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Methodical St:16 Le:11 Wi:13 Dx:11 To:17 Ch: 8 Ap: 8 Ma:18 Pe: 8 N+ DV/PV: 28/2 H: 0(71) P: 63(63) Exp: 9/14642 Vlge Sp: 100 Burdened Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Methodical Race: male Drakeling Class: Elementalist Eye color: amber Hair color: bald Complexion: blue Height: 5'6" Weight: 160 pounds Age: 32 (grown-up, 6 years of unnatural aging added in) Star sign: Salamander Birthday: 14/Salamander (day 134 of the year) YOUR HISTORY: Your parents belong to the middle class. They are average people living in average quarters. Your father is a craftsman of mediocre talent. As a young child you were often alone. You did not have any friends. You do not like to remember those times. They were very sad. During your youth you were very lazy. You slept a lot and didn't care too much for your duties and tasks. Your parents were not very happy with you. As a young adult you were a credit to your family. Your parents supported your plans and were very understanding. They tried to help you along your way with all means at their disposal. You decided to become a Elementalist. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1287 stones Carrying capacity: 1650 stones Head : uncursed hat [+0, +0] [4s] Neck : - Body : uncursed leather armor [+0, +2] [150s] Girdle : uncursed leather girdle [+0, +0] [5s] Cloak : - Right Hand : uncursed broadsword (+2, 1d7+1) [80s] Left Hand : uncursed tower shield (-2) [+7, +0] [150s] Right Ring : uncursed ring of fire resistance [1s] Left Ring : cursed ring of stun resistance [1s] Bracers : - Gauntlets : - Boots : blessed leather boots [+1, +0] [25s] Missile weapon: uncursed short bow (+1, -2) [20s] Missiles : bundle of 11 uncursed balanced arrows (+4, 1d6) [22s] Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 829 stones Carrying capacity: 1650 stones Armor ('[') uncursed robe [+0, +1] [60s] uncursed ugly clothes [+0, +0] {Ap-1} [50s] Shields ('[') uncursed small shield [+2, +0] [50s] Gauntlets ('[') cursed brass knuckles [+0, +0] [10s] Boots ('[') uncursed boots of sneakiness [+0, +0] {Dx+2} [20s] Necklaces (''') uncursed amulet of death ray resistance [7s] One-handed weapons ('(') uncursed broadsword (+0, 1d7+1) [80s] blessed hatchet (+0, 1d6+1) [50s] Two-handed weapons ('(') uncursed quarterstaff (+0, 1d10) [40s] Missile weapons ('}') blessed short bow (+1, +0) [20s] Missiles ('/') uncursed throwing knife (+1, 1d3+2) [8s] bundle of 28 uncursed arrows (+0, 1d6) [56s] heap of 7 uncursed rocks (+2, 1d4) [35s] uncursed rock (+0, 1d4+1) [5s] heap of 5 uncursed rocks (+0, 1d4) [25s] uncursed arrow (+3, 1d6) [2s] heap of 7 uncursed rocks (+2, 1d4+2) [35s] cursed arrow of thunder (+0, 1d6) [2s] uncursed unbalanced arrow (-5, 1d6) [2s] blessed arrow (+0, 1d6) [2s] uncursed arrow (+2, 1d6+2) [2s] Tools (']') blessed piece of iron ore [120s] blessed piece of eternium ore [90s] Rings ('=') uncursed ring of stun resistance [1s] Wands ('\') uncursed wand of wonder (4 charges) [3s] blessed wand of door creation (5 charges) [3s] uncursed wand of trap detection (7 charges) [3s] Potions ('!') heap of 3 uncursed potions of water [12s] uncursed potion of carrot juice [4s] uncursed potion of healing [4s] cursed oil of rust removal [2s] Scrolls ('?') uncursed scroll of familiar summoning [2s] uncursed scroll of information [2s] uncursed scroll of warning [2s] uncursed scroll of danger [2s] uncursed scroll of monster detection [2s] uncursed scroll of repair [2s] uncursed scroll of magic mapping [2s] Valuables ('$') 968 gold pieces [9s] Gems ('*') uncursed worthless piece of blue glass [1s] uncursed crystal of darkness [1s] uncursed aquamarine [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 2 Daggers & knives 0 +0 +0 +0 unskilled 30 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 1 +1 +0 +0 basic 45 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 0 +0 +0 +0 unskilled 30 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 0 +0 +0 +0 unskilled 30 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 9 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 13 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 2 Damage caused with your melee weapons: -------------------------------------- Right hand: +1 bonus to hit, 1d7-1 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 11, base range: 4, +3 bonus to hit, 1d6-4 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ................ 49 (fair) [+2d4] Climbing ................. 37 (fair) [+3d4] Concentration ............100 (superb) [+1d5] First aid ................ 23 (mediocre) [+3d4] Food preservation ........ 41 (fair) [+1d3] Gemology ................. 37 (fair) [+3d4] Haggling ................. 18 (mediocre) [+3d5] Healing .................. 68 (good) [+1d3] Listening ................ 33 (fair) [+2d4] Literacy ................. 74 (great) [+2d4] Metallurgy ............... 35 (fair) [+3d5] Music .................... 7 (poor) [+3d4] Swimming ................. 42 (fair) [+3d5] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Burning Hands: 468, 6pp (Effectivity: +7) Fire Bolt : 209, 8pp (Effectivity: +3) Fireball : 10, 16pp (Effectivity: +0) Frost Bolt : 355, 11pp (Effectivity: +7) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Methodical, the drakish elementalist, starved to death. He scored 15355 points and advanced to level 9. He survived for 0 years, 8 days, 3 hours, 1 minute and 29 seconds (8228 turns). Methodical visited 13 places. His mana score was modified by +1 during his career. His perception score was modified by -1 during his career. He was unnaturally aged by 6 years. He ended his adventuring life in the village "Terinyo". 218 monsters perished under his attacks. He possessed the following intrinsics: He was fire resistant (enhanced through an item). He was acid resistant. He was stun resistant (gained through an item). He was paralyzation resistant. He was shock resistant. He had the following talents: Good Learner, Healthy, Quick, Very Quick. He had a final speed score of 100 (final base speed: 105). He was not very pious. He asked for 3 divine interventions. He was neutrally aligned. The following monsters were vanquished: 2 bandits 5 big dogs 2 black hurthlings 1 claw bug 1 corpse fiend 2 cutpurses 1 dark sage 4 fire beetles 1 ghost 3 ghost bats 1 giant ant queen 13 giant ant warriors 3 giant ant workers 5 giant bats 2 giant frogs 20 giant rats 14 goblins 2 goblin chieftains 11 goblin rockthrowers 1 goblin slavemaster 1 gray ooze 4 hobgoblins 1 homunculus 5 jackals 31 kobolds 1 kobold shaman 10 large bats 8 large kobolds 4 lizard men 24 orcs 3 orc scorchers 2 outlaws 5 pit vipers 1 pixie 6 rabid dogs 7 rats 1 ratling archer 3 ratling thieves 1 ratling warrior 2 skeletons 1 white worm 3 zombies