------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ### ## ....# ... ....# ######### ###... ....# #.......# #.%.... #/###.......#########@# #.../......./.......@.# #.##################### ######### #.# #.......# #####.#######################.......# ............................/.(.....# #####.#######.###############.......# #.# #...# #.......# #########/#########.########### #.......# #.....#./.......# #./.........# #.......# #...<.#.#.......# ###..>......# ######### #...../.#.......# #.........# ################# ########### Assultra St:16 Le:19 Wi:17 Dx:18 To:14 Ch: 9 Ap:13 Ma:23 Pe:19 NC DV/PV: 24/9 H: -3(56) P: 51(123) Exp: 11/43090 D: 8 Sp: 91 Strained Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Assultra Race: male Dark Elf Class: Wizard Eye color: amber Hair color: white Complexion: black Height: 5'9" Weight: 121 pounds Age: 140 (grown-up) Star sign: Cup Birthday: 1/Cup (day 241 of the year) YOUR HISTORY: Your parents belong to the middle class. They are average people living in average quarters. Your father is a craftsman of mediocre talent. As a child your parents cared a lot for you. Despite all circumstances you enjoyed a happy and fine childhood. During your youth you embarked on many small journeys to nearby towns on behalf of your parents. You learned to know lots of people and made many friends. Your young adulthood was characterized by hard and long work. You had decided to study under a renowned master. To your great disappointment you had to find out, that he was a hard, unjust and tyrannic man, embittered by his old age. Your apprentice years were quite terrible. You decided to become a Wizard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 2009 stones Carrying capacity: 1650 stones Head : cursed metal cap [+0, +1] [50s] Neck : uncursed amulet of free action [3s] Body : cursed leather armor [+0, +2] [150s] Girdle : uncursed mithril girdle [+0, +2] [20s] Cloak : - Right Hand : uncursed halberd (+4, 2d7+1) [-2, +0] [100s] Left Hand : - Right Ring : uncursed ring of mental stability [+0, +1] {Le+1} [1s] Left Ring : - Bracers : uncursed bracers of defense [+2, +0] [10s] Gauntlets : uncursed black dragon-hide gauntlets (-2, +0) [+0, +3][10s] Boots : uncursed leather boots [+0, +0] [25s] Missile Weapon: blessed short bow of accuracy (+6, +0) [20s] Missiles : bundle of 3 uncursed arrows (+0, 1d6) [6s] Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 1614 stones Carrying capacity: 1650 stones Shields ('[') uncursed medium shield (+2) [+3, +1] [100s] Necklaces (''') uncursed necklace of the eye [3s] uncursed amulet of petrification resistance [3s] One-handed weapons ('(') blessed orcish spear (+1, 1d8+2) [75s] uncursed pick axe (+0, 1d6+1) [75s] uncursed green broadsword (+0, 1d7+2) [80s] uncursed adamantium broadsword (+3, 1d7+7) [57s] Missile weapons ('}') uncursed short bow (+1, +0) [20s] uncursed light crossbow (+2, +0) [70s] Missiles ('/') bundle of 22 uncursed quarrels (+1, 2d6) [44s] heap of 5 cursed rocks (+0, 1d4) [25s] heap of 7 uncursed rocks (+0, 1d4) [35s] heap of 8 uncursed rocks (+2, 1d4) [40s] heap of 6 uncursed rocks (-2, 1d4) [30s] Tools (']') uncursed fireproof blanket [10s] uncursed tiny key [1s] heap of 2 uncursed waterproof blankets [20s] uncursed triangular key [1s] blessed square key [1s] heap of 2 uncursed sis [20s] Rings ('=') uncursed ring of cold resistance [1s] Wands ('\') uncursed wand of far slaying (8 charges) [3s] Potions ('!') uncursed potion of potential willpower [4s] potion of holy water [4s] cursed potion of potential willpower [4s] heap of 2 uncursed potions of blindness [4s] heap of 2 uncursed berzio potions [4s] heap of 2 uncursed potions of carrot juice [8s] uncursed potion of ultra healing [2s] uncursed potion of confusion [2s] uncursed potion of poison [4s] uncursed potion of potential learning [4s] uncursed potion of extra healing [2s] Scrolls ('?') uncursed scroll of gold detection [2s] uncursed scroll of teleportation [2s] cursed scroll of power [2s] cursed scroll of balance [2s] uncursed scroll of identify [2s] uncursed scroll of repair [2s] uncursed scroll of satiation [2s] uncursed scroll of vermin control [2s] uncursed scroll of increase melee accuracy [2s] uncursed scroll of defense [2s] Books ('"') uncursed spellbook of Invisibility [100s] cursed spellbook of Lightning Bolt [100s] uncursed spellbook of Magic Missile [100s] Food ('%') cursed devil's rose [2s] heap of 5 cursed curaria mancox herbs [10s] blessed devil's rose [2s] uncursed curaria mancox herb [2s] heap of 6 cursed moss patches of mareilon [12s] heap of 2 blessed moss patches of mareilon [4s] heap of 3 cursed morgia roots [6s] heap of 4 cursed pepper petals [8s] heap of 5 uncursed burb roots [10s] heap of 2 cursed alraunia antidotes [4s] heap of 2 cursed demon daisies [4s] uncursed alraunia antidote [2s] heap of 3 uncursed demon daisies [6s] heap of 3 uncursed morgia roots [6s] heap of 4 uncursed moss patches of mareilon [8s] blessed