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Gold St:16 Le:27 Wi:17 Dx:18 To:10 Ch:13 Ap:21 Ma:23 Pe:22 N- DV/PV: 31/7 H: -10(45) P: 103(103) Exp: 11/34546 HIVI Sp: 103 Strained Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Gold Race: female Gray Elf Class: Wizard Eye color: golden Hair color: golden Complexion: pale Height: 6' Weight: 108 pounds Age: 307 (grown-up) Star sign: Raven Birthday: 10/Raven (day 10 of the year) YOUR HISTORY: Your parents belong to the nobility. They are rich, respected, wealthy and own more than they can count. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. During your youth you embarked on many small journeys to nearby towns on behalf of your parents. You learned to know lots of people and made many friends. As a young adult you left your home because of trouble with your parents. They opposed your plans for the future without understanding your wishes. Thus you decided to live on your own. You wandered through the country for many years, growing older and wiser and learning many things. You decided to become a Wizard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 2020 stones Carrying capacity: 1650 stones Head : - Neck : - Body : uncursed mithril ring mail (-1, -1) [-1, +5] [240s] Girdle : - Cloak : - Right Hand : uncursed orcish spear (+2, 1d8+2) [75s] Left Hand : uncursed small shield [+2, +2] [50s] Right Ring : uncursed ring of stun resistance [1s] Left Ring : blessed ring of luck [1s] Bracers : - Gauntlets : - Boots : - Missile weapon: - Missiles : blessed unbalanced arrow (-6, 1d6+2) [2s] Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 1651 stones Carrying capacity: 1650 stones Armor ('[') heap of 2 uncursed clothes [+0, +0] [80s] uncursed clothes of order [+0, +0] [40s] uncursed leather apron (-1, -1) [+1, +2] [75s] Shields ('[') uncursed small shield [+2, +0] [50s] Gauntlets ('[') uncursed thick gauntlets (-1, -2) [+0, +1] [15s] Girdles ('[') uncursed leather girdle [+0, +0] [5s] Boots ('[') cursed sandals [+0, +0] [6s] uncursed leather boots [-3, +0] [25s] uncursed leather boots [+0, +0] [25s] Necklaces (''') uncursed necklace of rapid healing [2s] uncursed amulet of light (unpaid, 169gp) [3s] ') uncursed brass bracers [+0, +0] (unpaid, 84gp) [10s] One-handed weapons ('(') uncursed club (+3, 1d6) [30s] uncursed mithril warhammer (+0, 2d3+6) [48s] uncursed hand axe (+0, 1d6+2) [50s] heap of 2 uncursed orcish knives (+0, 1d3+2) [20s] uncursed orcish knife (+0, 1d3+3) [10s] uncursed orcish spear (+3, 1d8+2) [75s] blessed battle axe (+1, 1d6+2) [70s] uncursed rusty orcish spear of hunting (+1, 1d8) [75s] uncursed mithril scimitar (+0, 1d8+3) [32s] uncursed battle axe (+0, 1d6+2) [70s] Two-handed weapons ('(') heap of 2 uncursed quarterstaves (+0, 1d10) [80s] Missile weapons ('}') uncursed hand crossbow (+0, +0) [30s] Missiles ('/') bundle of 7 uncursed arrows (+0, 1d6) [14s] bundle of 4 uncursed mithril arrows (+0, 1d6+3) [8s] uncursed winged arrow (+0, 1d6) [2s] uncursed penetrating arrow (+0, 1d6) [2s] uncursed arrow (+0, 1d6+3) [2s] bundle of 2 uncursed arrows (+2, 1d6) [4s] uncursed arrow (+0, 1d6+1) [2s] Tools (']') uncursed waterproof blanket [10s] cursed broken small key [1s] blessed hexagonal key [1s] uncursed square key [1s] Rings ('=') uncursed ring of the clear mind [1s] Wands ('\') uncursed wand of digging (1 charge) [3s] uncursed wand of item detection (2 charges) [3s] uncursed wand of stunning (1 charge) [3s] uncursed wand of door creation (0 charges) [3s] Potions ('!') potion of holy water [4s] uncursed potion of poison [4s] uncursed potion of boost speed [2s] uncursed potion of water [4s] blessed potion of boost charisma [2s] uncursed potion of water (unpaid, 56gp) [4s] Scrolls ('?') uncursed scroll of gold detection [2s] uncursed scroll of power [2s] uncursed scroll of information [2s] uncursed scroll of increase melee damage [2s] blessed scroll of protection [2s] blessed scroll of item detection [2s] uncursed scroll of balance [2s] uncursed scroll of satiation [2s] Books ('"') uncursed spellbook of Darkness [100s] uncursed spellbook of Frost Bolt [100s] cursed spellbook of Magic Missile [100s] uncursed spellbook of Magic Missile [100s] uncursed