------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ################ ####### #................ #.....# #.#########.#.>. #.....####################################### #.# #.....# . #...../...........................(.........# #######.#####/##### ###############################.###.........# #...../.#.....# #.# #.........# #.<...###.....##### #######################################.# #.........# #.....# #...../...# #.......................................# #.........# ####### #.....###.##### #...........#######################.##### ########### #.....# #.....# #...........# #.# ####### #####.###...........# #.########### #.../...........# #./.........# ################# #########.........# gg...@N...........# ....#####.........# .. #.........# # ########### Aevarr St:19 Le:21 Wi:15 Dx:15 To:19 Ch:11 Ap:13 Ma:10 Pe:15 LN DV/PV: 19/0 H: -3(26) P: 7(7) Exp: 1/0 SMC Sp: 100 Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Aevarr Race: male Dwarf Class: Bard Eye color: brown Hair color: black Complexion: tanned Height: 3'11" Weight: 180 pounds Age: 63 (grown-up) Star sign: Falcon Birthday: 15/Falcon (day 225 of the year) YOUR HISTORY: Your father is a guildmaster. Your family generally is rather wealthy and well-known in your home town. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. In your youth you worked a lot to become rich and famous later. Consequently you rarely had enough time to play with other kids of your age. As a young adult you left your home because of trouble with your parents. They opposed your plans for the future without understanding your wishes. Thus you decided to live on your own. You wandered through the country for many years, growing older and wiser and learning many things. You decided to become a Bard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 969 stones Carrying capacity: 2100 stones Head : - Neck : - Body : - Girdle : - Cloak : - Right Hand : normal hand axe (+0, 1d6) [50s] Left Hand : - Right Ring : - Left Ring : - Bracers : - Gauntlets : - Boots : - Missile weapon: - Missiles : normal dagger (+1, 1d4) [10s] Tool : normal glockenspiel [120s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 789 stones Carrying capacity: 2100 stones Helmets ('[') blessed leather cap [+0, +0] [5s] Armor ('[') normal clothes [+0, +0] [40s] normal clothes [+0, +2] [40s] Cloaks ('[') normal leather cloak (-1, +0) [+1, +0] [40s] Boots ('[') normal leather boots [+0, +0] [25s] One-handed weapons ('(') normal stone club (+0, 1d6) [70s] normal heavy spear (-1, 1d8+2) [100s] normal broadsword (+2, 1d7+1) [80s] Missile weapons ('}') normal short bow (+1, +0) [20s] Missiles ('*') normal rock (+0, 1d4+3) [5s] normal rock (+0, 1d4) [5s] bundle of 3 normal arrows (+0, 1d6) [6s] normal arrow (+0, 1d6+2) [2s] normal arrow (-3, 1d6) [2s] Tools (']') heap of 2 normal torches [20s] normal box with flint and steel (10) [5s] normal tinderbox (4) [3s] normal waterproof blanket [10s] blessed bandage [2s] Instruments ('{') normal fiddle [15s] Wands ('\') normal wand of light (6 charges) [4s] Potions ('!') blessed potion of potential beauty [4s] Scrolls ('?') normal scroll of information [2s] blessed scroll of warning [2s] Food ('%') normal iron ration [100s] cursed goblin rockthrower corpse [60s] heap of 2 normal goblin corpses [120s] Valuables ('$') 225 gold pieces [2s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 15 Daggers & knives 0 +0 +0 +0 unskilled 15 Clubs & hammers 0 +0 +0 +0 unskilled 15 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 0 +0 +0 +0 unskilled 15 Axes 2 +2 +1 +0 basic 40 Whips 0 +0 +0 +0 unskilled 15 Pole arms 0 +0 +0 +0 unskilled 15 Twohanded weapons 0 +0 +0 +0 unskilled 15 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 15 Damage caused with your melee weapons: -------------------------------------- Right hand: -2 bonus to hit, 1d6-1 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 1, base range: 2, -3 bonus to hit, 1d4-2 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy ................... 18 (mediocre) [+4d5] Climbing .................. 39 (fair) [+4d5] Detect item status ........ 32 (fair) [+3d4] Detect traps .............. 18 (mediocre) [+4d5] Disarm traps .............. 18 (mediocre) [+4d5] First aid ................. 36 (fair) [+4d5] Haggling .................. 17 (mediocre) [+4d5] Herbalism ................. 15 (mediocre) [+4d5] Listening ................. 29 (mediocre) [+4d5] Literacy .................. 50 (fair) [+3d4] Metallurgy ................ 33 (fair) [+4d5] Mining .................... 51 (good) [+2d4] Music ..................... 83 (great) [+3d3] Smithing .................. 33 (fair) [+4d5] Survival .................. 10 (poor) [+4d5] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Aevarr, the dwarven bard, was killed by Ursu. He scored 1451 points. He survived for 0 years, 1 day, 4 hours, 49 minutes and 32 seconds (389 turns). Aevarr visited 2 places. His perception score was modified by +1 during his career. He ended his adventuring life in a small cave. He did not manage to vanquish any monsters. He had the following talents: Alert, Miser, Treasure Hunter. He had a final speed score of 100 (final base speed: 100). He was not particularly religious. He did not ask for divine help. He was lawfully aligned.