------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ^^^^^ ^^@.^ ^..^^ .^^ S St:11 Le:15 Wi:19 Dx:18 To: 9 Ch: 8 Ap:11 Ma:23 Pe:19 C DV/PV: 13/1 H: 19(19) P: 29(29) Exp: 1/0 DrCh Sp: 101 ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: S Race: male Dark Elf Class: Wizard Eye color: amber Hair color: white Complexion: black Height: 5'9" Weight: 119 pounds Age: 133 (grown-up) Star sign: Cup Birthday: 10/Cup (day 250 of the year) YOUR HISTORY: Your parents are travelling adventurers. They are doing moderately well but are talented enough to survive. As a child you lived through happy days. Your parents tried to ease your life as much as possible and gave you a lot of comfort. During your youth you were very lazy. You slept a lot and didn't care too much for your duties and tasks. Your parents were not very happy with you. Your life as a young adult was characterized by steady determination. Your goal lay clearly ahead of you and you never strayed from your path. You decided to become a Wizard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 350 stones Carrying capacity: 1100 stones Head : - Neck : - Body : uncursed robe [+0, +1] [60s] Girdle : - Cloak : - Right Hand : - Left Hand : - Right Ring : - Left Ring : - Bracers : - Gauntlets : - Boots : uncursed leather boots [+0, +0] [25s] Missile Weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 265 stones Carrying capacity: 1100 stones Two-handed weapons ('(') blessed quarterstaff (+0, 1d10) [40s] Rings ('=') uncursed ring of acid resistance [1s] uncursed ring of cold resistance [1s] Wands ('\') uncursed wand of light (4 charges) [4s] blessed wand of trap detection (5 charges) [3s] Potions ('!') uncursed potion of water [4s] uncursed potion of booze [4s] blessed oil of rust removal [2s] Scrolls ('?') uncursed scroll of power [2s] Books ('"') uncursed spellbook of Acid Bolt [100s] uncursed spellbook of Farsight [100s] Food ('%') uncursed spider bread [3s] Valuables ('$') 183 gold pieces [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 0 +0 +0 +0 unskilled 30 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 0 +0 +0 +0 unskilled 30 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 0 +0 +0 +0 unskilled 30 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 0 +0 +0 +0 unskilled 30 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 30 Damage caused with your melee weapons: -------------------------------------- Right hand: +0 bonus to hit, 1d3+0 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .............. 36 (fair) [+4d5] Alertness ............ 27 (mediocre) [+3d5] Climbing ............. 46 (fair) [+2d4] Concentration ........ 51 (good) [+4d4] Find weakness ........ 10 (poor) [+3d5] First aid ............ 26 (mediocre) [+3d4] Haggling ............. 21 (mediocre) [+3d4] Healing .............. 24 (mediocre) [+3d4] Herbalism ............ 35 (fair) [+4d5] Listening ............ 39 (fair) [+3d5] Literacy .............100 (superb) [+2d4] Stealth .............. 49 (fair) [+2d4] Ventriloquism ........ 33 (fair) [+3d3] ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- S, the dark elven wizard, quit prematurely. He scored 1220 points. He survived for 0 years, 0 days, 0 hours, 0 minutes and 0 seconds (1 turn). S visited 1 place. His perception score was modified by +1 during his career. He ended his adventuring life in the wilderness. He did not manage to vanquish any monsters. He had the following talents: Alert, Miser. He had a final speed score of 101 (final base speed: 101). He was not particularly religious. He did not ask for divine help. He was chaotically aligned. ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains of Mystery Release -10795 with ADOM Sage version 0.9.23 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27