------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ##### #####===== ######## #...=====.. #.......# ############## #....=====. #.......# #...../......# #...=====.. #.......# #.<...######.######################...=====. #.......# #.....+.........................../...=====. #.......# ############.########################=====## #############.......# #.# #=====# #......./.../.......# #.# #=====# #.......############ ... =====. #.......# #### .===== #####.......# ######### === .............# #.......# #@......#########.......# #......./......./.......# #################.......# #.......# ######### Japamber St:13 Le:26 Wi:15 Dx:18 To:11 Ch:11 Ap:24 Ma:24 Pe:20 N= DV/PV: 27/2 H: -4(36) P: 75(75) Exp: 8/9661 UD: 6 Sp: 101 Strained Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Japamber Race: male Gray Elf Class: Wizard Eye color: amber Hair color: silver Complexion: pale Height: 6'9" Weight: 143 pounds Age: 300 (grown-up) Star sign: Raven Birthday: 11/Raven (day 11 of the year) YOUR HISTORY: Your parents are travelling adventurers. Both are competent, talented and doing very well. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. In your youth you worked a lot to become rich and famous later. Consequently you rarely had enough time to play with other kids of your age. As a young adult you tried many occupations before finally deciding on one to pursue. This has left you with a very broad base of lore. You decided to become a Wizard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1388 stones Carrying capacity: 1300 stones Head : - Neck : - Body : uncursed robe [+0, +1] [60s] Girdle : - Cloak : - Right Hand : uncursed spear (+3, 1d8) [50s] Left Hand : uncursed wooden shield [+3, +1] [80s] Right Ring : uncursed ring of damage [1s] Left Ring : uncursed ring of acid resistance [1s] Bracers : - Gauntlets : - Boots : uncursed leather boots [+0, +0] [25s] Missile weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 1171 stones Carrying capacity: 1300 stones Helmets ('[') uncursed hat [+0, +0] [4s] blessed metal cap [+0, +0] [50s] blessed diadem of beauty [+0, +0] {Ap+4} [35s] Armor ('[') cursed clothes [+0, +0] [40s] Gauntlets ('[') uncursed rusty gauntlets (-1, +0) [+0, +1] [10s] One-handed weapons ('(') uncursed spear (+1, 1d8) [50s] uncursed adamantium dagger (+0, 1d4+5) [7s] Two-handed weapons ('(') uncursed quarterstaff (+0, 1d10) [40s] Missile weapons ('}') uncursed short bow (+3, +0) [20s] uncursed hand crossbow (-3, +0) [30s] uncursed short bow (+1, +0) [20s] Tools (']') uncursed waterproof blanket [10s] Rings ('=') uncursed ring of mental stability [+0, +1] {Le+1} [1s] Wands ('\') uncursed wand of webbing (9 charges) [3s] uncursed wand of lightning (4 charges) [4s] uncursed wand of light (9 charges) [4s] Potions ('!') uncursed potion of water [4s] uncursed potion of extra healing [2s] uncursed potion of poison [4s] uncursed potion of longevity [4s] uncursed potion of booze [4s] uncursed potion of gain attributes [4s] Scrolls ('?') uncursed scroll of warning [2s] uncursed scroll of power [2s] heap of 2 uncursed scrolls of identify [4s] blessed scroll of amnesia [2s] Books ('"') uncursed spellbook of Acid Bolt [100s] Food ('%') uncursed loaf of elven bread [3s] heap of 2 uncursed large rations [400s] heap of 2 uncursed iron rations [200s] uncursed bit of gnomish candy [2s] uncursed kobold corpse [60s] heap of 3 cursed morgia roots [6s] blessed moss of mareilon [2s] cursed moss of mareilon [2s] blessed demon daisy [2s] heap of 3 cursed alraunia antidotes [6s] uncursed alraunia antidote [2s] Valuables ('$') 2409 gold pieces [24s] Gems ('*') blessed turquoise [1s] cursed crystal of light [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 0 +0 +0 +0 unskilled 30 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 0 +0 +0 +0 unskilled 30 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 1 +1 +0 +0 basic 21 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 0 +0 +0 +0 unskilled 30 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 30 Damage caused with your melee weapons: -------------------------------------- Right hand: +0 bonus to hit, 1d8-1 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .............. 28 (mediocre) [+4d5] Climbing ............. 33 (fair) [+3d3] Concentration ........100 (superb) [+2d4] Dodge ................ 40 (fair) [+1d5] First aid ............ 47 (fair) [+2d4] Haggling ............. 25 (mediocre) [+3d4] Healing .............. 66 (good) [+1d3] Herbalism ............ 72 (great) [+3d3] Listening ............ 36 (fair) [+3d5] Literacy .............100 (superb) [+2d4] Pick pockets ......... 31 (fair) [+3d3] Stealth .............. 41 (fair) [+2d4] Ventriloquism ........ 21 (mediocre) [+3d4] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Darkness : 460, 4pp (Effectivity: +0) Magic Lock : 850, 8pp (Effectivity: +0) Magic Missile : 301, 6pp (Effectivity: +11) Strength of Atlas: 555, 9pp (Effectivity: +0) Teleportation : 519, 20pp (Effectivity: +1) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Japamber, the gray elven wizard, was killed by a booby-trapped door. He scored 14013 points and advanced to level 8. He survived for 0 years, 2 days, 16 hours, 4 minutes and 8 seconds (1897 turns). Japamber visited 10 places. His learning score was modified by +1 during his career. His mana score was modified by +1 during his career. His perception score was modified by +1 during his career. He ended his adventuring life in an unremarkable dungeon on level 6. 132 monsters perished under his attacks. He possessed the following intrinsic: He was acid resistant (gained through an item). He had the following talents: Alert, Long Stride, Miser, Treasure Hunter. He had a final speed score of 101 (final base speed: 111). He was religious. He did not ask for divine help. He was neutrally aligned. The following monsters were vanquished: 2 bandits 1 black hurthling 1 black wizard 1 blink dog 1 cave lizard 2 cavemen 1 chaos rat 1 chaos sister 1 cutpurse 1 displacer beast 1 eye of destruction 2 fire beetles 1 gargoyle 1 giant bat 2 giant lizards 8 giant rats 1 gnoll 1 goblin 3 goblin rockthrowers 2 goblin slavemasters 1 green slime 1 hill orc 1 hobgoblin 1 hyena 1 jackal 1 king cobra 5 kobolds 1 kobold chieftain 1 kobold shaman 2 large bats 1 large gnoll 4 large orcs 1 leucrotta 2 lizard men 17 orcs 1 orc chieftain 1 orc scorcher 1 outlaw 1 quasit 1 quickling 2 rabid dogs 42 rats 1 ratling archer 1 ratling duelist 1 rust monster 1 shadow 1 skeleton 1 swordsman 1 tarantula 1 wererat 1 white baby dragon