------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ """ ."."".. ."..=..." ."=.""=.... .".=..."... ==".=.".=...= .=.."...=...= "..F..@F=.=.. ....=F.F..... ..."".F..." ".......... ""..==.." "...... "=. Trill St:15 Le:19 Wi:10 Dx:21 To:12 Ch:12 Ap:19 Ma:15 Pe:18 L DV/PV: 16/0 H: 0(18) P: 7(7) Exp: 1/18 WE Sp: 102 Bleeding ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Trill Race: male High Elf Class: Merchant Eye color: purple Hair color: golden Complexion: pale Height: 6'7" Weight: 143 pounds Age: 202 (grown-up) Star sign: Dragon Birthday: 10/Dragon (day 160 of the year) YOUR HISTORY: Your parents belong to the nobility. They are rich, respected, wealthy and own more than they can count. In your childhood you were fascinated by your environment and the everchanging wonders of the world. You were a very curious and adventurous child. In your youth you worked a lot to become rich and famous later. Consequently you rarely had enough time to play with other kids of your age. As a young adult you were a credit to your family. Your parents supported your plans and were very understanding. They tried to help you along your way with all means at their disposal. You decided to become a Merchant. During your apprenticeship you specialized on magical scrolls and maps. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 233 stones Carrying capacity: 1500 stones Head : - Neck : - Body : uncursed clothes [+1, +0] [40s] Girdle : - Cloak : - Right Hand : uncursed short sword (+0, 1d6) [30s] Left Hand : - Right Ring : - Left Ring : uncursed ring of cold resistance [1s] Bracers : - Gauntlets : - Boots : uncursed leather boots [+0, +0] [25s] Missile weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 137 stones Carrying capacity: 1500 stones Scrolls ('?') uncursed scroll of amnesia [2s] uncursed scroll of magic mapping [2s] uncursed scroll of dark predictions [2s] uncursed scroll of defense [2s] heap of 3 uncursed scrolls of identify [6s] heap of 2 uncursed scrolls of uncursing [4s] blessed scroll of light [2s] uncursed scroll of balance [2s] blessed scroll of darkness [2s] Food ('%') uncursed iron ration [100s] Valuables ('$') 1323 gold pieces [13s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 14 Daggers & knives 0 +0 +0 +0 unskilled 14 Clubs & hammers 0 +0 +0 +0 unskilled 14 Maces & flails 0 +0 +0 +0 unskilled 14 Swords 2 +2 +0 +0 basic 35 Axes 0 +0 +0 +0 unskilled 14 Whips 0 +0 +0 +0 unskilled 14 Pole arms 0 +0 +0 +0 unskilled 14 Twohanded weapons 0 +0 +0 +0 unskilled 14 Staves 0 +0 +0 +0 unskilled 14 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 14 Damage caused with your melee weapons: -------------------------------------- Right hand: +3 bonus to hit, 1d6+1 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Appraising ................ 56 (good) [+4d4] Climbing .................. 37 (fair) [+3d5] Detect item status ........ 14 (mediocre) [+3d4] Dodge ..................... 29 (mediocre) [+3d3] First aid ................. 38 (fair) [+3d3] Gemology .................. 36 (fair) [+4d5] Haggling .................. 48 (fair) [+4d5] Herbalism ................. 19 (mediocre) [+4d5] Listening ................. 43 (fair) [+3d4] Literacy .................. 87 (great) [+1d5] Metallurgy ................ 27 (mediocre) [+4d5] Pick pockets .............. 20 (mediocre) [+4d5] Stealth ................... 26 (mediocre) [+3d4] Survival .................. 20 (mediocre) [+3d5] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Trill, the high elven merchant, died of blood loss. He scored 1445 points. He survived for 0 years, 0 days, 18 hours, 26 minutes and 14 seconds (16 turns). Trill visited 1 place. His perception score was modified by +1 during his career. He ended his adventuring life somewhere in a misty swamp. 1 monster perished under his attacks. He possessed the following intrinsic: He was cold resistant (gained through an item). He had the following talents: Affinity with Polemarms, Alert, Potent Aura. He had a final speed score of 102 (final base speed: 102). He was not particularly religious. He did not ask for divine help. He was lawfully aligned. The following monster was vanquished: 1 giant frog