------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ########### #.........# ########### #.........# #.........# #.........# #.........#######################################.........# #.........#.....................................+.........# #.........#.############################################## #.................^...................# #####################################.##### #...............^.....+ ######### #####.##################### ######### #.......# #.....# #.......# #.....<.# #.##### ###..>....# #.......# #.# #.........# #.......#####.#################################.#.......# #......./........................//W............#.......# ####################################################### Stannite St:30 Le:15 Wi:16 Dx:22 To:22 Ch: 8 Ap:17 Ma:10 Pe:18 L+ DV/PV: 24/28 H: -14(177) P: 18(18) Exp: 13/158748 DH: 1 M: 18626 Blessed Invisible Berserk ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Stannite Race: female High Elf Class: Barbarian Eye color: blue Hair color: brown Complexion: pale Height: 5'11" Weight: 108 pounds Age: 310 (grown-up, 95 years of unnatural aging added in) Star sign: Sword Birthday: 20/Sword (day 200 of the year) YOUR HISTORY: Your father was an accomplished hunter and warrior. You were well-respected and comparatively wealthy. As a child you were very active and imitated the hunters and warriors of your tribe at all opportunities. In your youth you strived very hard to become the best warrior in your tribe. You watched, learned and became very strong and nimble. As a young adult your family was killed in a raid. You became embittered and filled with the desire for revenge. At the age of 215 you left your tribe. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 3524 stones Carrying capacity: 4875 stones He: uncursed mithril cap [+0, +2] [40s] Ne: uncursed ankh [3s] Bo: uncursed blue dragon scale mail (-1, -4) [-1, +10] [200s] Gi: uncursed girdle of strength [+0, +0] {St+4} [15s] Cl: uncursed cloak of invisibility (-1, +0) [+2, +0] [30s] RH: blessed rune-covered club "Skullcrusher" (+12, 3d6+2) [-3, +0] {St+4} LH: uncursed medium crystal shield [+9, +4] [160s] RR: uncursed ring of stun resistance [1s] LR: uncursed ring of searching [1s] Br: - Ga: uncursed elemental gauntlets (-1, +0) [+0, +3] [10s] Bo: uncursed boots of speed [+2, +0] (+8 spd) [20s] MW: uncursed long bow (+2, +2) [30s] Mi: bundle of 48 uncursed arrows (+0, 1d6) [96s] Tl: heap of 12 uncursed spenseweeds [24s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 2774 stones Carrying capacity: 4875 stones Helmets ('[') uncursed helm of beauty [+0, +0] {Ap+1} [50s] Armor ('[') uncursed ancient mummy wrapping [+1, +5] {Ap-8} [60s] Shields ('[') heap of 2 uncursed medium adamantium shields [+7, +2] [144s] uncursed wooden shield [+3, +1] [80s] Cloaks ('[') uncursed hooded cloak [+1, +0] [40s] Boots ('[') uncursed boots of sneakiness [+0, +0] {Dx+2} [20s] blessed iron boots [-1, +1] [120s] uncursed boots of sneakiness [+0, -1] {Dx+4} [20s] Necklaces (''') blessed amulet of defense +2 [3s] cursed amulet of the cold heart {Ch-12} [3s] uncursed amulet of free action [3s] uncursed amulet of protection +2 [3s] uncursed amulet of light [3s] heap of 2 blessed amulets of order [6s] ') uncursed brass bracers [+0, +0] [10s] One-handed weapons ('(') blessed hatchet (+0, 1d6+1) [50s] uncursed mithril broadsword (+0, 1d7+4) [64s] uncursed eternium dagger (+0, 2d4+7) [5s] cursed broadsword (+0, 1d7+1) [80s] blessed adamantium long sword (+0, 1d8+5) [28s] uncursed pick axe (+0, 1d6+1) [75s] uncursed adamantium mace (+1, 1d6+6) [72s] Missile weapons ('}') uncursed heavy crossbow of accuracy (+9, +3) [140s] uncursed short bow of accuracy (+6, +0) [20s] uncursed sling (+0, +1) [3s] Missiles ('/') uncursed arrow (+0, 1d6-3) [2s] bundle of 4 uncursed quarrels of undead slaying (+3, 2d6+3) [16s] uncursed arrow of targeting (+9, 1d6+2) [2s] uncursed arrow (+2, 1d6) [2s] uncursed arrow of thunder (+0, 1d6) [2s] uncursed griffon-feathered arrow (+0, 1d6) [2s] blessed arrow (+0, 1d6-1) [2s] uncursed arrow (-2, 1d6) [2s] bundle of 6 uncursed quarrels of jelly slaying (+3, 2d6+3) [24s] uncursed arrow (+0, 1d6) [2s] bundle of 6 uncursed arrows of giant slaying (+0, 1d10+3) [12s] blessed throwing club (+0, 1d8) [30s] Tools (']') uncursed round key [1s] blessed rusty climbing set [180s] uncursed piece of mithril ore [110s] heap