0, +1] (+5 spd) [2s] uncursed ring of cold resistance [1s] uncursed ring of minor elemental mastery [+0, +3] [1s] uncursed ring of damage [1s] uncursed ring of the clear mind [1s] uncursed ring of teleport control [1s] heap of 2 uncursed rings of fire [2s] blessed ring of the clear mind [1s] uncursed ring of damage [1s] uncursed ring of fire resistance [1s] uncursed ring of luck [1s] heap of 2 uncursed rings of regeneration [2s] Wands ('\') uncursed wand of light (2 charges) [4s] uncursed wand of fireballs (3 charges) [3s] blessed wand of webbing (6 charges) [3s] uncursed wand of door creation (0 charges) [3s] uncursed wand of door creation (0 charges) [3s] uncursed wand of monster detection (0 charges) [3s] uncursed wand of door creation (2 charges) [3s] uncursed wand of door creation (2 charges) [3s] uncursed wand of door creation (8 charges) [3s] uncursed wand of fire (0 charges) [4s] blessed wand of fireballs (2 charges) [3s] uncursed wand of teleportation (2 charges) [4s] uncursed wand of knocking (2 charges) [3s] uncursed wand of cold (0 charges) [4s] uncursed wand of fireballs (2 charges) [3s] uncursed wand of fire (0 charges) [4s] uncursed wand of door creation (8 charges) [3s] blessed wand of digging (0 charges) [3s] uncursed wand of door creation (4 charges) [3s] blessed wand of digging (0 charges) [3s] uncursed wand of acid (3 charges) [4s] blessed wand of trap detection (0 charges) [3s] blessed wand of light (3 charges) [4s] uncursed wand of lightning (3 charges) [4s] blessed wand of paralyzation (1 charge) [3s] uncursed wand of door creation (6 charges) [3s] uncursed wand of monster detection (0 charges) [3s] uncursed wand of door creation (8 charges) [3s] uncursed wand of monster detection (0 charges) [3s] uncursed wand of item detection (0 charges) [3s] uncursed wand of door creation (7 charges) [3s] uncursed wand of knocking (2 charges) [3s] uncursed wand of teleportation (0 charges) [4s] uncursed wand of death (2 charges) [3s] uncursed wand of cold (4 charges) [4s] uncursed wand of lightning (3 charges) [4s] uncursed wand of digging (0 charges) [3s] uncursed wand of fireballs (1 charge) [3s] uncursed wand of earthquakes (4 charges) [3s] uncursed wand of destruction (2 charges) [3s] uncursed wand of wonder (4 charges) [3s] uncursed wand of poison (2 charges) [3s] uncursed wand of fire (0 charges) [4s] uncursed wand of earthquakes (4 charges) [3s] uncursed wand of door creation (4 charges) [3s] uncursed wand of lightning (2 charges) [4s] uncursed wand of paralyzation (4 charges) [3s] uncursed wand of door creation (3 charges) [3s] uncursed wand of digging (0 charges) [3s] uncursed wand of door creation (6 charges) [3s] uncursed wand of paralyzation (6 charges) [3s] uncursed wand of acid (1 charge) [4s] blessed wand of wonder (3 charges) [3s] uncursed wand of lightning (4 charges) [4s] uncursed wand of digging (1 charge) [3s] uncursed wand of wonder (1 charge) [3s] uncursed wand of digging (0 charges) [3s] blessed wand of item detection (6 charges) [3s] uncursed wand of knocking (4 charges) [3s] uncursed wand of light (2 charges) [4s] Potions ('!') heap of 16 uncursed potions of carrot juice [64s] heap of 18 potions of holy water [72s] heap of 10 uncursed potions of cure poison [20s] uncursed potion of booze [4s] heap of 2 uncursed potions of exchange [8s] uncursed potion of uselessness [2s] blessed potion of cure poison [2s] heap of 4 uncursed potions of invisibility [16s] heap of 3 blessed potions of ultra healing [6s] uncursed potion of confusion [2s] uncursed potion of balance [4s] heap of 2 uncursed oils of rust removal [4s] heap of 9 blessed potions of extra healing [18s] uncursed potion of insight [2s] cursed potion of potential learning [4s] uncursed potion of water [4s] Scrolls ('?') heap of 3 uncursed scrolls of monster detection [6s] heap of 4 uncursed scrolls of defense [8s] heap of 4 uncursed scrolls of increase melee damage [8s] heap of 8 uncursed scrolls of power [16s] heap of 4 uncursed scrolls of darkness [8s] heap of 5 uncursed scrolls of light [10s] heap of 7 uncursed scrolls of satiation [14s] heap of 2 blessed scrolls of familiar summoning [4s] heap