------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ################# #...............# ############# ####### #############################.#######.......# #.../.......# #.....# #..........*..r@............................# #.###.......# #...<.#####.......#####################.#######.......# #.# #.......# #.....+.../.......# # # #.# #.......# #######/# ######### ###########.......# # # ###/##### #.......# #.......# #.......# # # #.......# #.......# #.......#######################.####### # #####.......# #######/# #......./.......................# # ..../.......# #.# ################################# # #####.......#########/# # # #.......*.........# ########### #.......#####.>...# #.......# #.....# ######### ####### Groan Chomps St:22 Le: 3 Wi: 9 Dx: 9 To:30 Ch: 9 Ap: 8 Ma: 8 Pe: 8 C DV/PV: 46/14 H: -3(109) P: 25(25) Exp: 6/10772 I12 Sp: 95 Burdened Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Groan Chomps Race: male Troll Class: Healer Eye color: black Hair color: brown Complexion: ruddy Height: 9'1" Weight: 551 pounds Age: 13 (young) Star sign: Candle Birthday: 27/Candle (day 297 of the year) YOUR HISTORY: Your parents belong to the middle class. They are average people living in average quarters. Your father is a craftsman of mediocre talent. As a child you had to survive pretty harsh times since your parents seemed to have run out of luck. Their wealth was ever-declining and times were very hard. During your youth you were very lazy. You slept a lot and didn't care too much for your duties and tasks. Your parents were not very happy with you. Your path was always clearly lying before you. You knew about your destiny since your earliest years and fortunately your grandfather supported your wishes. You managed to find a competent trainer and began your studies. You decided to become a Healer. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 2272 stones Carrying capacity: 2700 stones Head : uncursed orcish helmet [+1, +2] {Pe-2} [100s] Neck : - Body : uncursed leather armor [+0, +2] [150s] Girdle : uncursed leather girdle [+0, +0] [5s] Cloak : - Right Hand : - Left Hand : cursed large mithril shield [+7, +4] [96s] Right Ring : cursed ring of the fish [1s] Left Ring : - Bracers : - Gauntlets : - Boots : - Missile Weapon: - Missiles : heap of 8 blessed rocks (+0, 1d4) [40s] Tool : uncursed stethoscope [5s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 1875 stones Carrying capacity: 2700 stones Helmets ('[') uncursed bone helmet [+0, +1] [40s] uncursed horned helmet (-1, +1) [+1, +1] [100s] Armor ('[') blessed thick furs (-1, -1) [+0, +2] [300s] uncursed robe [+0, +1] [60s] uncursed clothes [+3, +2] [40s] Girdles ('[') heap of 2 uncursed leather girdles [+0, +0] [10s] Boots ('[') uncursed leather boots [+0, +0] [25s] One-handed weapons ('(') heap of 2 uncursed daggers (+0, 1d4) [20s] uncursed orcish knife (+0, 1d3+2) [10s] uncursed battle axe (+2, 1d6-2) [70s] Missile weapons ('}') uncursed short bow (+1, +0) [20s] uncursed sling (+0, +1) [3s] Missiles ('*') blessed rock (-1, 1d4) [5s] heap of 2 uncursed rocks (+0, 1d4) [10s] blessed throwing knife (+1, 1d3+2) [8s] uncursed huge rock (-10, 10d6) [1000s] Tools (']') heap of 7 uncursed bandages [14s] blessed bandage [2s] uncursed waterproof blanket [10s] Instruments ('{') cursed whistle [1s] blessed mandoline [23s] Wands ('\') uncursed wand of monster creation (0 charges) [3s] uncursed wand of magic missiles (1 charge) [3s] uncursed wand of stunning (2 charges) [3s] uncursed wand of trap detection (4 charges) [3s] Potions ('!') heap of 3 uncursed potions of extra healing [6s] blessed potion of gain attributes [4s] uncursed potion of carrot juice [4s] heap of 3 uncursed potions of water [12s] Food ('%') heap of 4 cursed bones [16s] Valuables ('$') 5005 gold pieces [50s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 9 Daggers & knives 5 +4 +2 +1 skilled 125 Clubs & hammers 0 +0 +0 +0 unskilled 15 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 0 +0 +0 +0 unskilled 15 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 3 +3 +1 +2 basic 64 Twohanded weapons 2 +2 +2 +0 basic 30 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 6 +12 skilled 166 Damage caused with your melee weapons: -------------------------------------- Right hand: +0 bonus to hit, 1d3+0 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 8, base range: 2, -3 bonus to hit, 1d4-1 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ................ 17 (mediocre) [+3d3] Athletics ................ 27 (mediocre) [+4d4] Bridge building .......... 17 (mediocre) [+3d5] (mr) Climbing ................. 20 (mediocre) [+3d4] Concentration ............ 63 (good) [+3d4] Cooking .................. 20 (mediocre) [+3d5] (mr) Find weakness ............ 58 (good) [+3d3] First aid ................ 60 (good) [+4d4] Food preservation ........ 58 (good) [+3d5] Gemology ................. 10 (poor) [+3d3] Haggling ................. 29 (mediocre) [+4d5] Healing .................. 76 (great) [+3d4] Herbalism ................ 66 (good) [+3d5] Listening ................ 36 (fair) [+4d5] Literacy ................. 93 (superb) [+1d5] Mining ................... 10 (poor) [+3d4] Pick pockets ............. 21 (mediocre) [+3d4] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Groan Chomps, the trollish healer, was killed by a ratling duelist. He scored 6473 points and advanced to level 6. He survived for 0 years, 3 days, 21 hours, 58 minutes and 58 seconds (4879 turns). Groan Chomps visited 3 places. His strength score was modified by +2 during his career. His toughness score was modified by +1 during his career. His perception score was modified by +1 during his career. He ended his adventuring life on level 12 of some ancient caves. 110 monsters perished under his attacks. He possessed the following intrinsic: He was fire resistant. He had the following talents: Alert, Hardy, Miser, Treasure Hunter. He had a final speed score of 95 (final base speed: 100). He was not particularly religious. He asked for 2 divine interventions. He was chaotically aligned. He was slightly tainted by Chaos. The following monsters were vanquished: 3 bandits 2 berserkers 1 berserker lord 1 big dog 1 black hurthling 1 black wizard 1 carrion crawler 1 cave lizard 1 claw bug 1 cobra 1 dark sage 1 dire wolf 1 displacer beast 1 doppelganger 3 fire beetles 1 flesh golem 1 ghost bat 1 ghul 2 giant bats 1 giant lizard 1 giant spider 2 gnolls 2 goblins 1 goblin berserker 1 goblin chieftain 5 goblin rockthrowers 2 goblin slavemasters 1 hell hound 5 huge bats 8 jackals 1 jackalwere 2 kobolds 3 kobold chieftains 3 large bats 2 large kobolds 3 large orcs 1 lightning lizard 1 magebane eye 1 mummy 1 necromancer 10 orcs 2 orc chieftains 2 orc scorchers 2 outlaws 1 outlaw leader 1 owlbear 1 raider 6 rats 1 ratling master thief 7 skeletons 2 stone snakes 1 troll 1 troll berserker 1 wolf ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains Of Mystery Version 1.2.0 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27