of 10 blessed sis [100s] uncursed holy symbol [5s] uncursed square key [1s] uncursed plain blanket [10s] blessed assassin figurine of wondrous power [25s] uncursed tinderbox (5) [3s] cursed triangular key [1s] uncursed climbing set [180s] cursed thieves picks [5s] heap of 7 uncursed sis [70s] cursed si [10s] Instruments ('{') uncursed flute [3s] Rings ('=') uncursed ring of searching [1s] uncursed ring of acid resistance [1s] Wands ('\') uncursed wand of poison (0 charges) [3s] uncursed wand of digging (2 charges) [3s] uncursed rusty wand of trap detection (1 charge) [3s] blessed wand of magic missiles (6 charges) [3s] uncursed wand of gold detection (6 charges) [6s] uncursed wand of digging (3 charges) [3s] cursed rusty wand of trap detection (7 charges) [3s] blessed wand of teleportation (0 charges) [4s] blessed wand of monster detection (2 charges) [3s] uncursed wand of digging (0 charges) [3s] uncursed wand of door creation (0 charges) [3s] Potions ('!') uncursed oil of rust removal [2s] heap of 2 uncursed potions of healing [8s] uncursed potion of potential beauty [4s] heap of 2 uncursed potions of potential mana [8s] uncursed potion of boost charisma [2s] uncursed potion of boost appearance [2s] heap of 2 uncursed potions of invisibility [8s] heap of 2 uncursed potions of boost dexterity [4s] heap of 2 potions of holy water [8s] uncursed potion of gain attributes [4s] uncursed potion of booze [4s] uncursed potion of exchange [4s] uncursed potion of potential learning [4s] cursed potion of potential beauty [4s] uncursed potion of charisma [4s] blessed potion of carrot juice [4s] uncursed potion of carrot juice [4s] uncursed potion of potential toughness [4s] heap of 2 uncursed berzio potions [4s] uncursed potion of boost toughness [2s] uncursed potion of potential strength [4s] uncursed potion of water [4s] Scrolls ('?') blessed scroll of information [2s] uncursed scroll of protection [2s] blessed scroll of identify [2s] blessed scroll of power [2s] uncursed scroll of power [2s] uncursed scroll of increase melee damage [2s] cursed scroll of monster detection [2s] cursed scroll of item creation [2s] Food ('%') heap of 22 cursed stomacemptia herbs [44s] heap of 7 blessed moss patches of mareilon [14s] heap of 7 uncursed moss patches of mareilon [14s] heap of 21 blessed morgia roots [42s] heap of 24 uncursed pepper petals [48s] heap of 6 uncursed curaria mancox herbs [12s] heap of 8 blessed curaria mancox herbs [16s] heap of 2 uncursed devil's roses [4s] heap of 42 uncursed stomafillia herbs [84s] heap of 11 blessed stomafillia herbs [22s] heap of 2 blessed alraunia antidotes [4s] uncursed alraunia antidote [2s] cursed bit of gnomish candy [2s] heap of 3 blessed pepper petals [6s] heap of 8 blessed stomacemptia herbs [16s] cursed stomafillia herb [2s] heap of 19 uncursed bones [76s] heap of 5 blessed bones [20s] heap of 5 cursed bones [20s] uncursed morgia root [2s] heap of 3 blessed burb roots [6s] Valuables ('$') 25649 gold pieces [256s] Gems ('*') uncursed worthless piece of red glass [1s] heap of 2 uncursed crystals of darkness [2s] cursed crystal of power [1s] uncursed emerald [1s] uncursed opal [1s] uncursed crystal of knowledge [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 12 Daggers & knives 0 +0 +0 +0 unskilled 12 Clubs & hammers 6 +4 +2 +1 skilled 214 Maces & flails 0 +0 +0 +0 unskilled 12 Swords 10 +9 +6 +3 excellent 1358 Axes 0 +0 +0 +0 unskilled 12 Whips 0 +0 +0 +0 unskilled 12 Pole arms 0 +0 +0 +0 unskilled 12 Twohanded weapons 0 +0 +0 +0 unskilled 12 Staves 0 +0 +0 +0 unskilled 12 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 6 +12 +9 +2 skilled 123 Crossbows 2 +4 +3 +0 basic 15 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 7 +14 skilled 289 Damage caused with your melee weapons: -------------------------------------- Right hand: +72 bonus to hit, 3d6+22 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 48, base range: 12, +40 bonus to hit, 1d6+25 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Athletics ................100 (superb) [+2d4] Climbing ................. 66 (good) [+3d4] Dodge .................... 71 (great) [+3d3] First aid ................ 54 (good) [+3d4] Haggling ................. 26 (mediocre) [+3d3] Healing .................. 88 (great) [+1d3] Herbalism ................100 (superb) [+1d5] Listening ................ 83 (great) [+2d4] Literacy ................. 