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T..T Kris St:18 Le: 9 Wi:14 Dx:16 To:23 Ch: 7 Ap: 6 Ma: 7 Pe:11 CN DV/PV: 11/4 H: -4(68) P: 18(18) Exp: 4/3671 WE Sp: 103 Bleeding ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Kris Race: male Troll Class: Healer Eye color: brown Hair color: red Complexion: tanned Height: 9' Weight: 526 pounds Age: 10 (young) Star sign: Falcon Birthday: 2/Falcon (day 212 of the year) YOUR HISTORY: Your father is a guildmaster. Your family generally is rather wealthy and well-known in your home town. As a young child you were often alone. You did not have any friends. You do not like to remember those times. They were very sad. As a youth you spent a lot of time in the wilds exploring woods and generally enjoying your freedom. You had a lot of fun and learned to value the treasures of nature. Your path was always clearly lying before you. You knew about your destiny since your earliest years and fortunately your grandfather supported your wishes. You managed to find a competent trainer and began your studies. You decided to become a Healer. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 839 stones Carrying capacity: 1950 stones Head : - Neck : - Body : uncursed thick furs (-1, -1) [+0, +2] [300s] Girdle : - Cloak : - Right Hand : uncursed small shield [+2, +0] [50s] Left Hand : uncursed scalpel (+2, 1d3+1) [2s] Right Ring : - Left Ring : - Bracers : - Gauntlets : - Boots : uncursed leather boots [-3, +0] [25s] Missile weapon: - Missiles : bundle of 4 uncursed drakish scurgari (+2, 1d8+2) [40s] Tool : blessed bandage [2s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 420 stones Carrying capacity: 1950 stones Armor ('[') uncursed clothes [+0, +0] [40s] Shields ('[') uncursed medium shield [+3, +1] [100s] Boots ('[') uncursed light boots [+0, +0] [20s] One-handed weapons ('(') uncursed unbalanced dagger (+0, 1d4) [10s] cursed orcish knife (+0, 1d3+2) [10s] uncursed rusty dagger (+0, 1d4) [10s] Two-handed weapons ('(') uncursed heavy club (+1, 1d10+2) [-1, +0] [120s] Missiles ('/') uncursed arrow (+2, 1d6+2) [2s] bundle of 13 uncursed arrows (+0, 1d6) [26s] Tools (']') heap of 6 uncursed bandages [12s] uncursed wooden stick [30s] uncursed hexagonal key [1s] blessed wooden stick [30s] Scrolls ('?') uncursed scroll of identify [2s] Food ('%') uncursed fortune cookie [3s] Valuables ('$') 469 gold pieces [4s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 15 Daggers & knives 1 +1 +0 +0 basic 18 Clubs & hammers 0 +0 +0 +0 unskilled 15 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 0 +0 +0 +0 unskilled 15 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 0 +0 +0 +0 unskilled 15 Twohanded weapons 3 +3 +3 +1 basic 32 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 12 Damage caused with your melee weapons: -------------------------------------- Left hand: +8 bonus to hit, 1d3+4 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 4, base range: 2, +4 bonus to hit, 1d8+2 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ................ 21 (mediocre) [+2d4] Athletics ................ 48 (fair) [+3d4] Bridge building .......... 19 (mediocre) [+3d5] (mr) Climbing ................. 40 (fair) [+2d4] Concentration ............ 26 (mediocre) [+4d5] Cooking .................. 32 (fair) [+3d4] (mr) Find weakness ............ 29 (mediocre) [+4d4] First aid ................ 43 (fair) [+4d5] Food preservation ........ 50 (fair) [+3d5] Gemology ................. 12 (mediocre) [+3d3] Haggling ................. 17 (mediocre) [+4d5] Healing .................. 77 (great) [+3d4] Herbalism ................ 76 (great) [+3d4] Listening ................ 34 (fair) [+4d5] Literacy ................. 61 (good) [+2d4] Mining ................... 16 (mediocre) [+3d4] Survival ................. 26 (mediocre) [+3d3] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Kris, the trollish healer, was killed by an orc chieftain. He scored 2252 points and advanced to level 4. He survived for 0 years, 3 days, 4 hours, 2 minutes and 10 seconds (2357 turns). Kris visited 3 places. His learning score was modified by +1 during his career. He ended his adventuring life somewhere in the forest. 79 monsters perished under his attacks. He had the following talents: Healthy, Learned, Quick. He had a final speed score of 103 (final base speed: 103). He was not particularly religious. He did not ask for divine help. He was chaotically aligned. The following monsters were vanquished: 1 barbarian 2 bugbears 1 cutpurse 1 fire beetle 1 ghul 2 giant bats 7 giant rats 4 goblins 5 goblin rockthrowers 2 goblin slavemasters 1 gremlin 1 hobgoblin 1 imp 1 jackal 2 kobolds 1 kobold chieftain 3 large bats 1 large kobold 3 large orcs 2 lizard men 1 ogre 14 orcs 1 orc chieftain 1 rabid dog 10 rats 1 ratling archer 1 ratling thief 4 skeletons 1 viper 1 wererat 2 zombies