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Dinnish St:13 Le:16 Wi:14 Dx:16 To:11 Ch: 9 Ap:16 Ma:25 Pe:19 N= DV/PV: 13/1 H: 18(18) P: 30(30) Exp: 1/0 WE Sp: 101 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Dinnish Race: male Gray Elf Class: Wizard Eye color: light blue Hair color: white Complexion: light Height: 6'6" Weight: 138 pounds Age: 311 (grown-up) Star sign: Salamander Birthday: 21/Salamander (day 141 of the year) YOUR HISTORY: Your parents are travelling adventurers. They are doing moderately well but are talented enough to survive. As a child you had to survive pretty harsh times since your parents seemed to have run out of luck. Their wealth was ever-declining and times were very hard. During your youth you had a lot of fun playing with other kids of your age. You always were a natural leader and the center of interest. Your young adulthood was characterized by hard and long work. You had decided to study under a renowned master. To your great disappointment you had to find out, that he was a hard, unjust and tyrannic man, embittered by his old age. Your apprentice years were quite terrible. You decided to become a Wizard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 350 stones Carrying capacity: 1300 stones Head : - Neck : - Body : uncursed robe [+0, +1] [60s] Girdle : - Cloak : - Right Hand : uncursed dagger (+0, 1d4) [10s] Left Hand : - Right Ring : - Left Ring : blessed ring of acid resistance [1s] Bracers : - Gauntlets : - Boots : uncursed sandals [+0, +0] [6s] Missile weapon: - Missiles : - Tool : uncursed torch [10s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 263 stones Carrying capacity: 1300 stones Tools (']') heap of 3 uncursed torches [30s] uncursed box with flint and steel (44) [5s] uncursed tinderbox (1) [3s] Rings ('=') uncursed brass ring [1s] Wands ('\') uncursed wand of lightning (3 charges) [4s] Potions ('!') uncursed potion of potential mana [4s] heap of 2 uncursed potions of water [8s] Scrolls ('?') uncursed scroll of identify [2s] uncursed scroll of power [2s] Books ('"') uncursed spellbook of Fire Bolt [100s] uncursed spellbook of Stun Ray [100s] Food ('%') uncursed loaf of elven bread [3s] Valuables ('$') 112 gold pieces [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 0 +0 +0 +0 unskilled 30 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 0 +0 +0 +0 unskilled 30 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 0 +0 +0 +0 unskilled 30 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 0 +0 +0 +0 unskilled 30 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 30 Damage caused with your melee weapons: -------------------------------------- Right hand: +0 bonus to hit, 1d4+0 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .............. 24 (mediocre) [+4d5] Climbing ............. 30 (mediocre) [+3d3] Concentration ........ 38 (fair) [+4d5] Dodge ................ 15 (mediocre) [+3d4] First aid ............ 22 (mediocre) [+3d4] Haggling ............. 25 (mediocre) [+3d4] Healing .............. 13 (mediocre) [+3d5] Herbalism ............ 37 (fair) [+4d5] Listening ............ 43 (fair) [+3d4] Literacy .............100 (superb) [+2d4] Stealth .............. 40 (fair) [+2d4] Ventriloquism ........ 31 (fair) [+3d3] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Fire Bolt: 176, 8pp (Effectivity: +0) Stun Ray : 224, 8pp (Effectivity: +0) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Dinnish, the gray elven wizard, quit prematurely. He scored 1694 points. He survived for 0 years, 0 days, 1 hour, 18 minutes and 50 seconds (30 turns). Dinnish visited 1 place. His perception score was modified by +1 during his career. He ended his adventuring life somewhere on a lone road. He did not manage to vanquish any monsters. He possessed the following intrinsic: He was acid resistant (gained through an item). He had the following talents: Alert, Miser. He had a final speed score of 101 (final base speed: 101). He was not particularly religious. He did not ask for divine help. He was neutrally aligned.