of 2 blessed scrolls of identify [4s] heap of 6 blessed scrolls of uncursing [12s] heap of 7 uncursed scrolls of great identify [14s] heap of 3 blessed scrolls of corruption removal [6s] blessed scroll of charging [2s] blessed scroll of satiation [2s] heap of 2 uncursed scrolls of luck [4s] blessed scroll of darkness [2s] heap of 5 uncursed scrolls of identify [10s] blessed scroll of monster detection [2s] heap of 2 blessed scrolls of power [4s] heap of 3 uncursed scrolls of item detection [6s] uncursed scroll of repair [2s] heap of 3 blessed scrolls of great identify [6s] heap of 2 blessed scrolls of increase melee damage [4s] uncursed scroll of uncursing [2s] cursed scroll of darkness [2s] cursed scroll of great identify [2s] cursed scroll of identify [2s] cursed scroll of uncursing [2s] Books ('"') uncursed spellbook of Teleportation [100s] blessed spellbook of Teleportation [100s] Food ('%') heap of 72 uncursed cooked lizards [216s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 1 +1 +0 +0 basic 50 Daggers & knives 1 +1 +0 +0 basic 16 Clubs & hammers 1 +1 +0 +0 basic 16 Maces & flails 12 +12 +8 +4 Mastery 2959 Swords 11 +10 +7 +4 Mastery 1949 Axes 14 +16 +14 +4 Mastery 7318 Whips 1 +1 +0 +1 basic 16 Pole arms 3 +3 +1 +2 basic 10 Twohanded weapons 1 +1 +1 +0 basic 50 Staves 1 +1 +0 +1 basic 50 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 75 Bows 0 +0 +0 +0 unskilled 75 Crossbows 0 +0 +0 +0 unskilled 75 Thrown axes & hammers 0 +0 +0 +0 unskilled 75 Thrown daggers 0 +0 +0 +0 unskilled 75 Thrown rocks & clubs 0 +0 +0 +0 unskilled 75 Thrown spears 0 +0 +0 +0 unskilled 75 Boomerangs & scurgari 0 +0 +0 +0 unskilled 75 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 36 Damage caused with your melee weapons: -------------------------------------- Right hand: +167 bonus to hit, 5d6+80 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ................100 (superb) [+1d5] Athletics ................100 (superb) [+1d5] Backstabbing .............100 (superb) [+3d4] Climbing ................. 57 (good) [+2d4] Concentration ............100 (superb) [+1d5] Courage ..................100 (superb) [+1d3] Dodge ....................100 (superb) [+2d4] Find weakness ............100 (superb) [+2d4] First aid ................ 89 (great) [+1d5] Food preservation ........100 (superb) [+2d4] Haggling ................. 23 (mediocre) [+3d5] Healing ..................100 (superb) [+1d5] Herbalism ................ 37 (fair) [+1d5] Law ......................100 (superb) [+2d4] Listening ................100 (superb) [+3d4] Literacy ................. 87 (great) [+1d3] Music .................... 74 (great) [+1d5] Necromancy ............... 7 (poor) [+3d5] Swimming .................100 (superb) [+2d4] Tactics ..................100 (superb) [+1d5] Two weapon combat ........ 61 (good) [+1] Woodcraft ................ 14 (mediocre) [+3d5] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Death Ray : 12, 188pp (Effectivity: +0) Light : 13, 5pp (Effectivity: +0) Neutralize Poison: 10, 19pp (Effectivity: +0) ---------------------------------------------------------------------------- His further life: ---------------------------------------------------------------------------- After he leaves the Drakalor Chain he is welcomed by his people with great honors. They acknowledge his noble deeds, his valor, his cunning and his great skills that helped to prevent the complete destruction of the world he knows. He returns to his lands victorious and is hailed as a great leader. Eventually he becomes king and rules his subjects with an iron fist for a long and peaceful time, allowing his people to prosper and grow. ---------------------------------------------------------------------------- His achievements during his battles: ---------------------------------------------------------------------------- Hyperbolic, the drakish duelist, saved the world with his brave efforts and became a great ruler while saving himself 2 times. He scored 34516880 points and advanced to level 36. He survived for 0 years, 87 days, 17 hours, 45 minutes and 42 seconds (68531 turns). 