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Mr Ternal St:20 Le:36 Wi:23 Dx:26 To:16 Ch:10 Ap:21 Ma:38 Pe:17 L+ DV/PV: 74/27 H: 0(172) P: 124(319) Exp: 22/1273940 TF: 4 Sp: 103 Confused Invisible Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Mr Ternal Race: male Gray Elf Class: Priest Eye color: amber Hair color: silver Complexion: light Height: 6'7" Weight: 138 pounds Age: 379 (grown-up, 61 years of unnatural aging added in) Star sign: Salamander Birthday: 4/Salamander (day 124 of the year) YOUR HISTORY: Your parents are travelling adventurers. They are doing moderately well but are talented enough to survive. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. As a kid you often watched the adult adventurers preparing for new exciting journeys. They sparked your imagination. As a young adult you left your home because of trouble with your parents. They opposed your plans for the future without understanding your wishes. Thus you decided to live on your own. You wandered through the country for many years, growing older and wiser and learning many things. You decided to become a Priest. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 892 stones Carrying capacity: 40250 stones Head : blessed eternium cap [+0, +4] [28s] Neck : blessed ankh [3s] Body : blessed mithril chain mail of defense (-1, -3) [+2, +7] Girdle : blessed adamantium girdle [+0, +3] [18s] Cloak : - Right Hand : uncursed tower crystal shield (+1) [+13, +4] [260s] Left Hand : uncursed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5} [80s] Right Ring : uncursed ring of cold resistance [1s] Left Ring : uncursed ring of fire [1s] Bracers : - Gauntlets : uncursed elemental gauntlets (-1, +0) [+0, +3] [10s] Boots : blessed mithril boots [-1, +2] [96s] Missile weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 75 stones Carrying capacity: 40250 stones Helmets ('[') blessed crown of science [+4, +8] {Le+9} [65s] Wands ('\') blessed wand of digging (0 charges) [3s] Valuables ('$') 767 gold pieces [7s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 1 +1 +0 +0 basic 35 Daggers & knives 1 +1 +0 +0 basic 1 Clubs & hammers 1 +1 +0 +0 basic 37 Maces & flails 6 +4 +2 +1 skilled 412 Swords 4 +3 +1 +1 skilled 88 Axes 1 +1 +0 +0 basic 37 Whips 1 +1 +0 +1 basic 37 Pole arms 1 +1 +0 +0 basic 37 Twohanded weapons 1 +1 +1 +0 basic 37 Staves 1 +1 +0 +1 basic 37 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 10 Bows 1 +2 +1 +0 basic 18 Crossbows 0 +0 +0 +0 unskilled 10 Thrown axes & hammers 0 +0 +0 +0 unskilled 10 Thrown daggers 0 +0 +0 +0 unskilled 10 Thrown rocks & clubs 0 +0 +0 +0 unskilled 10 Thrown spears 0 +0 +0 +0 unskilled 10 Boomerangs & scurgari 0 +0 +0 +0 unskilled 10 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 3 +6 basic 64 Damage caused with your melee weapons: -------------------------------------- Left hand: +18 bonus to hit, 4d3+2 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Backstabbing .............. 59 (good) [+1d3] Climbing .................. 70 (good) [+1d3] Concentration .............100 (superb) [+2d4] Detect item status ........100 (superb) [+3d4] Detect traps .............. 48 (fair) [+2d4] Disarm traps .............. 19 (mediocre) [+3d5] Dodge ..................... 61 (good) [+1] First aid ................. 81 (great) [+3d3] Gardening ................. 66 (good) [+1] Haggling .................. 15 (mediocre) [+4d5] Healing ...................100 (superb) [+2d4] Herbalism .................100 (superb) [+2d4] Listening .................100 (superb) [+1d3] Literacy ..................100 (superb) [+2d4] Music ..................... 