------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ####### #.....# .. #######./...### ... #.........../.# ...#########################.###########.# ..............................# #}##### ...#.#######################.###########.#...### . #...# #./.........#........ ###.######### ###.........###...... #.#.......# #.........# ###... ###########/#.......# #.........# ### #kkk........//......# +...[..$(.# ############@###########.......# #.........# ####### #.........rkB.# #.......# .........# #.....# #.........##### ######### #######/###..?..# #....(....# #.../.....# ########### ########### Bandit St: 9 Le:19 Wi:14 Dx:17 To:20 Ch:15 Ap:11 Ma:10 Pe:12 N+ DV/PV: 5/4 H: -2(83) P: 37(37) Exp: 7/3266 SMC Sp: 91 Strained Bleeding! Berserk ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Bandit Race: male Hurthling Class: Healer Eye color: blue Hair color: brown Complexion: tanned Height: 3' Weight: 83 pounds Age: 38 (grown-up) Star sign: Cup Birthday: 2/Cup (day 242 of the year) YOUR HISTORY: Your parents were poor people. They loved you and cared for you, although you had to hunger more than once. In your childhood you were fascinated by your environment and the everchanging wonders of the world. You were a very curious and adventurous child. During your youth you embarked on many small journeys to nearby towns on behalf of your parents. You learned to know lots of people and made many friends. As a young adult you left your home because of trouble with your parents. They opposed your plans for the future without understanding your wishes. Thus you decided to live on your own. You wandered through the country for many years, growing older and wiser and learning many things. You decided to become a Healer. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1081 stones Carrying capacity: 960 stones Head : - Neck : - Body : uncursed clothes [+0, +0] [40s] Girdle : - Cloak : - Right Hand : uncursed spear (+1, 1d8+3) [50s] Left Hand : uncursed wooden shield [+3, +1] [80s] Right Ring : cursed ring of protection +1 [1s] Left Ring : - Bracers : - Gauntlets : uncursed white leather gauntlets [+0, +1] [10s] Boots : - Missile Weapon: - Missiles : heap of 2 uncursed rocks (+0, 1d4+2) [10s] Tool : blessed stethoscope [5s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 885 stones Carrying capacity: 960 stones Gauntlets ('[') cursed blue leather gauntlets (-1, +1) [+0, +1] [10s] Necklaces (''') blessed amulet of defense +2 [3s] One-handed weapons ('(') uncursed scalpel (+5, 1d3+1) [2s] uncursed crystal dagger (+0, 2d3+4) [25s] uncursed orcish spear (+1, 1d8) [75s] Missile weapons ('}') uncursed short bow (+1, +0) [20s] uncursed light crossbow (+2, +0) [70s] Tools (']') heap of 2 uncursed torches [20s] blessed torch [10s] uncursed box with flint and steel (22) [5s] uncursed tinderbox (5) [3s] uncursed cooking set [100s] heap of 8 uncursed bandages [16s] Potions ('!') heap of 4 uncursed potions of extra healing [8s] heap of 2 uncursed potions of healing [8s] heap of 6 blessed potions of booze [24s] uncursed potion of blindness [2s] Scrolls ('?') uncursed scroll of identify [2s] Food ('%') uncursed iron ration [100s] uncursed large ration [200s] cursed orc scorcher corpse [120s] uncursed goblin corpse [60s] Valuables ('$') 239 gold pieces [2s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 15 Daggers & knives 1 +1 +0 +0 basic 9 Clubs & hammers 0 +0 +0 +0 unskilled 15 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 0 +0 +0 +0 unskilled 15 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 2 +2 +0 +1 basic 35 Twohanded weapons 0 +0 +0 +0 unskilled 15 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 5 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 4 +8 +6 +1 skilled 18 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 12 Damage caused with your melee weapons: -------------------------------------- Right hand: +14 bonus to hit, 1d8+6 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 2, base range: 4, +14 bonus to hit, 1d4+14 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ................ 25 (mediocre) [+2d4] Archery .................. 27 (mediocre) [+3d3] Climbing ................. 38 (fair) [+3d3] Concentration ............ 32 (fair) [+4d5] Cooking .................. 37 (fair) [+3d4] (ma) Find weakness ............ 53 (good) [+3d3] First aid ................ 62 (good) [+3d5] Food preservation ........ 71 (great) [+3d3] Gardening ................ 25 (mediocre) [+3d5] Haggling ................. 36 (fair) [+4d5] Healing .................. 99 (superb) [+2d4] Herbalism ................ 49 (fair) [+4d5] Listening ................ 29 (mediocre) [+4d5] Literacy ................. 92 (superb) [+1d5] Pick pockets ............. 18 (mediocre) [+3d5] Stealth .................. 41 (fair) [+1d5] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Bandit, the hurthling healer, was killed by a female kobold chieftain. He scored 3947 points and advanced to level 7. He survived for 0 years, 6 days, 10 hours, 2 minutes and 57 seconds (2725 turns). Bandit visited 11 places. His strength score was modified by +2 during his career. His perception score was modified by +1 during his career. He ended his adventuring life in a small cave. 62 monsters perished under his attacks. He had the following talents: Alert, Long Stride, Miser, Treasure Hunter. He had a final speed score of 91 (final base speed: 101). He was not very pious. He asked for 2 divine interventions. He was neutrally aligned. The following monsters were vanquished: 1 bandit 1 black hurthling 2 bugbears 1 child 1 cutpurse 2 fire beetles 1 ghost bat 1 ghul 3 giant bats 2 giant centipedes 1 giant lizard 1 giant rat 3 goblins 1 goblin berserker 4 goblin rockthrowers 2 goblin slavemasters 2 goodwives 1 hobgoblin 1 hobgoblin chief 1 hobgoblin leader 3 homunculi 6 kobolds 1 kobold chieftain 1 large bat 1 large dog 2 large kobolds 1 lizard man 5 orcs 2 orc scorchers 1 raider 5 rats 1 ratling archer 1 ratling fencer ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains Of Mystery Version 1.2.0 with ADOM Sage 0.9.18 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27