21 companions were killed during his adventures. Hyperbolic visited 110 places. His strength score was modified by +18 during his career. His learning score was modified by +18 during his career. His willpower score was modified by +18 during his career. His dexterity score was modified by +15 during his career. His toughness score was modified by +22 during his career. His charisma score was modified by +16 during his career. His appearance score was modified by +12 during his career. His mana score was modified by +13 during his career. His perception score was modified by +16 during his career. He was unnaturally aged by 25 years. He was the champion of the arena. He made a little water dragon very happy. He adhered to the principles of the Cat Lord and thus rose to great fame. He saved Khelavaster from certain death. He left the Drakalor Chain after completing his quest and became a great leader and famous hero. 4575 monsters perished under his attacks. The following 28 artifacts were generated during his adventure: the si the scythe of corruption "Moon Sickle" the ring of the master cat the potion of literacy the golden gladius "Death's Sting" the Iron Crown of Havlor the Chaos Orb of Elemental Water the Chaos Orb of Elemental Air the Chaos Orb of Elemental Fire the Chaos Orb of Elemental Earth the lead-filled mace "Big Punch" the scorched spear the gauntlets of eternal peace "Shezestriakis" the rune-covered trident the sword of Nonnak the elemental gauntlets the ring of the High Kings the crown of science the ancient mummy wrapping the ankh the black torc the glaive "Long Sting" the Chaos Orb of Elemental Mana the fine leather armor "Nature's Companion" the jet-black battle axe "Executor" the robes of resistance the medium obsidian shield "Protector" the rune-covered halberd "Wyrmlance" He possessed the following intrinsics: He was fire resistant. He was poison resistant. He was cold resistant. He was acid resistant. He was lucky (also through an item). Fate smiled upon him (also through items). He was cursed (gained through an item). He was sleep resistant (also through an item). He was able to control teleportation. He was invisible. He was stun resistant (gained through an item). He was paralyzation resistant. He was resistant to death rays. He was shock resistant (also through an item). He was able to see invisible things (gained through an item). He was immune to shock attacks (gained through an item). He was immune to fire attacks (gained through an item). He was immune to acidic attacks. He was able to resist confusion attacks (gained through an item). He had the following talents: Affinity with Axes, Aggressive, Alert, Careful, Defensive Fighter, Dodger, Good Learner, Greased Lightning, Long Stride, Miser, Quick, Treasure Hunter, Very Quick. He had a final speed score of 201 (final base speed: 130). He was a messiah of Issrecht. He asked for 2 divine interventions. He was a holy champion of Balance. The following monsters were vanquished: 2 acid vortices 13 air demons 5 air elementals 5 air grues 1 Ancient Chaos Wyrm 3 ancient minotaurs 20 ancient red dragons 1 Ancient Stone Beast 6 animated armors 77 animated trees 3 ankhegs 8 annihilators 5 annis hags 4 assassins 14 balors 14 bandits 1 banshee 3 barbarians 7 barbarian leaders 6 battle bunnies 15 berserkers 5 berserker emperors 3 berserker kings 8 berserker lords 6 berserker princes 5 big dogs 1 black baby dragon 1 black druid 15 black hurthlings 1 black slayer 29 black wizards 39 blink dogs 5 blue baby dragons 1 blue dragon 1 bone golem 2 brown bears 2 brown worms 13 bugbears 2 bulettes 1 bunny master 10 carrion crawlers 8 cave bears 69 cave fishers 61 cave lizards 25 cavemen 1 Chaos Archmage 4 chaos brothers 2 chaos eyes 8 chaos knights 4 chaos lizards 88 chaos mutants 7 chaos plague bearers 9 chaos rats 109 chaos servants 1 chaos sister 1 chaos spawn 9 chaos spiders 5 chaos vipers 38 chaos warriors 19 chaos wizards 20 claw bugs 6 clay golems 8 clay statues 3 cobras 2 cooshoos 26 corpse fiends 1 corruptor 1 crime lord 5 crystal statues 5 cutpurses 4 cyclopes 3 dark elven archers 6 dark elven lords 3 dark elven priestesses 2 dark elven princesses 2 dark