------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ . ##.# ############# ..# #...........# ####/############################# #...........# #........./............^......../.# #...........# #.........###############.......#.#######...........# #.........# #.......#......./.......*...# #.........# ######### #.......###############@#/############### #.........# #.......# #.......# #.#...../.........# #.........# #...<...# #.......# #########.#######.........# #.........# #..^....# #.......# #.........# #.........# ###/###########.......# ######### #.......### ########### +.....................# #....0..# ###################### ######### Jenden St:18 Le:15 Wi:16 Dx:11 To:21 Ch: 9 Ap: 8 Ma:13 Pe:15 L DV/PV: 13/6 H: -5(130) P: 36(36) Exp: 10/27914 UD: 7 Sp: 100 Berserk ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Jenden Race: male Dwarf Class: Healer Eye color: brown Hair color: black Complexion: tanned Height: 4' Weight: 167 pounds Age: 74 (grown-up, 10 years of unnatural aging added in) Star sign: Candle Birthday: 24/Candle (day 294 of the year) YOUR HISTORY: Your parents belong to the nobility. They are rich, respected, wealthy and own more than they can count. In your childhood you were fascinated by your environment and the everchanging wonders of the world. You were a very curious and adventurous child. During your youth you were very lazy. You slept a lot and didn't care too much for your duties and tasks. Your parents were not very happy with you. Your young adulthood was characterized by hard and long work. You had decided to study under a renowned master. To your great disappointment you had to find out, that he was a hard, unjust and tyrannic man, embittered by his old age. Your apprentice years were quite terrible. You decided to become a Healer. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1230 stones Carrying capacity: 1950 stones Head : uncursed rusty metal cap [+0, +1] [50s] Neck : uncursed amulet of light [3s] Body : uncursed leather armor [+0, +2] [150s] Girdle : uncursed leather girdle [+0, +0] [5s] Cloak : uncursed light cloak [+1, +0] [20s] Right Hand : uncursed broken rusty warhammer (+0, 2d3) [60s] Left Hand : uncursed tower mithril shield [+9, +2] [120s] Right Ring : uncursed ring of acid resistance [1s] Left Ring : uncursed ring of stun resistance [1s] Bracers : - Gauntlets : uncursed gloves [+0, +0] [6s] Boots : uncursed leather boots [+0, +0] [25s] Missile Weapon: uncursed short bow (+1, +0) [20s] Missiles : bundle of 7 uncursed arrows (+0, 1d6) [14s] Tool : uncursed rusty stethoscope [5s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 750 stones Carrying capacity: 1950 stones Helmets ('[') uncursed hat [+0, +0] [4s] Armor ('[') uncursed leather apron (-1, -1) [+0, +2] [75s] Shields ('[') heap of 2 uncursed medium shields [+3, +1] [200s] Gauntlets ('[') uncursed boxing gloves (+3, -5) [+2, +1] [6s] Cloaks ('[') blessed light cloak [+1, +0] [20s] Necklaces (''') uncursed black torc [+4, +2] (+10 spd) [3s] uncursed amulet of free action [3s] One-handed weapons ('(') uncursed rusty scalpel (+2, 1d3+2) [2s] uncursed broken rusty scimitar (+2, 1d8+1) [40s] Missiles ('*') heap of 6 uncursed rocks (+0, 1d4) [30s] uncursed arrow (-3, 1d6) [2s] uncursed arrow (+0, 1d6-1) [2s] uncursed arrow of hunting (+0, 1d6) [2s] bundle of 9 cursed arrows (+0, 1d6) [18s] bundle of 3 blessed arrows (+0, 1d6) [6s] bundle of 2 uncursed arrows (+3, 1d6) [4s] bundle of 8 uncursed arrows (+0, 1d6) [16s] uncursed arrow (+2, 1d6) [2s] uncursed lead sling bullet of darkness (+3, 1d5) [3s] bundle of 6 uncursed adamantium arrows (+1, 1d6+6) [6s] Tools (']') heap of 2 blessed bandages [4s] heap of 8 uncursed bandages [16s] uncursed fireproof blanket [10s] uncursed waterproof blanket [10s] Rings ('=') uncursed ring of fire resistance [1s] uncursed ring of acid resistance [1s] Wands ('\') uncursed wand of knocking (4 charges) [3s] uncursed wand of ball lightning (7 charges) [4s] Potions ('!') heap of 3 uncursed potions of extra healing [6s] uncursed potion of healing [4s] heap of 4 potions of holy water [16s] uncursed potion of potential willpower [4s] blessed potion of poison [4s] uncursed potion of boost charisma [2s] Scrolls ('?') uncursed scroll of information [2s] uncursed scroll of warning [2s] heap of 2 uncursed blank scrolls [4s] uncursed scroll of identify [2s] cursed scroll of identify [2s] heap of 2 uncursed scrolls of light [4s] Food ('%') uncursed dwarven sausage [20s] heap of 7 blessed morgia roots [14s] heap of 3 uncursed morgia roots [6s] heap of 2 cursed morgia roots [4s] uncursed moss of mareilon [2s] blessed moss of mareilon [2s] uncursed spenseweed [2s] heap of 9 blessed stomacemptia herbs [18s] heap of 7 blessed stomafillia herbs [14s] cursed stomafillia herb [2s] heap