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F St:16 Le:28 Wi:17 Dx:18 To:11 Ch: 8 Ap:22 Ma:22 Pe:24 N- DV/PV: 27/3 H: -14(42) P: 116(116) Exp: 10/24955 HIVI Sp: 101 Strained Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: F Race: male Gray Elf Class: Wizard Eye color: blue Hair color: silver Complexion: light Height: 6'6" Weight: 143 pounds Age: 298 (grown-up) Star sign: Raven Birthday: 22/Raven (day 22 of the year) YOUR HISTORY: Your parents belong to the nobility. They are rich, respected, wealthy and own more than they can count. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. In your youth you worked a lot to become rich and famous later. Consequently you rarely had enough time to play with other kids of your age. As a young adult you tried many occupations before finally deciding on one to pursue. This has left you with a very broad base of lore. You decided to become a Wizard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 2409 stones Carrying capacity: 1650 stones Head : - Neck : - Body : uncursed robe [+0, +1] [60s] Girdle : - Cloak : uncursed hooded cloak [+1, +0] [40s] Right Hand : blessed spear (+1, 1d8) [50s] Left Hand : blessed medium shield [+3, +1] [100s] Right Ring : uncursed ring of fire resistance [1s] Left Ring : - Bracers : - Gauntlets : - Boots : uncursed iron boots [-1, +1] [120s] Missile weapon: blessed long bow (+3, +2) [30s] Missiles : bundle of 13 uncursed arrows (+2, 1d6) [26s] Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 1982 stones Carrying capacity: 1650 stones Armor ('[') uncursed light furs (+1, -1) [+0, +1] [180s] uncursed clothes of carrying (+1, -1) [+0, -2] [40s] cursed mithril chain mail (-1, -3) [-2, +7] [320s] uncursed ugly clothes [+0, +0] {Ap-1} [50s] blessed robe of resilience [+0, +1] [60s] uncursed clothes [+0, +0] [40s] Shields ('[') cursed medium shield [+3, +2] [100s] Boots ('[') uncursed leather boots [+0, +0] [25s] Necklaces (''') uncursed amulet of balance [3s] One-handed weapons ('(') heap of 2 uncursed daggers (+0, 1d4) [20s] uncursed long sword (+0, 1d8) [40s] uncursed scourge (-1, 1d3+3) [25s] heap of 2 uncursed spears (+1, 1d8) [100s] uncursed heavy cudgel (-1, 2d5+2) [-2, +0] [70s] uncursed spear (+4, 1d8) [50s] uncursed sword of sharpness (+0, 4d8+6) [35s] uncursed mithril warhammer (+0, 2d3+6) [48s] Two-handed weapons ('(') uncursed quarterstaff (+0, 1d10) [40s] Missile weapons ('}') uncursed hand crossbow (+0, +2) [30s] uncursed sling (-3, +1) [3s] uncursed heavy crossbow of accuracy (+7, +6) [140s] uncursed hand crossbow (+0, +0) [30s] Missiles ('/') bundle of 3 uncursed arrows (+0, 1d6) [6s] Tools (']') uncursed waterproof blanket [10s] uncursed thieves picks [5s] uncursed square key [1s] Rings ('=') uncursed ring of the fish [1s] Wands ('\') uncursed wand of door creation (2 charges) [3s] cursed wand of cold (3 charges) [4s] uncursed wand of monster detection (6 charges) [3s] uncursed wand of monster creation (8 charges) [3s] Potions ('!') uncursed potion of balance [4s] uncursed potion of extra healing [2s] uncursed potion of insight [2s] heap of 2 uncursed potions of water [8s] uncursed potion of invisibility [4s] uncursed potion of potential beauty [4s] uncursed potion of booze [4s] uncursed potion of boost speed [2s] uncursed potion of cure poison [2s] Scrolls ('?') blessed scroll of uncursing [2s] uncursed scroll of information [2s] uncursed scroll of warning [2s] uncursed scroll of identify [2s] blessed scroll of identify [2s] uncursed scroll of dark predictions [2s] Books ('"') uncursed spellbook of Invisibility [100s] uncursed spellbook of Knock [100s] Food ('%') uncursed gnoll corpse [240s] Valuables ('$') 1112 gold pieces [11s] Gems ('*') uncursed topaz [1s] uncursed opal [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 0 +0 +0 +0 unskilled 30 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 0 +0 +0 +0 unskilled 23 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 0 +0 +0 +0 unskilled 9 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 0 +0 +0 +0 unskilled 28 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 13 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 27 Damage caused with your melee weapons: -------------------------------------- Right hand: +2 bonus to hit, 1d8-2 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 13, base range: 7, +4 bonus to hit, 1d6+3 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .............. 34 (fair) [+4d5] Climbing ............. 36 (fair) [+3d3] Concentration ........100 (superb) [+2d4] Dodge ................ 46 (fair) [+1d5] First aid ............ 59 (good) [+1d5] Haggling ............. 16 (mediocre) [+3d5] Healing ..............100 (superb) [+1d3] Herbalism ............ 71 (great) [+3d3] Listening ............ 57 (good) [+3d3] Literacy .............100 (superb) [+2d4] Pick pockets ......... 10 (poor) [+3d5] Stealth .............. 45 (fair) [+2d4] Ventriloquism ........ 27 (mediocre) [+3d5] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Frost Bolt : 998, 10pp (Effectivity: +9) Invisibility : 278, 9pp (Effectivity: +1) Knock : 397, 11pp (Effectivity: +2) Light : 547, 3pp (Effectivity: +4) Lightning Bolt: 442, 9pp (Effectivity: +13) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- F, the gray elven wizard, was killed by a stone giant lord. He scored 23909 points and advanced to level 10. He survived for 0 years, 3 days, 14 hours, 42 minutes and 21 seconds (4048 turns). F visited 13 places. His strength score was modified by +3 during his career. His learning score was modified by +1 during his career. His appearance score was modified by +1 during his career. His mana score was modified by +2 during his career. His perception score was modified by +1 during his career. He ended his adventuring life in a remote mountain village. 192 monsters perished under his attacks. He possessed the following intrinsic: He was fire resistant (gained through an item). He had the following talents: Alert, Good Learner, Long Stride, Miser, Treasure Hunter. He had a final speed score of 101 (final base speed: 111). He was religious. He asked for 1 divine intervention. He was neutrally aligned. The following monsters were vanquished: 3 bandits 1 beggar 2 berserkers 4 black hurthlings 1 bugbear 1 cave fisher 2 cave lizards 1 caveman 1 chaos brother 2 chaos lizards 2 chaos rats 2 claw bugs 2 cutpurses 2 dark elven archers 1 dark elven wizard 2 dark sages 5 dire wolves 3 displacer beasts 1 doppleganger 1 fairy dragon 1 fire beetle 1 fire vortex 1 floating eye 1 ghost bat 2 giant bats 1 giant centipede 3 giant lizards 2 giant rats 1 giant spider 4 gnolls 5 goblins 1 goblin chieftain 4 goblin rockthrowers 1 goblin slavemaster 2 harpies 1 hell hound 2 hippogriffs 3 hobgoblins 1 hyena 1 jackal 1 karmic lizard 16 kobolds 1 kobold chieftain 1 kobold shaman 2 large bats 1 large jackal 4 large kobolds 2 large orcs 1 large spider 1 master swordsman 1 minotaur 1 necromancer 1 ogre 3 orcs 1 orc chieftain 1 orc scorcher 2 outlaws 1 outlaw leader 1 owlbear 5 pit vipers 2 pixies 4 raiders 6 rats 1 ratling archer 2 ratling thieves 1 shadow 15 skeletons 10 staring eyes 2 swordsmen 1 tarantula 1 troll 1 wererat 1 werewolf 18 wolves 2 yellow oozes 1 zombie