------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ^^^^^ ^^@.^ ^..^^ .^^ Asd St:18 Le:14 Wi:18 Dx:13 To:21 Ch:11 Ap:13 Ma:12 Pe:14 L DV/PV: 7/6 H: 28(28) P: 4(4) Exp: 1/0 DrCh Sp: 100 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Asd Race: female Dwarf Class: Merchant Eye color: green Hair color: brown Complexion: tanned Height: 3'9" Weight: 138 pounds Age: 66 (grown-up) Star sign: Candle Birthday: 5/Candle (day 275 of the year) YOUR HISTORY: Your parents are travelling adventurers. Both are competent, talented and doing very well. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. In your youth you enjoyed competition against others to the fullest. You were a very active kid. Your young adulthood was characterized by hard and long work. You had decided to study under a renowned master. To your great disappointment you had to find out, that he was a hard, unjust and tyrannic man, embittered by his old age. Your apprentice years were quite terrible. You decided to become a Merchant. During your apprenticeship you specialized on magical scrolls and maps. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 627 stones Carrying capacity: 1950 stones Head : - Neck : - Body : uncursed chain mail (-1, -3) [-3, +5] [400s] Girdle : - Cloak : - Right Hand : uncursed warhammer (+0, 2d3) [60s] Left Hand : - Right Ring : - Left Ring : - Bracers : - Gauntlets : - Boots : uncursed leather boots [+0, +0] [25s] Missile weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 142 stones Carrying capacity: 1950 stones Scrolls ('?') uncursed scroll of light [2s] heap of 3 uncursed scrolls of power [6s] uncursed scroll of dark predictions [2s] uncursed scroll of identify [2s] heap of 2 uncursed scrolls of uncursing [4s] uncursed scroll of vermin control [2s] heap of 2 uncursed scrolls of monster detection [4s] Food ('%') blessed iron ration [100s] Valuables ('$') 2096 gold pieces [20s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 15 Daggers & knives 0 +0 +0 +0 unskilled 15 Clubs & hammers 2 +2 +0 +0 basic 40 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 0 +0 +0 +0 unskilled 15 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 0 +0 +0 +0 unskilled 15 Twohanded weapons 0 +0 +0 +0 unskilled 15 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 15 Damage caused with your melee weapons: -------------------------------------- Right hand: +4 bonus to hit, 2d3+3 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Appraising ................ 50 (fair) [+4d4] Climbing .................. 34 (fair) [+3d5] Detect item status ........ 16 (mediocre) [+3d4] Detect traps .............. 17 (mediocre) [+4d5] First aid ................. 27 (mediocre) [+3d4] Gemology .................. 34 (fair) [+4d5] Haggling .................. 56 (good) [+4d4] Herbalism ................. 10 (poor) [+4d5] Listening ................. 41 (fair) [+3d4] Literacy .................. 59 (good) [+3d3] Metallurgy ................ 35 (fair) [+4d4] Mining .................... 68 (good) [+3d3] Pick pockets .............. 21 (mediocre) [+4d5] Smithing .................. 41 (fair) [+2d4] Survival .................. 31 (fair) [+3d4] ---------------------------------------------------------------------------- Her achievements during her adventures: ---------------------------------------------------------------------------- Asd, the dwarven merchant, left the Drakalor Chain never to come back. She scored 961 points. She survived for 0 years, 0 days, 0 hours, 0 minutes and 0 seconds (1 turn). Asd visited 1 place. She ended her adventuring life in the wilderness. She did not manage to vanquish any monsters. She had the following talents: Affinity with Axes, Affinity with Crossbows, Ambidextrous. She had a final speed score of 100 (final base speed: 100). She was not particularly religious. She did not ask for divine help. She was lawfully aligned.