------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ####### ######### ############# #.[...# #.......# #...".......# #.....#####################.......###########################...........# #.....+...#...$...........+......././........./............./...........# #########.#.###############.......###.........#####.#########...........# #.#.# #.+.......# #.........# #.# #...........# #########.#.# ######### #.######### ########### #.### ############# #...../.....# #.......# #.# #...# #.....###.### #.......###.###########################.####### #.....# #.# #.....................#.......+...............# ####### #.# #.......###############.......###.#########.#.############# #.# #.......# #.......# #.# #...............# ####### #.......# ###########.......###.####### #####...........# #.....# #.......# #.....G.#./......./.........# #...........# #.....#####/####### #(....@.#.#.......#####...>.# #...........# #.(...".....# #......./.#.......# #.....# #...........# ############# ################### ####### ############# Ennom St:16 Le:18 Wi:13 Dx:19 To:14 Ch:13 Ap: 6 Ma:21 Pe:19 N- DV/PV: 23/6 H: -6(63) P: 67(87) Exp: 11/20132 UD: 1 Sp: 92 Strained ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Ennom Race: female Gnome Class: Necromancer Eye color: green Hair color: brown Complexion: tanned Height: 3'1" Weight: 97 pounds Age: 113 (grown-up) Star sign: Falcon Birthday: 24/Falcon (day 234 of the year) YOUR HISTORY: Your father is a guildmaster. Your family generally is rather wealthy and well-known in your home town. In your childhood you were a credit to your family. Your people loved you and enjoyed your presence. As a youth you spent a lot of time in the wilds exploring woods and generally enjoying your freedom. You had a lot of fun and learned to value the treasures of nature. As a young adult you tried many occupations before finally deciding on one to pursue. This has left you with a very broad base of lore. You decided to become a Necromancer. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 2563 stones Carrying capacity: 1815 stones Head : uncursed metal cap [+0, +1] [50s] Neck : - Body : uncursed black robe [+0, +1] [50s] Girdle : uncursed leather girdle [+2, +0] [5s] Cloak : uncursed cloak of defense [+3, +0] [20s] Right Hand : uncursed mithril long sword (+0, 1d8+3) [32s] Left Hand : blessed wooden shield [+3, +4] [80s] Right Ring : uncursed ring of searching [1s] Left Ring : - Bracers : - Gauntlets : - Boots : uncursed gnomish boots (+1, +0) [+2, +0] [10s] Missile Weapon: uncursed sling (+1, +1) [3s] Missiles : heap of 13 uncursed rocks (+0, 1d4) [65s] Tool : uncursed torch [10s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 2237 stones Carrying capacity: 1815 stones Helmets ('[') uncursed metal cap [+0, +1] [50s] Armor ('[') cursed light furs [+0, +1] [180s] Shields ('[') blessed wooden shield [+3, +3] [80s] uncursed small shield [+2, +0] [50s] uncursed small shield [+3, +0] [50s] Boots ('[') heap of 2 uncursed pairs of leather boots [+0, +0] [50s] uncursed light boots [+0, +0] [20s] uncursed heavy boots [-1, +1] [30s] Necklaces (''') uncursed amulet of protection from constructs [3s] One-handed weapons ('(') uncursed club (+0, 1d6) [30s] uncursed orcish knife (+0, 1d3+2) [10s] blessed hatchet (+0, 1d6+1) [50s] blessed orcish knife (+0, 1d3+2) [10s] heap of 3 uncursed orcish spears (+1, 1d8+2) [225s] uncursed short spear (+1, 1d6) [40s] uncursed red broadsword of the eagle (+0, 1d7+4) [80s] uncursed whip of mayhem (-7, 3d3+6) [15s] uncursed orcish dagger (+1, 1d4+2) [10s] Two-handed weapons ('(') heap of 2 uncursed skull staves (+0, 1d10+1) [80s] uncursed corrupting scythe (+1, 2d6+1) [-1, +0] [80s] Missile weapons ('}') heap of 3 uncursed slings (+0, +1) [9s] Missiles ('*') uncursed rock (+1, 1d4) [5s] heap of 8 uncursed rocks (+0, 1d4) [40s] blessed rock (+0, 1d4) [5s] uncursed rock (+0, 1d4+1) [5s] heap of 8 uncursed rocks (+2, 1d4) [40s] bundle of 2 uncursed arrows (+0, 1d6) [4s] bundle of 7 uncursed arrows (+0, 1d6+3) [14s] uncursed arrow (+0, 1d6+1) [2s] bundle of 13 uncursed arrows (-1, 1d6) [26s] Tools (']') heap of 2 uncursed torches [20s] uncursed box with flint and steel (8) [5s] uncursed tinderbox (13) [3s] uncursed triangular key [1s] Rings ('=') uncursed ring of fire resistance [1s] Wands ('\') uncursed wand of trap detection (3 charges) [3s] uncursed wand of door creation (6 charges) [3s] uncursed wand of lightning (3 charges) [4s] uncursed wand of monster detection (7 charges) [3s] uncursed wand of door creation (1 charge) [3s] uncursed wand of lightning (3 charges) [4s] Potions ('!') heap of 3 uncursed potions of booze [12s] heap of 5 potions of holy water [20s] uncursed potion of carrot juice [4s] uncursed potion of training [2s] cursed oil of rust removal [2s] cursed potion of insight [2s] blessed potion of potential charisma [4s] Scrolls ('?') uncursed scroll of charging [2s] uncursed scroll of power [2s] heap of 2 uncursed blank scrolls [4s] blessed scroll of satiation [2s] uncursed scroll of uncursing [2s] heap