------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ############### #........./...# #.........###.####################################################### #.........# #............................../@........./.............# #/######### #################################.........#####.###.....# #.# #........./.........# #.# #.....# #.# #####.#########.[...^...#####.# #.....# #.# #.....# #.........#.....# #....*# #.### ######### #.##### #.........#.##### ####### #...# #.......# #.# #.........#.# ###.####### #.......###########.#######################.############# #./.....# #......./......................................./.......# ###.>...# #.......#######.#####################.###########..<....# #.....# #.......#.......# #.......# #.......# ####### #.......#.#####################.####### ######### #...............................# ################################# Jim St:19 Le:10 Wi:16 Dx:16 To:15 Ch:13 Ap:10 Ma: 9 Pe:14 L DV/PV: 12/13 H: 63(77) P: 30(30) Exp: 11/28957 D: 9 Sp: 111 Berserk ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Jim Race: male Drakeling Class: Farmer Eye color: blue Hair color: bald Complexion: green Height: 5'7" Weight: 167 pounds Age: 25 (grown-up) Star sign: Raven Birthday: 29/Raven (day 29 of the year) YOUR HISTORY: Your father is a guildmaster. Your family generally is rather wealthy and well-known in your home town. In your childhood you were a credit to your family. Your people loved you and enjoyed your presence. As a youth you spent a lot of time in the wilds exploring woods and generally enjoying your freedom. You had a lot of fun and learned to value the treasures of nature. Your path was always clearly lying before you. You knew about your destiny since your earliest years and fortunately your grandfather supported your wishes. You managed to find a competent trainer and began your studies. You decided to become a Farmer. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 2745 stones Carrying capacity: 4200 stones Head : uncursed hood [+0, +2] [3s] Neck : blessed amulet of order [3s] Body : uncursed trapped mithril ring mail (-1, -1) [-1, +5] [240s] Girdle : uncursed adamantium girdle [+0, +3] [18s] Cloak : - Right Hand : uncursed broadsword of mayhem (+0, 3d7+7) [80s] Left Hand : uncursed medium shield [+3, +1] [100s] Right Ring : - Left Ring : - Bracers : uncursed bracers of defense [+4, +0] [10s] Gauntlets : uncursed gauntlets (-1, +0) [+0, +1] [10s] Boots : blessed boots of sneakiness [+0, +0] {Dx+2} [20s] Missile weapon: uncursed rune-covered sling "Whirlwind" (+12, +12) [3s] Missiles : heap of 3 uncursed rocks (+3, 1d4-1) [15s] Tool : uncursed mandoline [23s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 2220 stones Carrying capacity: 4200 stones Armor ('[') uncursed scale mail (-1, -2) [-1, +4] [400s] blessed leather apron (-1, -1) [+0, +2] [75s] Shields ('[') blessed wooden shield [+3, +1] [80s] Gauntlets ('[') uncursed gloves of dexterity [+0, +0] {Dx+2} [6s] Girdles ('[') uncursed girdle of greed [+0, +0] [7s] Boots ('[') uncursed heavy boots [+0, +1] [30s] uncursed spiked boots (+1, +1) [-1, +1] [30s] Necklaces (''') cursed amulet of light [3s] One-handed weapons ('(') uncursed stone spear of damnation (+3, 1d8) [120s] blessed adamantium long sword (+2, 1d8+5) [28s] uncursed dagger (+0, 1d4+3) [10s] Missile weapons ('}') uncursed short bow (+1, +0) [20s] Missiles ('*') heap of 6 blessed rocks (+0, 1d4) [30s] heap of 6 uncursed rocks (+0, 1d4+1) [30s] heap of 8 uncursed rocks (+0, 1d4+3) [40s] heap of 3 uncursed rocks (+1, 1d4) [15s] Tools (']') uncursed fletchery set (5) [70s] uncursed cooking set [100s] heap of 3 uncursed sis [30s] uncursed climbing set [180s] uncursed magical writing set (6) [5s] Rings ('=') uncursed ring of invisibility [1s] uncursed ring of stun resistance [1s] Wands ('\') uncursed wand of digging (4 charges) [3s] uncursed wand of monster creation (4 charges) [3s] Potions ('!') blessed potion of invisibility [4s] uncursed potion of carrot juice [4s] cursed oil of rust removal [2s] cursed potion of booze [4s] potion of holy water [4s] uncursed potion of cure poison [2s] uncursed potion of balance [4s] cursed potion of learning [4s] uncursed potion of longevity [4s] uncursed potion of potential dexterity [4s] uncursed potion of insight [2s] uncursed potion of troll blood [2s] Scrolls ('?') heap of 2 uncursed scrolls of identify [4s] uncursed scroll of darkness [2s] uncursed scroll of balance [2s] uncursed scroll of power [2s] Books ('"') blessed manual of bridge building [100s] Food ('%') uncursed herb seed [2s] heap of 2 blessed herb seeds [4s] heap of 8 cursed plant seeds [16s] heap of 2 blessed plant seeds [4s] heap of 4 uncursed pieces of dry meat [60s] heap of 3 blessed large rations [600s] cursed loaf of elven bread [3s] heap of 5 uncursed bones [20s] uncursed loaf of elven bread [3s] uncursed dwarven sausage [20s] Valuables ('$') 2181 gold pieces [21s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 14 Daggers & knives 0 +0 +0 +0 unskilled 15 Clubs & hammers 0 +0 +0 +0 unskilled 15 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 5 +3 +2 +1 skilled 61 Axes 0 +0 +0 +0 unskilled 13 Whips 0 +0 +0 +0 unskilled 15 Pole arms 2 +2 +0 +1 basic 1 Twohanded weapons 0 +0 +0 +0 unskilled 15 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 2 +4 +3 +0 basic 10 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 3 +6 basic 65 Damage caused with your melee weapons: -------------------------------------- Right hand: +25 bonus to hit, 3d7+18 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 3, base range: 11, +32 bonus to hit, 1d4+19 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ................ 37 (fair) [+1d5] Archery .................. 23 (mediocre) [+3d3] Bridge building .......... 41 (fair) [+3d3] (ma) Climbing ................. 34 (fair) [+3d4] Cooking .................. 51 (good) [+3d4] (ma) First aid ................ 32 (fair) [+3d4] Fletchery ................ 17 (mediocre) [+3d4] (ma) Food preservation ........100 (superb) [+2d4] Gardening ................ 80 (great) [+3d3] Haggling ................. 39 (fair) [+3d4] Healing .................. 34 (fair) [+1d5] Herbalism ................ 43 (fair) [+3d3] Listening ................ 39 (fair) [+3d3] Literacy ................. 8 (poor) [+4d4] Music .................... 15 (mediocre) [+3d4] Smithing ................. 13 (mediocre) [+3d5] Stealth .................. 20 (mediocre) [+3d3] Survival ................. 55 (good) [+3d3] Swimming ................. 54 (good) [+3d3] Woodcraft ................ 13 (mediocre) [+4d5] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Jim, the drakish farmer, quit prematurely. He scored 15802 points and advanced to level 11. He survived for 0 years, 8 days, 11 hours, 43 minutes and 33 seconds (6908 turns). 1 companion was killed during his adventures. Jim visited 29 places. His willpower score was modified by +1 during his career. He brought back joy into the life of a tiny girl. He ended his adventuring life on level 9 of the caverns of chaos. 287 monsters perished under his attacks. The following two artifacts were generated during his adventure: the si the rune-covered sling "Whirlwind" He possessed the following intrinsic: He was poison resistant. He had the following talents: Alert, Good Learner, Hardy, Miser, Tough Skin, Treasure Hunter. He had a final speed score of 111 (final base speed: 111). He was a fervent follower of Sssracht. He asked for 1 divine intervention. He was lawfully aligned. He was slightly tainted by Chaos. The following monsters were vanquished: 1 assassin 3 bandits 1 barbarian 1 berserker 2 black hurthlings 1 black wizard 2 cave fishers 1 cave lizard 1 chaos rat 6 claw bugs 1 corpse fiend 1 crime lord 1 cutpurse 1 dark elven archer 1 dark elven priestess 1 displacer beast 1 ettin 3 fire beetles 1 fire lizard 18 ghuls 6 giant bats 1 giant centipede 1 giant lizard 19 giant rats 1 gnoll 9 goblins 1 goblin chieftain 3 goblin rockthrowers 1 goblin slavemaster 16 green hags 1 green slime 1 gremlin 2 half-orc bouncers 1 harpy 1 homunculus 1 huge bat 1 imp 4 karmic lizards 4 kobolds 8 large bats 2 large kobolds 7 large spiders 3 lizard men 1 master swordsman 1 necromancer 6 orcs 1 orc butcher 2 outlaw leaders 1 pixie 1 raider 32 rats 1 ratling thief 64 skeletons 1 slow shadow 1 swordsman 2 wererats 2 wolves 1 wraith 28 zombies