------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ########### #.........# #.........# ############# #.........# #...........# #.........#############......*....# #........./.......................# #.........###########.#...........# #.........# #.......#...........# ########### #.################### #.....# # #####+# #####.###.# .. #./... #...*.# #.# ....#####.#.... ###.##### #.### ####### ....+.....#..[. # #...# #...# #.....# ###########.... ###########################.### ###.###.<...# #... /.......Y@..................# #.../.....# ################################### ########### Psycho St:19 Le:14 Wi:19 Dx:15 To:19 Ch:12 Ap: 7 Ma:15 Pe:14 CN DV/PV: 6/2 H: -13(108) P: 4(82) Exp: 12/54289 NDC M: 796 Berserk ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Psycho Race: male Drakeling Class: Mindcrafter Eye color: blue Hair color: bald Complexion: light blue Height: 5'6" Weight: 160 pounds Age: 30 (grown-up, 7 years of unnatural aging added in) Star sign: Candle Birthday: 11/Candle (day 281 of the year) YOUR HISTORY: Your parents are travelling adventurers. They are doing moderately well but are talented enough to survive. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. As a youth you spent a lot of time in the wilds exploring woods and generally enjoying your freedom. You had a lot of fun and learned to value the treasures of nature. Your path was always clearly lying before you. You knew about your destiny since your earliest years and fortunately your grandfather supported your wishes. You managed to find a competent trainer and began your studies. You decided to become a Mindcrafter. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 176 stones Carrying capacity: 2100 stones Head : - Neck : - Body : - Girdle : - Cloak : - Right Hand : boring quarterstaff (+0, 1d10) [40s] Left Hand : - Right Ring : boring ring of acid resistance [1s] Left Ring : - Bracers : - Gauntlets : - Boots : - Missile weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 135 stones Carrying capacity: 2100 stones Boots ('[') boring sandals [+0, +0] [6s] One-handed weapons ('(') boring long sword (+0, 1d8) [40s] Missiles ('/') bundle of 12 boring quarrels of jelly slaying (+3, 2d6+3) [48s] Rings ('=') boring wedding ring [1s] boring ring of the fish [1s] Wands ('\') boring wand of light (9 charges) [4s] boring wand of teleportation (1 charge) [4s] boring wand of cold (0 charges) [4s] Potions ('!') boring potion of water [4s] boring potion of youth [4s] blessed potion of confusion [2s] boring potion of potential willpower [4s] Scrolls ('?') blessed scroll of dark predictions [2s] Valuables ('$') 1194 gold pieces [11s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 15 Daggers & knives 0 +0 +0 +0 unskilled 15 Clubs & hammers 0 +0 +0 +0 unskilled 15 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 0 +0 +0 +0 unskilled 15 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 0 +0 +0 +0 unskilled 15 Twohanded weapons 0 +0 +0 +0 unskilled 15 Staves 3 +3 +0 +3 basic 25 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 15 Damage caused with your melee weapons: -------------------------------------- Right hand: +38 bonus to hit, 1d10+14 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ................ 84 (great) [+2d4] Climbing ................. 36 (fair) [+1d5] Concentration ............100 (superb) [+2d4] First aid ................ 40 (fair) [+1d5] Food preservation ........ 41 (fair) [+1d3] Gemology ................. 83 (great) [+1d5] Haggling ................. 31 (fair) [+4d4] Herbalism ................ 40 (fair) [+1d5] Listening ................ 32 (fair) [+4d4] Literacy ................. 84 (great) [+2d4] Music .................... 30 (mediocre) [+2d4] Stealth .................. 44 (fair) [+2d4] Swimming ................. 58 (good) [+1d5] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Psycho, the drakish mindcrafter, was roasted by a stone statue. He scored 5919 points and advanced to level 12. He survived for 0 years, 6 days, 8 hours, 46 minutes and 45 seconds (796 turns). Psycho visited 4 places. His charisma score was modified by +1 during his career. He was unnaturally aged by 7 years. He ended his adventuring life in a non-descript cavern. 15 monsters perished under his attacks. He possessed the following intrinsics: He was acid resistant (gained through an item). He was cursed. He was able to control teleportation. He had the following talents: Good Learner, Hardy, Immune to Pain, Iron Skin, Long Stride, Tough Skin, Very Hardy. He had a final speed score of 101 (final base speed: 100). He was not particularly religious. He did not ask for divine help. He was chaotically aligned. He was slightly tainted by Chaos. The following monsters were vanquished: 3 bandits 1 chaos servant 1 cutpurse 1 dark orc 1 druid 1 ghost 1 goblin slavemaster 2 lizard men 1 outlaw leader 1 ratling warrior 1 shopkeeper 1 skeletal warrior