------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ################################# #.............................j@# ######## #.#######################.....gd# .......# #.# #......g# ##################### #.......# #.# #......j# #.......*...........# #....(..# #.# #.....Kk# #.......###########.# #....*..###.#### #######......j# #.......# #.# #................ .....^//......# #/############### #.# ###/#######.#### ############### #...............# #.# #.# #.# #]#########..?..###.#####.#### #+# #.... #...../.............. #..... #########/#####+#### #...... #.... #.# #.... #.... ### Cutheal St:11 Le:13 Wi:15 Dx:18 To:23 Ch:12 Ap:10 Ma: 9 Pe:13 N+ DV/PV: 34/9 H: 38(142) P: 0(57) Exp: 11/20714 SMC Sp: 98 Burdened Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Cutheal Race: male Hurthling Class: Healer Eye color: light blue Hair color: blonde Complexion: light Height: 3'2" Weight: 79 pounds Age: 35 (grown-up) Star sign: Cup Birthday: 25/Cup (day 265 of the year) YOUR HISTORY: Your parents were poor people. They loved you and cared for you, although you had to hunger more than once. As a child you had to survive pretty harsh times since your parents seemed to have run out of luck. Their wealth was ever-declining and times were very hard. In your youth you worked a lot to become rich and famous later. Consequently you rarely had enough time to play with other kids of your age. Your path was always clearly lying before you. You knew about your destiny since your earliest years and fortunately your grandfather supported your wishes. You managed to find a competent trainer and began your studies. You decided to become a Healer. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1345 stones Carrying capacity: 1650 stones Head : - Neck : - Body : uncursed studded leather armor (-1, +0) [-1, +3] [250s] Girdle : uncursed girdle of carrying [+0, +0] [15s] Cloak : - Right Hand : blessed hefty mithril scimitar (-3, 1d8+7) [38s] Left Hand : uncursed wooden shield [+3, +4] [80s] Right Ring : cursed ring of luck [1s] Left Ring : - Bracers : - Gauntlets : - Boots : - Missile Weapon: cursed short bow (-1, +0) [20s] Missiles : bundle of 15 uncursed arrows (+3, 1d6) [30s] Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 911 stones Carrying capacity: 1650 stones Armor ('[') uncursed clothes [+0, +2] [40s] Necklaces (''') uncursed amulet of death ray resistance [7s] cursed amulet of petrification resistance [3s] uncursed amulet of light [3s] One-handed weapons ('(') uncursed short sword (+0, 1d6) [30s] uncursed orcish spear (+1, 1d8+2) [75s] uncursed wicked orcish spear (+1, 1d11+2) [75s] Missile weapons ('}') uncursed short bow (+1, +0) [20s] uncursed long bow (+5, +2) [30s] Missiles ('/') bundle of 13 blessed balanced quarrels of targeting (+11, 2d6) [26s] bundle of 7 uncursed quarrels (+1, 2d6) [14s] Tools (']') uncursed box with flint and steel (22) [5s] uncursed tinderbox (9) [3s] uncursed cooking set [100s] heap of 7 uncursed bandages [14s] blessed bandage [2s] uncursed stethoscope [5s] uncursed plain blanket [10s] cursed triangular key [1s] blessed tiny key [1s] uncursed triangular key [1s] Wands ('\') uncursed wand of item detection (0 charges) [3s] uncursed wand of monster creation (5 charges) [3s] Potions ('!') heap of 3 uncursed potions of extra healing [6s] heap of 2 uncursed potions of healing [8s] heap of 2 blessed potions of healing [8s] heap of 2 potions of holy water [8s] blessed potion of booze [4s] uncursed potion of cure poison [2s] cursed potion of healing [4s] uncursed potion of potential dexterity [4s] uncursed potion of raw mana [2s] uncursed potion of water [4s] cursed potion of exchange [4s] Scrolls ('?') uncursed scroll of defense [2s] cursed scroll of identify [2s] blessed scroll of item detection [2s] uncursed scroll of balance [2s] uncursed scroll of uncursing [2s] heap of 2 uncursed scrolls of identify [4s] uncursed scroll of protection [2s] Books ('"') uncursed spellbook of Knock [100s] uncursed spellbook of Knock [100s] Food ('%') uncursed loaf of hurthling bread [30s] blessed melon [20s] uncursed iron ration [100s] Valuables ('$') 1988 gold pieces [19s] Gems ('*') uncursed sapphire [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 14 Daggers & knives 4 +3 +1 +0 skilled 70 Clubs & hammers 0 +0 +0 +0 unskilled 15 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 5 +3 +2 +1 skilled 119 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 5 +5 +2 +4 skilled 118 Twohanded weapons 0 +0 +0 +0 unskilled 15 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 5 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 5 Thrown rocks & clubs 4 +8 +6 +1 skilled 35 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 3 +6 basic 65 Damage caused with your melee weapons: -------------------------------------- Right hand: -4 bonus to hit, 1d8+3 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 15, base range: 3, -4 bonus to hit, 1d6-2 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ................ 34 (fair) [+1d5] Archery .................. 23 (mediocre) [+3d3] Climbing ................. 42 (fair) [+2d4] Concentration ............ 56 (good) [+3d5] Cooking .................. 36 (fair) [+3d4] (ma) Find weakness ............ 71 (great) [+1d5] First aid ................ 33 (fair) [+4d5] Food preservation ........ 66 (good) [+3d4] Gardening ................ 22 (mediocre) [+3d5] Haggling ................. 18 (mediocre) [+4d5] Healing ..................100 (superb) [+2d4] Herbalism ................ 62 (good) [+3d5] Listening ................ 35 (fair) [+4d5] Literacy ................. 89 (great) [+1d5] Pick pockets ............. 37 (fair) [+3d3] Stealth .................. 45 (fair) [+1d5] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Identify: 7, 144pp (Effectivity: +0) Light : 8, 5pp (Effectivity: +0) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Cutheal, the hurthling healer, quit prematurely. He scored 8531 points and advanced to level 11. He survived for 0 years, 12 days, 7 hours, 47 minutes and 1 second (8501 turns). Cutheal visited 17 places. His strength score was modified by +3 during his career. His perception score was modified by +1 during his career. He ended his adventuring life in a small cave. 375 monsters perished under his attacks. He possessed the following intrinsic: He was lucky (gained through an item). He had the following talents: Alert, Long Stride, Miser, Quick, Treasure Hunter. He had a final speed score of 98 (final base speed: 103). He was not particularly religious. He asked for 2 divine interventions. He was neutrally aligned. He was slightly tainted by Chaos. The following monsters were vanquished: 1 bandit 9 barbarians 2 barbarian leaders 1 berserker 3 bugbears 1 cave lizard 1 chaos brother 2 children 1 claw bug 2 cutpurses 1 dark elven archer 1 displacer beast 1 dwarf 1 fire lizard 1 gelatinous cube 3 ghuls 10 giant ant warriors 8 giant ant workers 3 giant bats 1 giant centipede 2 giant lizards 11 giant rats 6 goblins 4 goblin chieftains 4 goblin rockthrowers 3 goblin slavemasters 2 goodwives 10 green worms 1 hill orc 4 hobgoblins 1 hobgoblin chief 2 homunculi 98 jackals 3 jackalweres 9 kobolds 1 kobold chieftain 1 kobold shaman 9 large bats 1 large dog 1 large gnoll 6 large kobolds 10 large orcs 1 large spider 1 least daemon 1 ogre 42 orcs 2 orc chieftains 13 orc scorchers 3 rabid dogs 1 raider 30 rats 3 ratling thieves 4 ratling warriors 1 rattlesnake 2 skeletons 1 swordsman 1 troll 2 vipers 7 water snakes 1 wererat 1 werewolf 13 wolves 3 zombies ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains Of Mystery Version 1.2.0 with ADOM Sage 0.9.16 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27