elven warriors 2 dark elven wizards 21 dark orcs 3 dark sages 3 death oozes 3 diamond golems 29 dire wolves 18 displacer beasts 20 doppelgangers 3 doppelganger lords 2 dwarves 34 dwarven chaos knights 24 earth elementals 80 ettins 6 eyes of destruction 33 fire beetles 9 fire demons 11 fire drakes 4 fire elementals 51 fire giants 2 fire giant kings 5 fire grues 9 fire lizards 5 fire vortices 4 flesh golems 5 floating eyes 55 fomorian giants 41 frost giants 3 frost giant berserkers 6 frost giant jarls 1 frozen one 11 gargantuan rats 7 gargoyles 8 gelatinous cubes 16 ghosts 4 ghost bats 1 ghost king 45 ghost lords 122 ghuls 1 giant ant queen 48 giant ant warriors 15 giant ant workers 38 giant bats 2 giant bee queens 117 giant bee warriors 27 giant bee workers 11 giant centipedes 8 giant frogs 13 giant lizards 2 giant raccoons 31 giant rats 1 giant rust monster 2 giant slugs 55 giant spiders 7 gibbering mouthers 10 gnolls 2 gnoll chieftains 41 goblins 26 goblin berserkers 5 goblin chieftains 38 goblin rockthrowers 28 goblin slavemasters 6 gray oozes 2 gray slayers 2 great red wyrms 2 greater air elementals 1 greater balor 47 greater chaos servants 1 greater claw bug 3 greater daemons 2 greater earth elementals 1 greater fire elemental 1 greater mimic 1 greater moloch 13 greater mummies 1 greater white unicorn 3 green blobs 8 green hags 14 green slimes 4 green worms 4 gremlins 2 griffons 1 grizzly bear 2 half-orc bouncers 11 harpies 40 hell hounds 127 hill giants 13 hill giant chieftains 4 hill orcs 25 hill orc sergeants 9 hippogriffs 19 hobgoblins 4 hobgoblin chiefs 1 hobgoblin leader 8 homunculi 9 huge bats 5 hyenas 3 ice elementals 6 ice lizards 6 ice vortices 4 imps 1 invisible stalker 2 iron golems 38 jackals 3 jackal demons 5 jackalweres 3 karmic lizards 40 kobolds 11 kobold chieftains 10 kobold shamans 29 large bats 6 large dogs 3 large gnolls 7 large jackals 24 large kobolds 50 large orcs 1 large rust monster 9 large snakes 58 large spiders 27 least daemons 14 lesser daemons 4 leucrottas 14 liches 3 lich kings 6 lightning lizards 2 lightning vortices 1 living wall 16 lizard men 11 magebane eyes 6 magedoom eyes 2 margoyles 1 master assassin 7 master liches 1 master mimic 1 master necromancer 1 Master Summoner 11 master swordsmen 1 master thief 10 mimics 1 mimic hivemind 10 minotaurs 2 molochs 1 mugger 22 mummies 1 mummy lord 6 necromancers 8 ochre jellies 51 ogres 4 ogre kings 149 ogre lords 9 ogre magi 86 orcs 1 orc butcher 13 orc chieftains 53 orc scorchers 6 outlaws 2 outlaw leaders 18 owlbears 29 pit vipers 1 pixie 8 quasits 1 quickling 2 quickling kings 2 quickling lords 1 quickling queen 3 rabid dogs 12 raiders 30 rats 9 ratling archers 9 ratling duelists 8 ratling fencers 1 ratling master thief 8 ratling thieves 1 ratling warlord 9 ratling warriors 3 rattlesnakes 47 red baby dragons 34 red dragons 10 red worms 3 revenants 7 rust monsters 68 shadows 3 shadow centipedes 7 shadow lords 7 shadow trolls 4 shambling mounds 5 silver wolves 2 skeletal kings 52 skeletal warriors 146 skeletons 11 slow shadows 1 Snake from Beyond 23 spectres 5 staring eyes 48 steel golems 11 steel horrors 14 steel zombies 64 stone giants 4 stone giant lords 8 stone golems 15 stone grues 2 stone oozes 6 stone snakes 82 stone statues 3 swamp hydras 13 swordsmen 41 tarantulas 5 titans 27 trolls 23 troll berserkers 10 troll chiefs 6 troll kings 1 undead chaos dwarven berserker 29 vampires 7 vapor rats 4 vipers 7 water demons 7 water elementals 18 water grues 52 water snakes 8 wererats 4 werewolves 3 werewolf kings 11 werewolf lords 3 white baby dragons 2 white dragons 16 white worms 62 wights 2 will o'wisps 14 wolves 35 wraiths 57 writhing masses of primal chaos 11 yellow oozes 124 zombies Dispatched the legendary gremlin Hydroxy. ---------------------------------------------------------------------------- Playing Time ---------------------------------------------------------------------------- You played for 35 hours, 47 minutes and 45 seconds. ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains of Mystery Release 23 with ADOM Sage version 0.9.23 Linux ELF Prerelease 23 Build: May 10 2014 15:01:25