spellbook of Neutralize Poison [100s] uncursed spellbook of Slow Poison [100s] Valuables ('$') 2763 gold pieces [27s] Gems ('*') uncursed worthless piece of red glass [1s] uncursed crystal of light [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 0 +0 +0 +0 unskilled 30 Clubs & hammers 0 +0 +0 +0 unskilled 26 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 0 +0 +0 +0 unskilled 30 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 1 +1 +0 +0 basic 13 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 0 +0 +0 +0 unskilled 30 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 2 +4 basic 80 Damage caused with your melee weapons: -------------------------------------- Right hand: +2 bonus to hit, 1d8-1 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .............. 70 (good) [+3d4] Climbing ............. 64 (good) [+1d5] Concentration ........100 (superb) [+2d4] Dodge ................ 51 (good) [+1d3] First aid ............ 52 (good) [+1d5] Haggling ............. 18 (mediocre) [+3d5] Healing ..............100 (superb) [+1d3] Herbalism ............ 73 (great) [+3d3] Listening ............ 55 (good) [+3d3] Literacy .............100 (superb) [+2d4] Pick pockets ......... 36 (fair) [+3d3] Stealth .............. 43 (fair) [+2d4] Ventriloquism ........ 20 (mediocre) [+3d4] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Darkness : 308, 4pp (Effectivity: +0) Frost Bolt : 40, 15pp (Effectivity: +17) Magic Missile : 266, 8pp (Effectivity: +2) Neutralize Poison: 302, 9pp (Effectivity: +1) Slow Poison : 289, 6pp (Effectivity: +0) ---------------------------------------------------------------------------- Her achievements during her adventures: ---------------------------------------------------------------------------- Gold, the gray elven wizard, was wasted away by the terrible black fever. She scored 26247 points and advanced to level 11. She survived for 0 years, 5 days, 13 hours, 27 minutes and 59 seconds (8481 turns). Gold visited 13 places. Her strength score was modified by +3 during her career. Her charisma score was modified by +1 during her career. Her mana score was modified by +1 during her career. Her perception score was modified by +1 during her career. She ended her adventuring life in a remote mountain village. 319 monsters perished under her attacks. She possessed the following intrinsics: She was lucky (enhanced through an item). She was stun resistant (gained through an item). She had the following talents: Alert, Good Learner, Long Stride, Miser, Quick, Treasure Hunter. She had a final speed score of 103 (final base speed: 113). She was not particularly religious. She asked for 10 divine interventions. She was neutrally aligned. She was slightly tainted by Chaos. The following monsters were vanquished: 15 berserkers 2 black hurthlings 1 black wizard 1 brown worm 4 bugbears 1 carrion crawler 2 cave fishers 1 caveman 1 chaos plague bearer 34 chaos rats 2 claw bugs 1 cloaked ratling 1 cooshoo 2 corpse fiends 1 dark elven warrior 1 dark elven wizard 1 dark orc 2 dark sages 5 dire wolves 1 displacer beast 1 doppleganger 1 dwarf 2 fire beetles 3 fire lizards 1 flesh golem 1 gargoyle 1 gelatinous cube 1 ghost 2 ghost bats 9 ghuls 1 giant bat 2 giant centipedes 1 giant frog 1 giant lizard 15 giant rats 2 giant spiders 1 gibbering mouther 5 gnolls 1 gnoll chieftain 2 goblins 2 goblin chieftains 5 goblin rockthrowers 2 goblin slavemasters 1 goodwife 1 gremlin 1 griffon 1 harpy 1 hell hound 1 hill orc 3 hill orc sergeants 2 hippogriffs 4 hobgoblins 1 hobgoblin leader 1 homunculus 3 huge bats 1 imp 6 jackals 2 jackalweres 12 king cobras 9 kobolds 3 kobold chieftains 1 kobold shaman 6 large bats 1 large dog 2 large gnolls 3 large kobolds 1 large orc 2 large snakes 2 least daemons 1 leucrotta 4 lizard men 1 magebane eye 1 mimic 1 minotaur 1 necromancer 2 ogres 2 ogre magi 9 orcs 1 orc chieftain 2 orc scorchers 1 outlaw 1 owlbear 3 pit vipers 1 pixie 3 rabid dogs 14 rats 4 ratling archers 1 ratling fencer 2 ratling traders 2 ratling warriors 4 red worms 2 shadows 1 shadow centipede 9 skeletons 1 staring eye 3 swordsmen 6 tarantulas 1 troll 1 water snake 2 wererats 3 white worms 9 wolves 1 yellow ooze 7 zombies