------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ^^^^^ ^^@.^ ^..^^ .^^ Ildahar St:11 Le:20 Wi:18 Dx:17 To: 9 Ch:11 Ap:19 Ma:25 Pe:20 N= DV/PV: 13/1 H: 18(18) P: 31(31) Exp: 1/0 DrCh Sp: 101 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Ildahar Race: male Gray Elf Class: Wizard Eye color: light blue Hair color: silver Complexion: light Height: 6'9" Weight: 147 pounds Age: 306 (grown-up) Star sign: Salamander Birthday: 17/Salamander (day 137 of the year) YOUR HISTORY: Your parents are travelling adventurers. Both are competent, talented and doing very well. In your childhood you were a credit to your family. Your people loved you and enjoyed your presence. In your youth you worked a lot to become rich and famous later. Consequently you rarely had enough time to play with other kids of your age. Your life as a young adult was characterized by steady determination. Your goal lay clearly ahead of you and you never strayed from your path. You decided to become a Wizard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 480 stones Carrying capacity: 1100 stones Head : - Neck : - Body : uncursed robe [+0, +1] [60s] Girdle : - Cloak : - Right Hand : - Left Hand : - Right Ring : - Left Ring : - Bracers : - Gauntlets : - Boots : blessed leather boots [+0, +0] [25s] Missile weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 395 stones Carrying capacity: 1100 stones Two-handed weapons ('(') uncursed quarterstaff (+0, 1d10) [40s] Tools (']') blessed torch [10s] heap of 2 uncursed torches [20s] uncursed box with flint and steel (18) [5s] blessed tinderbox (26) [3s] Rings ('=') uncursed ring of the fish [1s] uncursed ring of invisibility [1s] Wands ('\') uncursed wand of far slaying (10 charges) [3s] Potions ('!') blessed potion of troll blood [2s] uncursed potion of cure poison [2s] Scrolls ('?') uncursed scroll of light [2s] uncursed scroll of identify [2s] Books ('"') uncursed spellbook of Fire Bolt [100s] uncursed spellbook of Fire Bolt [100s] uncursed spellbook of Light [100s] Food ('%') uncursed loaf of elven bread [3s] Valuables ('$') 119 gold pieces [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 0 +0 +0 +0 unskilled 30 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 0 +0 +0 +0 unskilled 30 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 0 +0 +0 +0 unskilled 30 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 0 +0 +0 +0 unskilled 30 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 30 Damage caused with your melee weapons: -------------------------------------- Right hand: +0 bonus to hit, 1d3+0 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .............. 26 (mediocre) [+4d5] Climbing ............. 34 (fair) [+3d3] Concentration ........ 45 (fair) [+4d5] Dodge ................ 15 (mediocre) [+3d4] First aid ............ 36 (fair) [+3d3] Haggling ............. 28 (mediocre) [+3d4] Healing .............. 10 (poor) [+3d5] Herbalism ............ 34 (fair) [+4d5] Listening ............ 34 (fair) [+3d5] Literacy .............100 (superb) [+2d4] Stealth .............. 36 (fair) [+3d3] Ventriloquism ........ 23 (mediocre) [+3d4] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Ildahar, the gray elven wizard, quit prematurely. He scored 1418 points. He survived for 0 years, 0 days, 0 hours, 0 minutes and 0 seconds (1 turn). Ildahar visited 1 place. His perception score was modified by +1 during his career. He ended his adventuring life in the wilderness. He did not manage to vanquish any monsters. He had the following talents: Alert, Miser. He had a final speed score of 101 (final base speed: 101). He was not particularly religious. He did not ask for divine help. He was neutrally aligned.