73 (great) [+1d5] Pick pockets ..............100 (superb) [+1d3] Smithing .................. 50 (fair) [+1d5] Stealth ................... 79 (great) [+1] Tactics ................... 56 (good) [+1] Two weapon combat .........100 (superb) [+1] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Baptism of Fire : 10, 4pp (Effectivity: +32) Bless : 1642, 6pp (Effectivity: +3) Calm Monster : 1065, 6pp (Effectivity: +1) Cure Critical Wounds: 882, 10pp (Effectivity: +14) Cure Disease : 1291, 6pp (Effectivity: +2) Cure Light Wounds : 2468, 4pp (Effectivity: +0) Cure Serious Wounds : 2260, 8pp (Effectivity: +2) Darkness : 3864, 3pp (Effectivity: +2) Disarm Trap : 772, 8pp (Effectivity: +0) Dispel Undead : 2497, 4pp (Effectivity: +13) Divine Key : 868, 9pp (Effectivity: +0) Divine Wrath : 1715, 6pp (Effectivity: +19) Earthquake : 664, 60pp (Effectivity: +0) Enlightenment : 970, 57pp (Effectivity: +0) Ethereal Bridge : 825, 14pp (Effectivity: +15) Holy Awe : 2047, 9pp (Effectivity: +1) Know Alignment : 1444, 8pp (Effectivity: +0) Lesser Divine Touch : 578, 6pp (Effectivity: +1) Light : 3400, 1pp (Effectivity: +10) Lordly Might : 71, 6pp (Effectivity: +17) Minor Punishment : 98, 4pp (Effectivity: +17) Nether Bolt : 1121, 6pp (Effectivity: +33) Neutralize Poison : 1096, 8pp (Effectivity: +3) Petrification : 852, 90pp (Effectivity: +1) Revelation : 1451, 25pp (Effectivity: +1) Seal of the Spheres : 1342, 6pp (Effectivity: +3) Slow Poison : 734, 5pp (Effectivity: +2) Veil of the Gods : 332, 7pp (Effectivity: +8) Web : 1028, 9pp (Effectivity: +0) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Mr Ternal, the gray elven priest, was killed by the Ancient Chaos Wyrm. He scored 636512 points and advanced to level 22. He survived for 0 years, 123 days, 8 hours, 23 minutes and 46 seconds (68168 turns). Mr Ternal visited 64 places. His strength score was modified by +5 during his career. His learning score was modified by +11 during his career. His willpower score was modified by +3 during his career. His dexterity score was modified by +8 during his career. His toughness score was modified by +5 during his career. His appearance score was modified by +3 during his career. His mana score was modified by +11 during his career. His perception score was modified by +1 during his career. He was unnaturally aged by 61 years. He was the champion of the arena. He was a member of the thieves guild. He saved Khelavaster from certain death. He ended his adventuring life on the top level of the tower of eternal flames. 2350 monsters perished under his attacks. The following 13 artifacts were generated during his adventure: the si the dwarven rune axe "Rolf's Companion" the scythe of corruption "Moon Sickle" the golden gladius "Death's Sting" the lead-filled mace "Big Punch" the sword of Nonnak the elemental gauntlets the phial of Caladriel the crown of science the ancient mummy wrapping the ankh the black torc the Medal of Chaos He possessed the following intrinsics: He was fire resistant (gained through an item). He was poison resistant. He was cold resistant (enhanced through items). He was lucky (enhanced through an item). Fate smiled upon him (enhanced through an item). He was doomed. He was cursed. He was sleep resistant. He was able to control teleportation. He was stun resistant. He was resistant to death rays (gained through an item). He was shock resistant (gained through an item). He was able to see invisible things. He had the following talents: Careful, Extended Magic, Good Book Caster, Good Learner, Great Book Caster, Mighty Aura, Potent Aura, Strong Aura, Strong Magic. He had a final speed score of 103 (final base speed: 103). He cheated Death twice. He was a fervent follower of Corellius. He asked for 7 divine interventions. He was lawfully aligned. He was slightly tainted by Chaos. The following monsters were vanquished: 2 ankhegs 2 annis hags 13 assassins 35 bandits 11 barbarians 3 barbarian leaders 1 beggar 6 berserkers 5 berserker lords 4 big dogs 2 black dragons 1 black druid 7 black hurthlings 3 black wizards 112 blink dogs 1 bone golem 1 brown worm 9 bugbears 1 bulette 2 carrion crawlers 3 cave bears 59 cave fishers 3 cave lizards 6 cavemen 1 chaos brother 5 chaos lizards 1 chaos plague bearer 5 chaos rats 19 chaos servants 3 chaos sisters 1 chaos spawn 13 claw bugs 2 clay golems 2 cobras 19 corpse fiends 1 crime lord 1 crystal statue 5 cutpurses 3 cyclopes 25 dark elven archers 2 dark elven lords 2 dark elven priestesses 3 dark elven princesses 24 dark elven warriors 12 dark elven wizards 2 dark orcs 4 dark sages 17 dire wolves 8 displacer beasts 4 dopplegangers 1 doppleganger lord 3 dwarves 1 dwarven chaos knight 1 dwarven child 2 dwarven guardians 1 ettin 4 eyes of destruction 7 farmers 5 female dwarves 24 fire beetles 8 fire demons 12 fire drakes 14 fire elementals 4 fire giants 2 fire giant kings 2 fire grues 6 fire lizards 3 fire vortices 5 flesh golems 6 floating eyes 2 fomorian giants 2 gargoyles 7 gelatinous cubes 9 ghosts 9 ghost bats 31 ghuls 15 giant bats 1 giant bee queen 23 giant bee warriors 3 giant bee workers 4 giant boars 14 giant centipedes 8 giant frogs 7 giant lizards 32 giant rats 55 giant spiders 48 gnolls 3 gnoll chieftains 43 goblins 2 goblin berserkers 7 goblin chieftains 62 goblin rockthrowers 19 goblin slavemasters 1 goodwife 1 gorgon 31 gray oozes 1 greater daemon 6 greater mummies 1 green blob 8 green slimes 10 gremlins 1 griffon 1 grizzly bear 2 half-orc bouncers 6 harpies 11 hell hounds 6 hill giants 3 hill orcs 2 hill orc sergeants 3 hippogriffs 33 hobgoblins 8 hobgoblin chiefs 3 hobgoblin leaders 5 homunculi 5 huge bats 5 hyenas 2 ice vortices 4 imps 2 invisible stalkers 69 jackals 2 jackal demons 8 jackalweres 2 karmic lizards 66 kobolds 7 kobold chieftains 5 kobold shamans 40 large bats 33 large dogs 21 large gnolls 1 large jackal 25 large kobolds 18 large orcs 1 large snake 46 large spiders 3 least daemons 3 leucrottas 12 liches 2 lightning lizards 1 lightning vortex 17 lizard men 1 margoyle 1 master necromancer 4 master swordsmen 1 master thief 2 mimics 6 minotaurs 22 mummies 1 mummy lord 3 muscular dwarves 1 necromancer 49 ogres 1 ogre lord 4 ogre magi 73 orcs 3 orc chieftains 7 orc scorchers 12 outlaws 10 owlbears 4 pit vipers 4 pixies 2 pixie archers 3 quasits 11 rabid dogs 7 raiders 37 rats 17 ratling archers 6 ratling duelists 1 ratling fencer 10 ratling thieves 6 ratling warlords 26 ratling warriors 1 rattlesnake 3 red baby dragons 2 red dragons 3 red worms 2 rust monsters 32 shadows 3 shadow centipedes 1 shambling mound 1 shopkeeper 12 silver wolves 8 skeletal warriors 57 skeletons 1 slow shadow 9 spectres 3 staring eyes 14 steel golems 1 stone giant 4 stone golems 2 stone snakes 3 stone statues 1 swamp hydra 13 swordsmen 37 tarantulas 22 trolls 3 troll berserkers 1 undead chaos dwarven berserker 12 vampires 2 vapor rats 4 water elementals 57 water snakes 2 wererats 13 werewolves 1 werewolf lord 1 white baby dragon 6 white worms 32 wights 15 wolves 32 wraiths 3 yellow oozes 60 zombies