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Carnage St:14 Le:11 Wi:20 Dx:11 To:19 Ch:11 Ap: 9 Ma:15 Pe:14 C- DV/PV: 3/0 H: -28(49) P: 37(37) Exp: 5/1479 BVL Sp: 110 Berserk ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Carnage Race: male Drakeling Class: Mindcrafter Eye color: amber Hair color: bald Complexion: green Height: 5'9" Weight: 165 pounds Age: 23 (grown-up) Star sign: Raven Birthday: 26/Raven (day 26 of the year) YOUR HISTORY: Your parents belong to the nobility. They are rich, respected, wealthy and own more than they can count. In your childhood you were a credit to your family. Your people loved you and enjoyed your presence. During your youth you were very lazy. You slept a lot and didn't care too much for your duties and tasks. Your parents were not very happy with you. Your young adulthood was characterized by hard and long work. You had decided to study under a renowned master. To your great disappointment you had to find out, that he was a hard, unjust and tyrannic man, embittered by his old age. Your apprentice years were quite terrible. You decided to become a Mindcrafter. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 671 stones Carrying capacity: 1400 stones Head : - Neck : - Body : - Girdle : - Cloak : - Right Hand : boring heavy skull club (+1, 1d10+4) [-1, +0] [120s] Left Hand : - Right Ring : boring ring of defense +1 [1s] Left Ring : boring ring of stun resistance [1s] Bracers : - Gauntlets : - Boots : - Missile weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 549 stones Carrying capacity: 1400 stones Armor ('[') boring robe [+0, +1] [60s] Shields ('[') boring small shield [+2, +0] [50s] Girdles ('[') boring mithril girdle [+0, +2] [20s] boring girdle of carrying [+0, +0] [15s] Boots ('[') boring sandals [+0, +2] [6s] Two-handed weapons ('(') boring quarterstaff (+0, 1d10) [40s] Tools (']') boring triangular key [1s] Wands ('\') boring wand of paralyzation (3 charges) [3s] boring wand of wonder (0 charges) [3s] boring wand of door creation (8 charges) [3s] Potions ('!') boring potion of carrot juice [4s] boring potion of water [4s] heap of 2 cursed potions of booze [8s] Scrolls ('?') boring scroll of darkness [2s] Books ('"') boring spellbook of Cure Light Wounds [100s] Food ('%') heap of 2 boring iron rations [200s] boring hurthling cake [30s] Valuables ('$') 43 gold pieces [0s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 15 Daggers & knives 0 +0 +0 +0 unskilled 15 Clubs & hammers 0 +0 +0 +0 unskilled 15 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 0 +0 +0 +0 unskilled 15 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 0 +0 +0 +0 unskilled 15 Twohanded weapons 2 +2 +2 +0 basic 40 Staves 3 +3 +0 +3 basic 17 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 15 Damage caused with your melee weapons: -------------------------------------- Right hand: +25 bonus to hit, 1d10+19 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ................ 31 (fair) [+4d5] Climbing ................. 29 (mediocre) [+2d4] Concentration ............ 93 (superb) [+2d4] First aid ................ 30 (mediocre) [+2d4] Food preservation ........ 33 (fair) [+1d5] Gemology ................. 59 (good) [+3d4] Haggling ................. 28 (mediocre) [+4d5] Herbalism ................ 25 (mediocre) [+3d3] Listening ................ 35 (fair) [+4d4] Literacy ................. 58 (good) [+3d5] Music .................... 25 (mediocre) [+3d3] Stealth .................. 22 (mediocre) [+3d3] Swimming ................. 51 (good) [+1d5] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Calm Monster : 6, 15pp (Effectivity: +0) Darkness : 4, 7pp (Effectivity: +0) Magic Missile : 8, 15pp (Effectivity: +0) Summon Monsters: 7, 57pp (Effectivity: +0) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Carnage, the drakish mindcrafter, was killed by Barnabas. He scored 2608 points and advanced to level 5. He survived for 0 years, 2 days, 16 hours, 22 minutes and 42 seconds (1505 turns). Carnage visited 3 places. His mana score was modified by +1 during his career. He ended his adventuring life in the outlaw village "Lawenilothehl". 18 monsters perished under his attacks. He possessed the following intrinsics: He was able to control teleportation. He was stun resistant (gained through an item). He had the following talents: Good Learner, Long Stride. He had a final speed score of 110 (final base speed: 110). He was not particularly religious. He asked for 1 divine intervention. He was chaotically aligned. The following monsters were vanquished: 1 bandit 2 beggars 1 child 1 farmer 4 goodwives 6 large bats 1 outlaw leader 1 sheriff 1 thug