of 5 blessed pepper petals [10s] uncursed burb root [2s] heap of 4 blessed burb roots [8s] heap of 4 uncursed stomacemptia herbs [8s] uncursed stomafillia herb [2s] uncursed pepper petal [2s] heap of 2 cursed burb roots [4s] cursed pepper petal [2s] uncursed alraunia antidote [2s] blessed alraunia antidote [2s] uncursed loaf of hurthling bread [30s] Valuables ('$') 4500 gold pieces [45s] Gems ('*') uncursed turquoise [1s] uncursed aquamarine [1s] uncursed aquamarine [1s] uncursed worthless piece of red glass [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 3 Daggers & knives 7 +6 +3 +1 skilled 332 Clubs & hammers 3 +2 +1 +0 basic 60 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 1 +1 +0 +0 basic 18 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 0 +0 +0 +0 unskilled 15 Twohanded weapons 0 +0 +0 +0 unskilled 15 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 1 +2 +1 +0 basic 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 6 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 3 +6 basic 65 Damage caused with your melee weapons: -------------------------------------- Right hand: +25 bonus to hit, (2d3+8 damage)/4 Damage caused with your missile weapons: ---------------------------------------- Ammunition: 7, base range: 4, +12 bonus to hit, 1d6+5 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ............ 26 (mediocre) [+2d4] Climbing ............. 31 (fair) [+3d3] Concentration ........ 76 (great) [+3d3] Cooking .............. 16 (mediocre) [+4d4] (mr) Detect traps ......... 41 (fair) [+2d4] Find weakness ........ 61 (good) [+2d4] First aid ............ 96 (superb) [+3d3] Haggling ............. 26 (mediocre) [+4d5] Healing ..............100 (superb) [+2d4] Herbalism ............100 (superb) [+2d4] Listening ............ 39 (fair) [+4d5] Literacy .............100 (superb) [+1d5] Metallurgy ........... 47 (fair) [+2d4] Mining ............... 61 (good) [+1] Smithing ............. 24 (mediocre) [+3d4] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Bless: 117, 4pp (Effectivity: +1) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Jenden, the dwarven healer, died of acute blood poisoning. He scored 11649 points and advanced to level 10. He survived for 0 years, 15 days, 1 hour, 34 minutes and 36 seconds (8004 turns). Jenden visited 18 places. His strength score was modified by +1 during his career. His learning score was modified by +1 during his career. His toughness score was modified by -1 during his career. His perception score was modified by +1 during his career. He was unnaturally aged by 10 years. He ended his adventuring life in an unremarkable dungeon on level 7. 379 monsters perished under his attacks. The following artifact was generated during his adventure: the black torc He possessed the following intrinsics: He was acid resistant (gained through an item). He was stun resistant (gained through an item). He had the following talents: Alert, Learned, Miser, Shield Specialist, Strong, Treasure Hunter. He had a final speed score of 100 (final base speed: 100). He was religious. He did not ask for divine help. He was lawfully aligned. He was slightly tainted by Chaos. The following monsters were vanquished: 10 bandits 2 berserkers 1 black druid 1 black hurthling 1 brown bear 5 bugbears 1 cave bear 3 cave fishers 5 cave lizards 2 cave tigers 2 cavemen 1 chaos lizard 1 chaos plague bearer 1 chaos rat 2 chaos sisters 4 claw bugs 1 clay golem 2 cobras 2 corpse fiends 1 cutpurse 2 dark sages 5 dire wolves 3 displacer beasts 2 doppelgangers 1 eye of destruction 6 fire beetles 6 fire lizards 1 floating eye 1 ghost 2 ghost bats 3 ghuls 8 giant bats 4 giant centipedes 4 giant lizards 1 giant raccoon 18 giant rats 1 giant slug 1 giant spider 4 gnolls 25 goblins 2 goblin chieftains 7 goblin rockthrowers 6 goblin slavemasters 1 green hag 1 green slime 1 gremlin 1 harpy 1 hill giant 3 hippogriffs 7 hobgoblins 1 hobgoblin chief 1 hobgoblin leader 3 homunculi 3 huge bats 2 hyenas 9 jackals 1 jackalwere 9 kobolds 1 kobold shaman 8 large bats 8 large dogs 2 large gnolls 1 large jackal 1 large kobold 5 large orcs 3 large snakes 2 large spiders 1 least daemon 1 leucrotta 2 lizard men 1 minotaur 1 mugger 4 ogres 12 orcs 3 orc scorchers 1 outlaw 1 outlaw leader 2 owlbears 1 quasit 3 rabid dogs 10 raiders 1 raider lord 49 rats 1 ratling archer 1 ratling fencer 1 ratling thief 1 ratling warrior 1 rattlesnake 1 rust monster 1 shadow 2 shadow centipedes 2 silver wolves 3 skeletons 1 slow shadow 1 stone snake 6 swordsmen 1 tarantula 1 viper 5 water snakes 1 wererat 15 white worms 1 wight 1 wild cat 1 wolf 1 wraith 1 zombie ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains Of Mystery Version 1.2.0 with ADOM Sage 0.9.15 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27