------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ... ..... ...... ...... ...... ...... ..# ...... ........# ...... .......T.# ...... ..........### ...... .............. ...... ....######/## ...... ....#?[%*..@# .......# #......#??%@=%\# .......#####......#[(@([=/ ..................######## ...................... ...................... ..................... Tid St:13 Le:16 Wi:15 Dx:11 To:16 Ch:15 Ap: 8 Ma:16 Pe:11 N= DV/PV: 18/1 H: -3(21) P: 13(21) Exp: 1/42 BVL Sp: 100 Stunned Coward ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Tid Race: male Drakeling Class: Wizard Eye color: light blue Hair color: bald Complexion: green Height: 5'8" Weight: 165 pounds Age: 26 (grown-up) Star sign: Cup Birthday: 6/Cup (day 246 of the year) YOUR HISTORY: Your parents were poor people. They loved you and cared for you, although you had to hunger more than once. In your childhood you were a credit to your family. Your people loved you and enjoyed your presence. As a kid you often watched the adult adventurers preparing for new exciting journeys. They sparked your imagination. As a young adult you were a credit to your family. Your parents supported your plans and were very understanding. They tried to help you along your way with all means at their disposal. You decided to become a Wizard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 474 stones Carrying capacity: 1300 stones Head : - Neck : - Body : uncursed robe [+0, +1] [60s] Girdle : - Cloak : - Right Hand : - Left Hand : - Right Ring : - Left Ring : - Bracers : - Gauntlets : - Boots : uncursed leather boots [+0, +0] [25s] Missile Weapon: - Missiles : - Tool : - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 389 stones Carrying capacity: 1300 stones Two-handed weapons ('(') uncursed quarterstaff (+0, 1d10) [40s] Tools (']') heap of 2 uncursed torches [20s] uncursed box with flint and steel (49) [5s] uncursed tinderbox (28) [3s] Rings ('=') uncursed ring of protection +1 [1s] uncursed ring of stun resistance [1s] Wands ('\') uncursed wand of fire (1 charge) [4s] uncursed wand of trap detection (7 charges) [3s] Potions ('!') uncursed potion of water [4s] uncursed potion of wonder [2s] potion of holy water [4s] Scrolls ('?') uncursed scroll of identify [2s] Books ('"') uncursed spellbook of Fire Bolt [100s] uncursed spellbook of Lightning Ball [100s] Food ('%') uncursed iron ration [100s] Valuables ('$') 96 gold pieces [0s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 0 +0 +0 +0 unskilled 30 Daggers & knives 0 +0 +0 +0 unskilled 30 Clubs & hammers 0 +0 +0 +0 unskilled 30 Maces & flails 0 +0 +0 +0 unskilled 30 Swords 0 +0 +0 +0 unskilled 30 Axes 0 +0 +0 +0 unskilled 30 Whips 0 +0 +0 +0 unskilled 30 Pole arms 0 +0 +0 +0 unskilled 30 Twohanded weapons 0 +0 +0 +0 unskilled 30 Staves 0 +0 +0 +0 unskilled 30 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 14 Bows 0 +0 +0 +0 unskilled 14 Crossbows 0 +0 +0 +0 unskilled 14 Thrown axes & hammers 0 +0 +0 +0 unskilled 14 Thrown daggers 0 +0 +0 +0 unskilled 14 Thrown rocks & clubs 0 +0 +0 +0 unskilled 14 Thrown spears 0 +0 +0 +0 unskilled 14 Boomerangs & scurgari 0 +0 +0 +0 unskilled 14 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 30 Damage caused with your melee weapons: -------------------------------------- Right hand: -11 bonus to hit, 1d3-3 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy .................. 46 (fair) [+4d5] Alertness ................ 20 (mediocre) [+3d5] Climbing ................. 35 (fair) [+3d3] Concentration ............ 42 (fair) [+4d5] First aid ................ 20 (mediocre) [+3d4] Food preservation ........ 27 (mediocre) [+4d4] Haggling ................. 28 (mediocre) [+3d4] Healing .................. 23 (mediocre) [+3d4] Herbalism ................ 45 (fair) [+4d4] Listening ................ 33 (fair) [+3d5] Literacy .................100 (superb) [+2d4] Music .................... 8 (poor) [+4d4] Stealth .................. 21 (mediocre) [+3d4] Swimming ................. 58 (good) [+1d3] Ventriloquism ............ 30 (mediocre) [+3d3] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Fire Bolt: 238, 10pp (Effectivity: +1) ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Tid, the drakish wizard, was killed by an outlaw. He scored 1992 points. He survived for 0 years, 0 days, 22 hours, 12 minutes and 26 seconds (112 turns). Tid visited 3 places. His perception score was modified by +1 during his career. He ended his adventuring life in the outlaw village "Lawenilothehl". 1 monster perished under his attacks. He had the following talent: Alert. He had a final speed score of 100 (final base speed: 100). He was not particularly religious. He did not ask for divine help. He was neutrally aligned. The following monster was vanquished: 1 bandit ---------------------------------------------------------------------------- Version Information ---------------------------------------------------------------------------- Ancient Domains Of Mystery Version 1.2.0 with ADOM Sage 0.9.16 Linux ELF Prerelease 5 Build: Oct 2 2012 15:07:27