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Will St:16 Le:17 Wi:11 Dx:17 To:20 Ch:14 Ap:13 Ma:16 Pe:13 N+ DV/PV: 29/8 H: 92(99) P: 34(34) Exp: 9/13218 Vlge Sp: 112 Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Will Race: male Human Class: Ranger Eye color: brown Hair color: blonde Complexion: light Height: 6'3" Weight: 160 pounds Age: 26 (grown-up) Star sign: Sword Birthday: 23/Sword (day 203 of the year) YOUR HISTORY: Your mother is a mighty enchantress. She is unmarried. Your father is living in the vicinity of your mother's tower. He is a humble shepherd. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. As a youth you spent a lot of time in the wilds exploring woods and generally enjoying your freedom. You had a lot of fun and learned to value the treasures of nature. As a young adult you tried many occupations before finally deciding on one to pursue. This has left you with a very broad base of lore. You decided to become a Ranger. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1161 stones Carrying capacity: 1650 stones Head : normal hat [+0, +2] [4s] Neck : normal necklace of rapid healing [2s] Body : normal leather armor [+0, +5] [150s] Girdle : - Cloak : - Right Hand : normal long sword (+0, 1d8) [40s] Left Hand : normal hand axe (+0, 1d6+3) [50s] Right Ring : - Left Ring : - Bracers : - Gauntlets : normal gloves [+0, +0] [6s] Boots : normal leather boots [+1, +0] [25s] Missile Weapon: normal short bow (+1, +0) [20s] Missiles : bundle of 14 normal arrows (+2, 1d6) [28s] Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 836 stones Carrying capacity: 1650 stones Helmets ('[') normal metal cap [+0, +1] [50s] Shields ('[') normal medium shield [+3, +1] [100s] normal medium crystal shield [+9, +4] [160s] Necklaces (''') normal amulet of greed [3s] One-handed weapons ('(') blessed hatchet (+0, 1d6+1) [50s] Missile weapons ('}') heap of 2 normal short bows (+1, +0) [40s] Missiles ('/') normal arrow of thunder (+0, 1d6+2) [2s] bundle of 2 normal arrows (+0, 1d6+2) [4s] heap of 7 blessed rocks (+0, 1d4) [35s] bundle of 6 normal arrows (+0, 1d6) [12s] bundle of 7 normal quarrels (+1, 2d6) [14s] Tools (']') heap of 2 normal torches [20s] normal box with flint and steel (41) [5s] normal tinderbox (1) [3s] heap of 10 normal lumps of clay [50s] normal box with flint and steel (13) [5s] blessed stethoscope [5s] Wands ('\') normal wand of door creation (0 charges) [3s] cursed wand of magic missiles (7 charges) [3s] normal wand of door creation (7 charges) [3s] normal wand of digging (2 charges) [3s] Potions ('!') cursed potion of poison [4s] normal potion of cure poison [2s] heap of 2 normal potions of water [8s] cursed potion of exchange [4s] normal potion of raw mana [2s] cursed potion of invisibility [4s] normal potion of carrot juice [4s] cursed oil of rust removal [2s] normal potion of booze [4s] Scrolls ('?') normal scroll of information [2s] normal scroll of warning [2s] normal scroll of gold detection [2s] heap of 2 normal scrolls of increase melee damage [4s] blessed scroll of identify [2s] normal scroll of uncursing [2s] normal scroll of identify [2s] Books ('"') blessed manual of bridge building [100s] Food ('%') normal loaf of bread [40s] normal melon [20s] normal piece of fresh meat [20s] normal loaf of hurthling bread [30s] Valuables ('$') 666 gold pieces [6s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 12 Daggers & knives 0 +0 +0 +0 unskilled 12 Clubs & hammers 0 +0 +0 +0 unskilled 12 Maces & flails 0 +0 +0 +0 unskilled 12 Swords 5 +3 +2 +1 skilled 132 Axes 3 +2 +1 +0 basic 25 Whips 0 +0 +0 +0 unskilled 12 Pole arms 0 +0 +0 +0 unskilled 12 Twohanded weapons 0 +0 +0 +0 unskilled 12 Staves 0 +0 +0 +0 unskilled 12 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 5 +10 +7 +1 skilled 20 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 15 Damage caused with your melee weapons: -------------------------------------- Right hand: +4 bonus to hit, 1d8-1 damage Left hand: +4 bonus to hit, 1d6+1 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 14, base range: 5, +18 bonus to hit, 1d6+6 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ................ 64 (good) [+3d3] Archery .................. 61 (good) [+1d5] Athletics ................ 77 (great) [+3d3] Bridge building .......... 21 (mediocre) [+3d4] (ma) Climbing ................. 61 (good) [+3d5] Dodge .................... 59 (good) [+3d4] First aid ................ 50 (fair) [+3d3] Food preservation ........ 93 (superb) [+2d4] Haggling ................. 31 (fair) [+1d5] Healing .................. 62 (good) [+3d3] Herbalism ................ 60 (good) [+3d5] Listening ................ 34 (fair) [+4d5] Literacy ................. 36 (fair) [+2d4] Pick pockets ............. 9 (poor) [+3d4] Survival ................. 64 (good) [+3d4] Swimming ................. 47 (fair) [+2d4] Two weapon combat ........ 95 (superb) [+2d4] Woodcraft ................ 21 (mediocre) [+4d5] ---------------------------------------------------------------------------- His achievements during his battles: ---------------------------------------------------------------------------- Will, the human ranger, quit prematurely. He scored 8010 points and advanced to level 9. He survived for 0 years, 9 days, 8 hours, 33 minutes and 16 seconds (7432 turns). Will visited 17 places. His strength score was modified by +2 during his career. His learning score was modified by +1 during his career. His dexterity score was modified by +2 during his career. His toughness score was modified by +3 during his career. He ended his adventuring life in the village "Terinyo". 268 monsters perished under his attacks. He possessed the following intrinsics: He was poison resistant. He was acid resistant. He had the following talents: Greased Lightning, Hardy, Quick, Very Quick. He had a final speed score of 112 (final base speed: 112). He was religious. He asked for 1 divine intervention. He was neutrally aligned. The following monsters were vanquished: 1 bandit 1 black hurthling 1 brown bear 2 bugbears 4 claw bugs 2 cutpurses 1 doppelganger 4 fire beetles 1 ghost bat 1 ghul 1 giant ant queen 10 giant ant warriors 2 giant ant workers 3 giant bats 3 giant centipedes 2 giant frogs 1 giant lizard 16 giant rats 2 gnolls 11 goblins 2 goblin berserkers 1 goblin chieftain 12 goblin rockthrowers 8 goblin slavemasters 11 gremlins 6 hippogriffs 4 hobgoblins 1 homunculus 1 huge bat 7 jackals 35 kobolds 3 kobold chieftains 1 kobold shaman 10 large bats 5 large kobolds 1 large snake 1 large spider 4 lizard men 1 mugger 2 ogres 13 orcs 5 orc scorchers 1 outlaw 1 rabid dog 1 raider 28 rats 3 ratling archers 2 ratling thieves 18 skeletons 1 swordsman 1 wererat 2 white worms 3 wolves 4 zombies ---------------------------------------------------------------------------- Playing Time ---------------------------------------------------------------------------- You played for 0 hours, 46 minutes and 7 seconds. ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains of Mystery Release 59 with ADOM Sage version 0.9.25 Linux ELF Build: Jul 20 2015 19:06:44