------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ^^^^^ ^^@.^ ^..^^ .^^ A St:15 Le:18 Wi:10 Dx:16 To:13 Ch:11 Ap:12 Ma:11 Pe:14 N= DV/PV: 15/6 H: 18(18) P: 3(3) Exp: 1/0 DrCh Sp: 101 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: A Race: male Human Class: Thief Eye color: brown Hair color: yellow Complexion: light Height: 6'3" Weight: 167 pounds Age: 27 (grown-up) Star sign: Sword Birthday: 13/Sword (day 193 of the year) YOUR HISTORY: Your father is a guildmaster. Your family generally is rather wealthy and well-known in your home town. In your childhood you were fascinated by your environment and the everchanging wonders of the world. You were a very curious and adventurous child. As a youth you spent a lot of time in the wilds exploring woods and generally enjoying your freedom. You had a lot of fun and learned to value the treasures of nature. As a young adult you left your home because of trouble with your parents. They opposed your plans for the future without understanding your wishes. Thus you decided to live on your own. You wandered through the country for many years, growing older and wiser and learning many things. You decided to become a Thief. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 375 stones Carrying capacity: 1500 stones Head : uncursed leather cap [+0, +3] [5s] Neck : - Body : uncursed leather armor [+0, +2] [150s] Girdle : - Cloak : - Right Hand : uncursed short sword (+3, 1d6) [30s] Left Hand : - Right Ring : - Left Ring : - Bracers : - Gauntlets : uncursed gloves [+0, +0] [6s] Boots : uncursed light boots [+3, +1] [20s] Missile weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 164 stones Carrying capacity: 1500 stones One-handed weapons ('(') heap of 2 uncursed daggers (+0, 1d4) [20s] Tools (']') heap of 3 uncursed torches [30s] uncursed box with flint and steel (22) [5s] uncursed tinderbox (27) [3s] uncursed thieves picks [5s] Food ('%') uncursed iron ration [100s] Valuables ('$') 103 gold pieces [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 12 Daggers & knives 0 +0 +0 +0 unskilled 12 Clubs & hammers 0 +0 +0 +0 unskilled 12 Maces & flails 0 +0 +0 +0 unskilled 12 Swords 2 +2 +0 +0 basic 32 Axes 0 +0 +0 +0 unskilled 12 Whips 0 +0 +0 +0 unskilled 12 Pole arms 0 +0 +0 +0 unskilled 12 Twohanded weapons 0 +0 +0 +0 unskilled 12 Staves 0 +0 +0 +0 unskilled 12 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 15 Damage caused with your melee weapons: -------------------------------------- Right hand: +6 bonus to hit, 1d6+1 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ................ 30 (mediocre) [+3d5] Appraising ............... 21 (mediocre) [+3d5] Backstabbing ............. 6 (poor) [+4d5] Climbing ................. 53 (good) [+4d4] Detect traps ............. 38 (fair) [+4d5] Disarm traps ............. 35 (fair) [+4d5] First aid ................ 28 (mediocre) [+3d4] Food preservation ........ 19 (mediocre) [+4d5] Haggling ................. 21 (mediocre) [+4d5] Listening ................ 38 (fair) [+4d5] Literacy ................. 36 (fair) [+2d4] Pick locks ............... 47 (fair) [+4d5] Pick pockets ............. 39 (fair) [+4d5] Stealth .................. 30 (mediocre) [+4d5] Swimming ................. 38 (fair) [+3d3] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- A, the human thief, quit prematurely. He scored 616 points. He survived for 0 years, 0 days, 0 hours, 0 minutes and 0 seconds (1 turn). A visited 1 place. He ended his adventuring life in the wilderness. He did not manage to vanquish any monsters. He had the following talent: Affinity with Axes. He had a final speed score of 101 (final base speed: 101). He was not particularly religious. He did not ask for divine help. He was neutrally aligned.