------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ... ........... ...... ............. ....... ...@@......... ....... TT............. ........ ===............ ........ ======.....T... ........ ####..... ........ ../..... ......T. ........# ##..... ........ .......T.# ....... ........ ..........#####. T...... .......# ................. =TT..... .......# ....######/##.... =TTT..... .......# ....#!\[....#.... =TT...... .......# #......#?%?%[.*#........+ #..................=====......... .......#####......#[[![![%#........# #..........T.....=========...... ..................#########........#####.................T=======..... ..................................................................... .................................................................... ................................................................... S St: 9 Le:18 Wi:15 Dx:19 To:21 Ch: 7 Ap: 8 Ma: 9 Pe:14 L DV/PV: 14/1 H: 0(22) P: 7(7) Exp: 1/0 BVL Sp: 102 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: S Race: male Hurthling Class: Healer Eye color: green Hair color: brown Complexion: light Height: 2'11" Weight: 79 pounds Age: 34 (grown-up) Star sign: Cup Birthday: 5/Cup (day 245 of the year) YOUR HISTORY: Your parents are travelling adventurers. They are doing moderately well but are talented enough to survive. As a young child you were often alone. You did not have any friends. You do not like to remember those times. They were very sad. In your youth you enjoyed competition against others to the fullest. You were a very active kid. As a young adult you left your home because of trouble with your parents. They opposed your plans for the future without understanding your wishes. Thus you decided to live on your own. You wandered through the country for many years, growing older and wiser and learning many things. You decided to become a Healer. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 502 stones Carrying capacity: 960 stones Head : - Neck : - Body : uncursed clothes [+0, +0] [40s] Girdle : - Cloak : uncursed light cloak [+1, +0] [20s] Right Hand : uncursed scalpel (+2, 1d3+1) [2s] Left Hand : - Right Ring : cursed ring of acid resistance [1s] Left Ring : - Bracers : - Gauntlets : - Boots : - Missile Weapon: - Missiles : heap of 10 uncursed rocks (+0, 1d4) [50s] Tool : uncursed stethoscope [5s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 384 stones Carrying capacity: 960 stones Tools (']') heap of 3 uncursed torches [30s] uncursed box with flint and steel (40) [5s] uncursed tinderbox (24) [3s] uncursed cooking set [100s] heap of 9 uncursed bandages [18s] heap of 2 blessed bandages [4s] Potions ('!') heap of 4 uncursed potions of extra healing [8s] heap of 3 uncursed potions of healing [12s] blessed potion of healing [4s] Food ('%') blessed iron ration [100s] uncursed iron ration [100s] Valuables ('$') 6 gold pieces [0s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 15 Daggers & knives 0 +0 +0 +0 unskilled 15 Clubs & hammers 0 +0 +0 +0 unskilled 15 Maces & flails 0 +0 +0 +0 unskilled 15 Swords 0 +0 +0 +0 unskilled 15 Axes 0 +0 +0 +0 unskilled 15 Whips 0 +0 +0 +0 unskilled 15 Pole arms 0 +0 +0 +0 unskilled 15 Twohanded weapons 0 +0 +0 +0 unskilled 15 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 5 Bows 0 +0 +0 +0 unskilled 7 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 4 +8 +6 +1 skilled 33 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 15 Damage caused with your melee weapons: -------------------------------------- Right hand: +2 bonus to hit, 1d3+1 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 10, base range: 4, +11 bonus to hit, 1d4+10 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ................ 16 (mediocre) [+3d3] Archery .................. 13 (mediocre) [+3d4] Climbing ................. 29 (mediocre) [+3d4] Concentration ............ 28 (mediocre) [+4d5] Cooking .................. 38 (fair) [+3d4] (ma) Find weakness ............ 15 (mediocre) [+4d5] First aid ................ 44 (fair) [+4d5] Food preservation ........ 50 (fair) [+3d5] Gardening ................ 24 (mediocre) [+3d5] Haggling ................. 21 (mediocre) [+4d5] Healing .................. 63 (good) [+3d5] Herbalism ................ 71 (great) [+3d4] Listening ................ 30 (mediocre) [+4d5] Literacy ................. 66 (good) [+2d4] Stealth .................. 54 (good) [+1d3] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- S, the hurthling healer, was killed by a female outlaw. He scored 2140 points. He survived for 0 years, 0 days, 22 hours, 9 minutes and 14 seconds (224 turns). S visited 3 places. His perception score was modified by +1 during his career. He ended his adventuring life in the outlaw village "Lawenilothehl". He did not manage to vanquish any monsters. He possessed the following intrinsic: He was acid resistant (gained through an item). He had the following talents: Alert, Miser, Treasure Hunter. He had a final speed score of 102 (final base speed: 102). He was not particularly religious. He did not ask for divine help. He was lawfully aligned. ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains Of Mystery Version 1.2.0 with ADOM Sage 0.9.18 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27