------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ^^^^^ ^^@.^ ^..^^ .^^ S St: 8 Le:16 Wi:15 Dx:22 To:16 Ch:14 Ap:10 Ma: 8 Pe:13 L DV/PV: 17/0 H: 19(19) P: 7(7) Exp: 1/0 DrCh Sp: 102 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: S Race: male Hurthling Class: Healer Eye color: blue Hair color: black Complexion: tanned Height: 3' Weight: 77 pounds Age: 43 (grown-up) Star sign: Cup Birthday: 20/Cup (day 260 of the year) YOUR HISTORY: Your father is a guildmaster. Your family generally is rather wealthy and well-known in your home town. As a child you lived through happy days. Your parents tried to ease your life as much as possible and gave you a lot of comfort. During your youth you had a lot of fun playing with other kids of your age. You always were a natural leader and the center of interest. As a young adult you tried many occupations before finally deciding on one to pursue. This has left you with a very broad base of lore. You decided to become a Healer. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 431 stones Carrying capacity: 920 stones Head : - Neck : - Body : uncursed clothes [+1, +0] [40s] Girdle : - Cloak : blessed light cloak [+1, +0] [20s] Right Hand : - Left Hand : - Right Ring : cursed ring of cold resistance [1s] Left Ring : - Bracers : - Gauntlets : - Boots : - Missile Weapon: - Missiles : - Tool : uncursed stethoscope [5s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 365 stones Carrying capacity: 920 stones One-handed weapons ('(') uncursed scalpel (+2, 1d3+1) [2s] Tools (']') heap of 2 uncursed torches [20s] uncursed box with flint and steel (20) [5s] uncursed tinderbox (2) [3s] uncursed cooking set [100s] heap of 6 uncursed bandages [12s] blessed bandage [2s] Potions ('!') heap of 2 uncursed potions of extra healing [4s] heap of 3 uncursed potions of healing [12s] blessed potion of healing [4s] Food ('%') heap of 2 uncursed iron rations [200s] Valuables ('$') 106 gold pieces [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 15 Daggers & knives 0 +0 +0 +0 unskilled 15 Clubs & hammers 0 +0 +0 +0 unskilled 15 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 0 +0 +0 +0 unskilled 15 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 0 +0 +0 +0 unskilled 15 Twohanded weapons 0 +0 +0 +0 unskilled 15 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 5 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 4 +8 +6 +1 skilled 35 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 15 Damage caused with your melee weapons: -------------------------------------- Right hand: -1 bonus to hit, 1d3-1 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ................ 11 (mediocre) [+3d3] Archery .................. 10 (poor) [+3d4] Climbing ................. 21 (mediocre) [+3d4] Concentration ............ 30 (mediocre) [+4d5] Cooking .................. 54 (good) [+2d4] (ma) Find weakness ............ 16 (mediocre) [+4d5] First aid ................ 32 (fair) [+4d5] Food preservation ........ 30 (mediocre) [+4d5] Gardening ................ 23 (mediocre) [+3d5] Haggling ................. 20 (mediocre) [+4d5] Healing .................. 78 (great) [+3d4] Herbalism ................ 43 (fair) [+4d5] Listening ................ 29 (mediocre) [+4d5] Literacy ................. 60 (good) [+2d4] Stealth .................. 46 (fair) [+1d5] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- S, the hurthling healer, quit prematurely. He scored 1319 points. He survived for 0 years, 0 days, 0 hours, 0 minutes and 0 seconds (1 turn). S visited 1 place. His perception score was modified by +1 during his career. He ended his adventuring life in the wilderness. He did not manage to vanquish any monsters. He possessed the following intrinsic: He was cold resistant (gained through an item). He had the following talents: Alert, Miser. He had a final speed score of 102 (final base speed: 102). He was not particularly religious. He did not ask for divine help. He was lawfully aligned. ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains Of Mystery Version 1.2.0 with ADOM Sage 0.9.17.1 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27