24 (mediocre) [+2d4] Stealth .................. 77 (great) [+2d4] Survival ................. 52 (good) [+4d4] Swimming ................. 40 (fair) [+4d4] Two weapon combat ........ 33 (fair) [+4d4] Woodcraft ................ 18 (mediocre) [+4d5] ---------------------------------------------------------------------------- Her achievements during her adventures: ---------------------------------------------------------------------------- Stannite, the high elven barbarian, was blasted by a great karmic wyrm. She scored 117181 points and advanced to level 13. She survived for 0 years, 24 days, 8 hours, 20 minutes and 59 seconds (18626 turns). Stannite visited 45 places. Her willpower score was modified by +5 during her career. Her dexterity score was modified by +2 during her career. Her toughness score was modified by +5 during her career. Her charisma score was modified by +2 during her career. Her appearance score was modified by +1 during her career. Her mana score was modified by +2 during her career. She was unnaturally aged by 95 years. She ended her adventuring life on the first level of some strange dwarven caves. 1147 monsters perished under her attacks. The following six artifacts were generated during her adventure: the si the scythe of corruption "Moon Sickle" the elemental gauntlets the ancient mummy wrapping the ankh the rune-covered club "Skullcrusher" She possessed the following intrinsics: She was fire resistant (gained through an item). She was poison resistant. She was cold resistant (gained through an item). She was lucky (enhanced through an item). Fate smiled upon her (enhanced through an item). She was invisible (gained through an item). She was stun resistant (gained through items). She was shock resistant (gained through an item). She was immune to shock attacks (gained through an item). She was immune to fire attacks. She was able to resist confusion attacks (gained through an item). She had the following talents: Hardy, Iron Skin, Quick, Steel Skin, Strong of Will, Tough Skin. She had a final speed score of 120 (final base speed: 112). She was a messiah of Corellius. She did not ask for divine help. She was a holy champion of Order. She was slightly tainted by Chaos. The following monsters were vanquished: 3 bandits 3 barbarians 2 barbarian leaders 2 berserkers 1 big dog 6 black hurthlings 1 blue baby dragon 1 bone golem 16 brown worms 1 carrion crawler 73 cave fishers 1 cave lizard 1 cave tiger 1 caveman 1 chaos plague bearer 1 chaos rat 14 chaos servants 7 claw bugs 6 corpse fiends 1 crime lord 1 cutpurse 2 dark elven warriors 2 dark elven wizards 3 dark sages 3 displacer beasts 3 dopplegangers 1 dwarven chaos knight 3 eyes of destruction 6 fire beetles 3 fire drakes 4 fire lizards 3 flesh golems 5 floating eyes 1 gelatinous cube 38 ghosts 2 ghost bats 62 ghuls 18 giant ant warriors 12 giant ant workers 6 giant bats 3 giant centipedes 1 giant frog 3 giant lizards 7 giant rats 25 giant spiders 1 gibbering mouther 7 gnolls 7 goblins 1 goblin berserker 7 goblin chieftains 7 goblin rockthrowers 4 goblin slavemasters 4 greater mummies 1 green hag 16 green slimes 1 green worm 2 griffons 1 grizzly bear 2 half-orc bouncers 3 harpies 3 hell hounds 1 hill giant 1 hill giant chieftain 2 hill orcs 2 hill orc sergeants 2 hippogriffs 11 hobgoblins 2 hobgoblin leaders 1 homunculus 2 huge bats 1 hyena 2 imps 47 jackals 2 jackal demons 2 jackalweres 2 karmic lizards 2 king cobras 64 kobolds 6 kobold chieftains 8 large bats 1 large gnoll 2 large jackals 18 large kobolds 11 large orcs 2 large snakes 21 large spiders 2 least daemons 5 liches 1 lightning lizard 9 lizard men 1 magebane eye 1 master necromancer 1 master swordsman 2 mimics 1 minotaur 16 mummies 1 mummy lord 4 necromancers 5 ogres 1 ogre magus 43 orcs 4 orc chieftains 10 orc scorchers 1 outlaw leader 3 owlbears 1 pixie 1 pixie archer 1 quasit 2 quickling lords 2 rabid dogs 1 raider 12 rats 1 ratling archer 1 ratling fencer 2 ratling thieves 1 ratling warlord 4 ratling warriors 1 rust monster 57 shadows 1 shadow centipede 1 silver wolf 2 skeletal warriors 106 skeletons 3 slow shadows 7 spectres 1 staring eye 1 stone giant 1 stone golem 2 stone snakes 3 swordsmen 10 tarantulas 1 undead chaos dwarven berserker 2 vampires 1 viper 1 water snake 5 wererats 1 werewolf 1 werewolf lord 54 wights 6 wolves 20 wraiths 78 zombies