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Fusk St: 6 Le:15 Wi:12 Dx:21 To:11 Ch: 3 Ap: 7 Ma:11 Pe: 9 L DV/PV: 16/1 H: 0(14) P: 5(5) Exp: 1/0 WE Sp: 102 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Fusk Race: male Hurthling Class: Monk Eye color: green Hair color: blonde Complexion: light Height: 3'1" Weight: 85 pounds Age: 33 (grown-up) Star sign: Sword Birthday: 12/Sword (day 192 of the year) YOUR HISTORY: Your mother is a mighty enchantress. She is unmarried. Your father is living in the vicinity of your mother's tower. He is a humble shepherd. As a young child you were often alone. You did not have any friends. You do not like to remember those times. They were very sad. In your youth you became seriously ill and suffered for many years. When your disease finally was cured you were left weakened, both physically and spiritually, and bereft of the joys of youth. As a young adult you tried many occupations before finally deciding on one to pursue. This has left you with a very broad base of lore. You decided to become a Monk. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 449 stones Carrying capacity: 840 stones Head : - Neck : - Body : robe [+0, +1] [60s] Girdle : - Cloak : - Right Hand : - Left Hand : - Right Ring : iron ring [1s] Left Ring : - Bracers : - Gauntlets : - Boots : - Missile Weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 388 stones Carrying capacity: 840 stones Two-handed weapons ('(') quarterstaff (+0, 1d10) [40s] Tools (']') heap of 4 torches [40s] box with flint and steel (29) [5s] tinderbox (24) [3s] cooking set [100s] Food ('%') iron ration [100s] iron ration [100s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 12 Daggers & knives 0 +0 +0 +0 unskilled 12 Clubs & hammers 0 +0 +0 +0 unskilled 12 Maces & flails 0 +0 +0 +0 unskilled 12 Swords 0 +0 +0 +0 unskilled 12 Axes 0 +0 +0 +0 unskilled 12 Whips 0 +0 +0 +0 unskilled 12 Pole arms 0 +0 +0 +0 unskilled 12 Twohanded weapons 0 +0 +0 +0 unskilled 12 Staves 0 +0 +0 +0 unskilled 12 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 5 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 4 +8 +6 +1 skilled 35 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 15 Damage caused with your melee weapons: -------------------------------------- Right hand: -1 bonus to hit, 1d9-2 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ................ 25 (mediocre) [+4d5] Archery .................. 11 (mediocre) [+3d3] Athletics ................ 40 (fair) [+4d4] Climbing ................. 34 (fair) [+3d3] Concentration ............ 38 (fair) [+4d5] Cooking .................. 64 (good) [+1] (ma) Dodge .................... 39 (fair) [+3d5] Find weakness ............ 26 (mediocre) [+3d5] First aid ................ 28 (mediocre) [+4d5] Food preservation ........ 50 (fair) [+3d5] Gardening ................ 16 (mediocre) [+3d5] Haggling ................. 24 (mediocre) [+3d4] Healing .................. 38 (fair) [+4d5] Listening ................ 34 (fair) [+4d5] Literacy ................. 49 (fair) [+3d5] Stealth .................. 76 (great) [+1d5] ---------------------------------------------------------------------------- His achievements during his battles: ---------------------------------------------------------------------------- Fusk, the hurthling monk, died of blood loss. He scored 620 points. He survived for 0 years, 0 days, 14 hours, 35 minutes and 38 seconds (26 turns). Fusk visited 1 place. He ended his adventuring life somewhere on the plains. He did not manage to vanquish any monsters. He possessed the following intrinsic: He was acid resistant (gained through an item). He had the following talents: Affinity with Axes, Affinity with Boomerangs & Scurgari. He had a final speed score of 102 (final base speed: 102). He was not particularly religious. He did not ask for divine help. He was lawfully aligned. ---------------------------------------------------------------------------- Playing Time ---------------------------------------------------------------------------- You played for 0 hours, 0 minutes and 18 seconds. ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains of Mystery Release 23 with ADOM Sage version 0.9.24 Linux ELF Prerelease 23 Build: May 10 2014 15:01:25