spenseweed [2s] uncursed spenseweed [2s] heap of 3 cursed spenseweeds [6s] heap of 2 cursed burb roots [4s] heap of 2 uncursed stomacemptia herbs [4s] blessed stomacemptia herb [2s] heap of 2 cursed stomacemptia herbs [4s] heap of 75 uncursed cooked lizards [225s] uncursed large ration [200s] Valuables ('$') 256 gold pieces [2s] Gems ('*') uncursed crystal of power [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 27 Daggers & knives 0 +0 +0 +0 unskilled 30 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 1 +1 +0 +0 basic 27 Axes 1 +1 +0 +0 basic 28 Whips 0 +0 +0 +0 unskilled 30 Pole arms 4 +4 +1 +3 skilled 138 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 0 +0 +0 +0 unskilled 2 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 6 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 8 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 2 +4 basic 3 Damage caused with your melee weapons: -------------------------------------- Right hand: +4 bonus to hit, 2d7-1 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 3, base range: 8, +8 bonus to hit, 1d6+3 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .............. 48 (fair) [+4d5] Alertness ............ 54 (good) [+3d3] Climbing ............. 43 (fair) [+2d4] Concentration ........100 (superb) [+2d4] Find weakness ........ 57 (good) [+1d5] First aid ............ 36 (fair) [+3d3] Haggling ............. 43 (fair) [+2d4] Healing .............. 87 (great) [+1d3] Herbalism ............ 51 (good) [+3d5] Listening ............ 64 (good) [+2d4] Literacy .............100 (superb) [+2d4] Pick pockets ......... 13 (mediocre) [+3d5] Stealth .............. 57 (good) [+1d5] Ventriloquism ........ 38 (fair) [+3d3] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Darkness : 239, 4pp (Effectivity: +2) Frost Bolt : 137, 11pp (Effectivity: +2) Invisibility : 279, 9pp (Effectivity: +4) Knock : 445, 11pp (Effectivity: +0) Light : 457, 3pp (Effectivity: +4) Lightning Bolt: 151, 11pp (Effectivity: +3) Magic Missile : 191, 5pp (Effectivity: +15) Slow Monster : 619, 7pp (Effectivity: +1) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Assultra, the dark elven wizard, was killed by an outlaw leader. He scored 32934 points and advanced to level 11. He survived for 0 years, 10 days, 19 hours, 48 minutes and 14 seconds (11361 turns). Assultra visited 35 places. His strength score was modified by +4 during his career. His learning score was modified by +1 during his career. His willpower score was modified by +1 during his career. His toughness score was modified by +2 during his career. His mana score was modified by +1 during his career. His perception score was modified by +1 during his career. He ended his adventuring life on level 8 of the caverns of chaos. 582 monsters perished under his attacks. The following artifact was generated during his adventure: the si He possessed the following intrinsics: He was poison resistant. He was acid resistant (gained through an item). He was paralyzation resistant (gained through an item). He was able to resist confusion attacks (gained through an item). He had the following talents: Alert, Good Shot, Keen Shot, Miser, Treasure Hunter. He had a final speed score of 91 (final base speed: 101). He was religious. He asked for 2 divine interventions. He was neutrally aligned. He was slightly tainted by Chaos. The following monsters were vanquished: 1 assassin 4 bandits 2 barbarians 1 berserker 4 black hurthlings 1 black wizard 1 brown worm 3 bugbears 1 cave fisher 1 cave lizard 1 caveman 2 chaos brothers 1 chaos plague bearer 1 chaos rat 1 chaos sister 4 claw bugs 1 clay golem 1 corpse fiend 2 dark elven archers 1 dark elven wizard 4 dark sages 6 dire wolves 1 displacer beast 3 doppelgangers 1 eye of destruction 5 fire beetles 1 floating eye 1 gargoyle 1 gelatinous cube 11 ghuls 5 giant bats 4 giant centipedes 3 giant frogs 2 giant lizards 31 giant rats 7 giant spiders 1 gibbering mouther 28 gnolls 2 gnoll chieftains 10 goblins 1 goblin berserker 2 goblin chieftains 10 goblin rockthrowers 10 goblin slavemasters 1 gray ooze 5 green slimes 46 green worms 3 gremlins 2 harpies 1 hell hound 1 hill orc 1 hill orc sergeant 4 hobgoblins 1 hobgoblin leader 1 homunculus 1 huge bat 109 jackals 3 jackalweres 1 king cobra 9 kobolds 3 kobold chieftains 2 kobold shamans 6 large bats 3 large gnolls 5 large kobolds 7 large orcs 3 large spiders 2 least daemons 3 lizard men 3 mimics 1 mugger 4 ogres 14 orcs 5 orc chieftains 2 orc scorchers 1 outlaw 16 outlaw leaders 19 pit vipers 1 pixie archer 2 quasits 4 rabid dogs 2 raiders 42 rats 1 ratling archer 1 ratling fencer 1 ratling master thief 3 ratling thieves 2 ratling traders 1 ratling warrior 1 shadow 13 skeletons 3 swordsmen 1 troll 4 wererats 1 werewolf 1 wight 13 wolves 13 zombies ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains of Mystery Release -10795 with ADOM Sage version 0.9.24 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27