------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ########################################### ####### #......................../..(.o........./.# #.....# #.>...#########.#[###########[.@//......#.### ######### #.....# #.....# #.#.# #...........#...# #.....[/# #.....# ####### #####.#.######### #...........###.###########.......# #####/# #.....#......%..# #...........# #.....[...../.[.....# #.# #.#########..<..# ############# ###########.#.......# #######/# #.# #.....# #.#.......# #.......# ###########.####### ####### #######.#.......###.#.....# #.........].#.....# #.......#...........#.....# #.........###.....#############################.######################### #.........# #...../.............................# ########### #.....############################### #.....# ####### Bovik St:16 Le:18 Wi:10 Dx:18 To:12 Ch:19 Ap:12 Ma:15 Pe:18 N- DV/PV: 12/0 H: -1(67) P: 26(26) Exp: 11/26260 D: 7 Sp: 108 Burdened Berserk ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Bovik Race: male Gnome Class: Archer Eye color: blue Hair color: brown Complexion: tanned Height: 3'3" Weight: 119 pounds Age: 110 (grown-up) Star sign: Raven Birthday: 16/Raven (day 16 of the year) YOUR HISTORY: Your father is a guildmaster. Your family generally is rather wealthy and well-known in your home town. In your childhood you were a credit to your family. Your people loved you and enjoyed your presence. During your youth you embarked on many small journeys to nearby towns on behalf of your parents. You learned to know lots of people and made many friends. Your path was always clearly lying before you. You knew about your destiny since your earliest years and fortunately your grandfather supported your wishes. You managed to find a competent trainer and began your studies. You decided to become an Archer. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1317 stones Carrying capacity: 1657 stones Head : - Neck : - Body : - Girdle : uncursed girdle of greed [+0, +0] [7s] Cloak : uncursed light cloak [+1, +0] [20s] Right Hand : uncursed spear (+1, 1d8) [50s] Left Hand : uncursed tower shield (-2) [+7, +0] [150s] Right Ring : - Left Ring : - Bracers : - Gauntlets : - Boots : uncursed gnomish boots (+1, +0) [+2, +0] [10s] Missile Weapon: uncursed light crossbow (+4, +0) [70s] Missiles : - Tool : blessed hatchet (+0, 1d6+1) [50s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 960 stones Carrying capacity: 1657 stones Tools (']') heap of 2 uncursed torches [20s] uncursed box with flint and steel (1) [5s] uncursed tinderbox (19) [3s] uncursed fletchery set (3) [70s] uncursed tiny key [1s] uncursed box with flint and steel (46) [5s] uncursed wooden stick [30s] Rings ('=') uncursed ring of fire resistance [1s] Wands ('\') uncursed wand of wonder (0 charges) [3s] Potions ('!') heap of 2 uncursed potions of booze [8s] uncursed potion of carrot juice [4s] uncursed potion of invisibility [4s] uncursed potion of cure poison [2s] uncursed potion of potential toughness [4s] Scrolls ('?') uncursed scroll of power [2s] uncursed blank scroll [2s] Food ('%') heap of 6 uncursed iron rations [600s] heap of 2 uncursed dwarven sausages [40s] blessed loaf of bread [40s] uncursed hurthling cake [30s] uncursed loaf of bread [40s] uncursed loaf of hurthling bread [30s] Valuables ('$') 1598 gold pieces [15s] Gems ('*') uncursed crystal of light [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 15 Daggers & knives 2 +2 +0 +0 basic 33 Clubs & hammers 0 +0 +0 +0 unskilled 15 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 0 +0 +0 +0 unskilled 15 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 2 +2 +0 +1 basic 4 Twohanded weapons 0 +0 +0 +0 unskilled 15 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 0 +0 +0 +0 unskilled 7 Crossbows 8 +16 +12 +2 excellent 214 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 8 Damage caused with your melee weapons: -------------------------------------- Right hand: +25 bonus to hit, 1d8+5 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness .............. 54 (good) [+1d5] Archery ................100 (superb) [+2d4] Bridge building ........ 10 (poor) [+3d5] (mr) Climbing ............... 32 (fair) [+4d5] Concentration .......... 84 (great) [+2d4] Dodge .................. 65 (good) [+2d4] First aid .............. 64 (good) [+2d4] Fletchery .............. 86 (great) [+3d3] (ma) Gemology ............... 11 (mediocre) [+3d3] Haggling ............... 20 (mediocre) [+4d4] Healing ................ 57 (good) [+3d3] Listening .............. 75 (great) [+1d3] Literacy ............... 46 (fair) [+1d5] Mining ................. 8 (poor) [+3d5] Pick pockets ........... 36 (fair) [+2d4] Stealth ................ 59 (good) [+3d4] Ventriloquism .......... 23 (mediocre) [+3d4] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Bovik, the gnomish archer, was killed by an orc scorcher. He scored 8501 points and advanced to level 11. He survived for 0 years, 12 days, 16 hours, 7 minutes and 29 seconds (11401 turns). Bovik visited 22 places. His strength score was modified by +3 during his career. His perception score was modified by +1 during his career. He ended his adventuring life on level 7 of the caverns of chaos. 456 monsters perished under his attacks. He had the following talents: Alert, Eagle Eye, Good Shot, Keen Shot, Quick. He had a final speed score of 108 (final base speed: 113). He was not very pious. He asked for 1 divine intervention. He was neutrally aligned. He was slightly tainted by Chaos. The following monsters were vanquished: 1 assassin 3 bandits 4 barbarians 1 barbarian leader 1 beggar 2 berserkers 1 big dog 3 black hurthlings 4 blink dogs 9 bugbears 1 carrion crawler 1 cave bear 5 cave fishers 1 cave tiger 1 chaos rat 1 chaos sister 3 claw bugs 1 corpse fiend 2 cutpurses 2 dark elven wizards 1 displacer beast 5 doppelgangers 3 eyes of destruction 10 fire beetles 1 flesh golem 3 floating eyes 4 ghost bats 1 ghul 1 giant ant queen 30 giant ant warriors 4 giant ant workers 6 giant bats 2 giant centipedes 2 giant frogs 1 giant lizard 5 giant rats 4 gnolls 50 goblins 1 goblin berserker 1 goblin chieftain 15 goblin rockthrowers 7 goblin slavemasters 1 green hag 2 green slimes 1 green worm 1 gremlin 1 harpy 1 hippogriff 30 hobgoblins 1 hobgoblin chief 19 hobgoblin leaders 1 homunculus 1 huge bat 1 hyena 7 jackals 1 jackalwere 1 king cobra 13 kobolds 3 kobold chieftains 4 kobold shamans 19 large bats 1 large gnoll 1 large jackal 3 large kobolds 4 large orcs 1 large snake 8 large spiders 9 lizard men 1 ochre jelly 2 ogres 11 orcs 1 orc chieftain 2 orc scorchers 1 outlaw leader 1 owlbear 3 quasits 5 rabid dogs 51 rats 5 ratling archers 2 ratling fencers 2 ratling thieves 1 ratling warrior 2 shadow centipedes 1 silver wolf 6 skeletons 2 swordsmen 1 troll 3 wererats 4 white worms 2 wild cats 3 wolves 5 zombies ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains Of Mystery Version 1.2.0 with ADOM Sage 0.9.15 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27