of 2 uncursed scrolls of identify [4s] uncursed scroll of darkness [2s] uncursed scroll of information [2s] Books ('"') blessed manual of bridge building [100s] uncursed spellbook of Invisibility [100s] uncursed spellbook of Magic Missile [100s] Food ('%') heap of 2 uncursed large rations [400s] uncursed loaf of bread [40s] uncursed hurthling cake [30s] heap of 5 cursed bones [20s] blessed hurthling cake [30s] Valuables ('$') 874 gold pieces [8s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 18 Daggers & knives 0 +0 +0 +0 unskilled 30 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 1 +1 +0 +0 basic 25 Axes 0 +0 +0 +0 unskilled 27 Whips 0 +0 +0 +0 unskilled 30 Pole arms 0 +0 +0 +0 unskilled 2 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 1 +1 +0 +1 basic 4 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 11 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 13 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 1 +2 basic 39 Damage caused with your melee weapons: -------------------------------------- Right hand: +12 bonus to hit, 1d8+5 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 13, base range: 4, +5 bonus to hit, 1d4+5 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .................. 62 (good) [+1d5] Appraising ............... 44 (fair) [+1d5] Bridge building .......... 13 (mediocre) [+3d5] (ma) Climbing ................. 44 (fair) [+1d5] Concentration ............ 99 (superb) [+3d3] Find weakness ............ 27 (mediocre) [+3d3] First aid ................ 33 (fair) [+1d5] Food preservation ........ 48 (fair) [+1d5] Gemology ................. 30 (mediocre) [+1d5] Haggling ................. 31 (fair) [+1d3] Healing .................. 60 (good) [+1] Herbalism ................ 36 (fair) [+1d5] Listening ................ 45 (fair) [+1d5] Literacy ................. 86 (great) [+1d5] Mining ................... 33 (fair) [+2d4] Necromancy ............... 99 (superb) [+2d4] Pick pockets ............. 32 (fair) [+1d5] Stealth .................. 66 (good) [+3d3] Survival ................. 21 (mediocre) [+3d3] Ventriloquism ............ 30 (mediocre) [+3d3] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Cure Light Wounds: 228, 5pp (Effectivity: +2) Darkness : 357, 4pp (Effectivity: +0) Earthquake : 114, 80pp (Effectivity: +0) Fire Bolt : 245, 9pp (Effectivity: +8) Frost Bolt : 281, 11pp (Effectivity: +6) Invisibility : 431, 10pp (Effectivity: +1) Know Alignment : 387, 10pp (Effectivity: +0) Magic Missile : 219, 6pp (Effectivity: +13) Slow Monster : 127, 7pp (Effectivity: +1) Web : 299, 12pp (Effectivity: +0) ---------------------------------------------------------------------------- Her achievements during her adventures: ---------------------------------------------------------------------------- Ennom, the gnomish necromancer, was killed by a ratling thief shadow. She scored 30520 points and advanced to level 11. She survived for 0 years, 10 days, 0 hours, 56 minutes and 12 seconds (6852 turns). 1 companion was killed during her adventures. Ennom visited 18 places. Her strength score was modified by +6 during her career. Her learning score was modified by +1 during her career. Her dexterity score was modified by +1 during her career. Her toughness score was modified by +1 during her career. Her charisma score was modified by +1 during her career. Her appearance score was modified by -2 during her career. Her mana score was modified by +4 during her career. Her perception score was modified by +7 during her career. She ended her adventuring life in an unremarkable dungeon on level 1. 278 monsters perished under her attacks. She possessed the following intrinsics: She was poison resistant. She was lucky. She had the following talents: Alert, Good Learner, Hardy, Miser, Porter, Treasure Hunter. She had a final speed score of 92 (final base speed: 102). She was a fervent follower of Berwyn. She asked for 2 divine interventions. She was neutrally aligned. She was slightly tainted by Chaos. The following monsters were vanquished: 1 ankheg 1 bandit 1 berserker 1 big dog 10 cave fishers 1 chaos brother 1 chaos plague bearer 1 chaos rat 1 dark elven wizard 1 dire wolf 1 displacer beast 1 doppelganger 5 fire beetles 3 floating eyes 1 ghost bat 2 giant frogs 25 giant rats 19 giant spiders 1 gnoll 9 goblins 1 goblin berserker 22 goblin rockthrowers 1 goblin slavemaster 1 gray ooze 1 harpy 1 healer 1 hippogriff 4 hobgoblins 2 homunculi 1 ice vortex 9 jackals 1 jackalwere 9 kobolds 3 kobold chieftains 1 kobold shaman 8 large bats 2 large gnolls 4 large kobolds 2 large orcs 5 large spiders 2 lizard men 1 mugger 1 ogre 11 orcs 4 orc scorchers 2 outlaws 1 outlaw leader 5 pit vipers 3 rabid dogs 1 raider 45 rats 2 ratling archers 1 ratling fencer 2 ratling thieves 2 ratling warriors 1 rattlesnake 1 shadow 5 skeletons 2 swordsmen 2 wererats 14 white worms 1 wolf 4 zombies ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains Of Mystery Version 1.2.0 with ADOM Sage 0.9.11 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27